Schemes
April 20, 2024, 08:54 AM

Cow Pow

CP, Cow Party, Mad Cow Pow, Mad Cow Party

Scheme #2822, Viewed 918 Time(s)

Basic Information
Summary
Util.
F8
F11
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Crate probability
88.8%
11.1%
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Scheme Rate
4.5 / 5
Total Members Voted: 2
Acronym: Cow Pow
Name: CP, Cow Party, Mad Cow Pow, Mad Cow Party
Type: Battle
Submitted by: Italy Memox

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 274 time(s).
Example replays: Downloaded 105 time(s)

Time: July 16, 2019, 04:13 AM
Description:
Cow Pow (initially named Cow Party) has nothing to do with people who can't respect the rules, rather, it's all about total slaughter!

Requirements and Rules:
- 8 Worms, preferably 1v1 (not mandatory)
- Any map is good, but you should avoid closed ones for the sake of entertainment (e.g. Caves). Island(s) is/are the best choice, especially if they have bridges.
- TestStuff must be enabled because of its nice features that blend very well with the scheme, making it way more fun (as the host, type /ts or /teststuff in room's chat).
- The only weapon you can use should be Cows, thus you should refrain from using the stuff you find from Crate Showers.

House Rules:
- Feel free to implement your own rules, such as mandatory rope roll for rope attacks, mandatory bungee attack for jetpacks, and so on and so forth.
Scheme game options
Game options
250
2
100%
Time options
15
35
3
5
5
Crate options
75
Sudden death options
Objects options
6
4
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
1
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
Inf
Parachute
1
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
Inf
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
2
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #2822, Cow Pow submitted by Memox  (Read 568 times)

0 Members and 1 Guest are viewing this topic.

Offline FoxHound

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Scheme #2822, Cow Pow submitted by Memox
« on: April 06, 2022, 03:19 PM »
This scheme is now on Scheme ideas page (article is written), with a 3.8 portability version included which allows people play the same scheme without rules and without needing to type /ts in lobby.

https://worms2d.info/Cow_Pow
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline h3oCharles

Re: Scheme #2822, Cow Pow submitted by Memox
« Reply #1 on: April 07, 2022, 11:10 AM »
don't use /ts since 3.8, there are extended scheme options for that