Schemes
March 29, 2024, 09:50 AM

WzW

Wall 2 Wall Z

Scheme #3254, Viewed 875 Time(s)

Basic Information
Summary
F1
F8
F9
F10
F12
Scheme Rate
5 / 5
Total Members Voted: 3
Acronym: WzW
Name: Wall 2 Wall Z
Type: Battle, Rubberworm
Submitted by: Norway Kradie

Download this scheme:
Downloaded 335 time(s).
Example replays: Downloaded 62 time(s)

Time: June 27, 2020, 01:45 AM
Description:
WzW is a W2W scheme based on WxW. Goal is to touch 2 walls and get 2 attacks.

COLOR RED IS FOR OLD VERSION OF WORMS ARMAGEDDON 3.7.2.1 WITH RUBBERWORM.

In order to play this, you must enable rubberworm. To do this; Load Scheme and type /multishot

The /multishot command makes it possible for multiple shots per turn without ending your turn.


This scheme is designed for 2 walls map only.

W2W = 2 Attacks.
CBA
KTL (Regardless)
AFR
1 sec mine and dud
No parachute, Zook & Rope Only.
2-3 worms each.

Please give it a try, like, and provide your thoughts on it.

Map pack available.
https://www.tus-wa.com/maps/mappack-502/
Scheme game options
Game options
180
1
100%
Time options
5
25
0
5
0
Crate options
10
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
67
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Constant Wind
Wind
110
Maximum crate count on map at once
2
Rope-roll drops
As from rope or jump
Keep control after bumping head
Weapon use doesn't end turn
Health crates cure poison
Don't cure
Indian Rope glitch
Herd-doubling glitch
Help

Author Topic: Scheme #3307, J wxw submitted by Sir-J  (Read 679 times)

0 Members and 1 Guest are viewing this topic.

Offline LilScrappy94

Scheme #3307, J wxw submitted by Sir-J
« on: July 21, 2020, 09:24 AM »
Thx.

-"The name should be wJw"
Masta
« Last Edit: July 21, 2020, 09:27 AM by LilScrappy94 »

Offline Sir-J

Re: Scheme #3307, J wxw submitted by Sir-J
« Reply #1 on: July 21, 2020, 03:00 PM »
-
« Last Edit: September 08, 2023, 05:45 AM by Rudolf289 »

Offline Kradie

Re: Scheme #3307, J wxw submitted by Sir-J
« Reply #2 on: July 21, 2020, 03:45 PM »
If the parachute is removed, it becomes ZaR WxW :P

Lmao, its parachute, not zook :D
« Last Edit: July 21, 2020, 07:35 PM by Kradie »
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