Welcome,
Guest!
[History]
To use TUS shoutbox please login or register.
Home
Calendar
Forums
Groups
Basic Information
List of Member Positions
List of Countries
List of Clans & Communities
Important Clans & Communities
Current Clans & Communities
Leagues
Basic Information
Rules
Rules
Scheme rules
Hall of Fame
Allround
TRL
TTL
Free
Seasons Information
Recent Games
All Games
Allround
All
Singles
Clanners
TRL
All
Singles
Clanners
TTL
All
Singles
Clanners
Free
All
Singles
Clanners
Standings
Allround
Singles
Clanners
TRL
Singles
Clanners
TTL
Singles
Clanners
Free
Singles
Clanners
Playoffs
Allround
Singles
Clanners
TRL
Singles
Clanners
TTL
Singles
Clanners
Free
Singles
Clanners
Activity Standings
Allround
Clans & Communities
Countries
TRL
Clans & Communities
Countries
TTL
Clans & Communities
Countries
Free
Clans & Communities
Countries
Games Awards Center
Cups
Basic Information
Current cups
Finished cups
Recent Games
Standings
Tournaments
Basic Information
Current Tournaments
Finished Tournaments
Recent Games
Standings
Challenges
Basic Information
Recent Challenges
Recent Records
Standings
Maps
Basic Information
Map Database
Mappack Database
Maps without authors
Upload a map (Map editor)
Schemes
Basic Information
List of Schemes
List of Schemes (Leagues)
Scheme Editor/Maker
Files
Programs
Flags
Graves
Terrains
Fanfares
Soundbanks
Replays
Missions
All files
Awards
Donate
Register
Schemes
April 25, 2024, 04:33 AM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News: Leagues updated to v2.0
In forums & posts
---This board
---This topic
In games
In replays & chats
In cups
In tournaments
In challenges
In maps
In schemes
In files
Basic Information
List of Schemes
List of Schemes (Leagues)
Scheme Editor/Maker
The Ultimate Site
»
Schemes
»
Scheme #3334
C-S:Forts
Counter-Strike: Forts
Scheme #3334, Viewed 564 Time(s)
Basic Information
Summary
Util.
F1
F3
F4
F5
F6
F7
F8
F12
Crate probability
22.2%
22.2%
22.2%
22.2%
7.4%
3.7%
Scheme Rate
Not rated yet
Acronym:
C-S:Forts
Name:
Counter-Strike: Forts
Type:
Battle
Submitted by:
GrO
Download this scheme:
Downloaded 262 time(s).
1 members and about 261 guests have downloaded this scheme.
biały_kaftanik
November 13, 2022, 03:08 PM
Example replays:
Downloaded 460 time(s)
Time:
August 09, 2020, 12:53 PM
Description:
map v1
map v2
1vs1
: 2020-07-16 07.15.19 [Online] @GrO, Wil
(last turn shows a bat, a mine and low gravity)
2vs2
: 2020-07-26 12.09.07 [Online] @GrO, Alexandr, Shica, alio
1vs1
: 2020-07-28 16.36.44 [Online] @GrO, alio
3vs3
: 2020-07-28 21.05.39 [Online] @GrO, Youmy-Konpaku, Anon, spilk, Toupee, Thouson
1vs1
: 2020-08-10 22.40.33 [Online] @GrO, Melvin
(opponent made a perfect 1st turn - surprising game)
...the scheme uses low
HP (9)
so it may look weird at first glance, but
low weapons' power
and
no fall-damage
are making it really balanced and fun to play - just give it a try as other people did...
You can use the
/batty
command - it fits, while the rope's limited and it helps to preserve it...
Baseball bat
is to use it with
mines
combined with
low gravity
, you can also shot the
mines
using a
longbow
(without triggering) to gain even more advantage, but it's not an easy task to accomplish.
Good luck and have Fun...
Scheme game options
Game options
9
1
Time options
9
45
5
10
0
Crate options
3
Sudden death options
13
Objects options
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
0
Inf
Inf
0
0
0
0
4
0
0
0
0
0
0
0
0
Inf
0
0
Inf
0
0
0
0
Inf
0
8
0
0
0
0
0
0
1
0
0
0
0
8
0
4
0
Inf
8
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
2
2
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
7
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
30
3
3
1
1
1
1
1
1
1
1
1
1
1
1
1
3
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
1
1
1
1
1
5
1
5
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
1
1
0
9.52%
0
9.52%
0
19.04%
0
9.52%
0
4.76%
0
0%
0
0%
3
22.22%
0
0%
0
0%
0
0%
3
22.22%
0
0%
0
0%
0
???
0
0%
0
0%
3
22.22%
3
22.22%
0
0%
0
0%
0
0%
0
0%
0
???
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
???
0
???
0
???
0
0%
0
0%
0
0%
0
0%
0
???
1
7.4%
0
0%
0
0%
0
0%
0
???
0
???
0
0%
0
0%
0
???
0
???
0
0%
0
0%
0
???
0
???
0
???
0
0%
0
0%
0
???
0
???
0
???
0
0%
0
0%
0
3.7%
0
???
0
???
0
0%
Scheme extended game options
Modified values
Physics
Gameplay 1
Gameplay 2
Glitch Emulation
Input
Visual
RubberWorm
Scheme extended game options
No extended options has been modified.
Constant Wind
Wind
100
Wind Bias
15
Gravity
0.23999
Terrain Friction
0.95999
Rope Knocking
255
Phased Worms (Allied)
Off
Phased Worms (Enemy)
Off
Explosions push all objects
Default
Pneumatic Drill imparts velocity
Default
Petrol Turn Decay
0.19998
Petrol Touch Decay
30
Maximum flamelet count
200
Maximum projectile speed
32.00000
Maximum rope speed
16.00000
Maximum Jet Pack speed
5.00000
Unrestrict Rope
Maximum crate count on map at once
5
Sudden Death disables Worm Select
Sudden Death worm damage per turn
5
Batty Rope
Rope-roll drops
Disabled
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Lose control
Fall damage is triggered by explosions
Undetermined Crates
Default
Undetermined Fuses
Default
Pause timer while firing
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Game engine speed
1.00000
Fractional round timer
Automatic end-of-turn retreat
Health crates cure poison
Cure all worms in team
Sheep Heaven's gate
explode + fuse + odds
Conserve instant utilities
Expedite instant utilities
Double Time stack limit
1
Indian Rope glitch
Default
Herd-doubling glitch
Default
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Possible
Block roofing
Allow roofing
Floating weapon glitch
Terrain overlap phasing glitch
Default
Auto-Place Worms by Ally
Circular Aim
Anti-lock Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
Girder Radius Assist
Blood Level
255
RubberWorm bounciness
0.00000
RubberWorm air viscosity
0.00000
RubberWorm air viscosity applies to Worms
RubberWorm wind influence
0.00000
RubberWorm wind influence applies to Worms
RubberWorm gravity type
Unmodified
RubberWorm gravity strength
1.00000
RubberWorm crate rate
0
RubberWorm crate shower
RubberWorm anti-sink
RubberWorm remember weapons
RubberWorm extended fuses/herds
RubberWorm anti-lock aim
RubberWorm Kaos mod
20, 10, 15, 5, 10, 15, 10, 15, 5
Help
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Pool scheme, By Masta (Read 1886 times)
0 Members and 1 Guest are viewing this topic.
Throsti
I am just Throsti
Hero Member
Poland
Pn clan
Posts: 1,101
Paweł Abramowicz.
Pool scheme, By Masta
«
on:
August 08, 2012, 09:10 AM »
lol scheme funny
Logged
https://www.tus-wa.com/forums/worms-armageddon/imnotthrosti-said-good-bye-17637/
FoxHound
Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
Hero Member
Brazil
STF clan
WoSC community
PoC community
Posts: 910
Founder of WoSC, a community about scheme creation
Re: Pool scheme, By Masta
«
Reply #1 on:
November 26, 2013, 06:51 AM »
I believe this scheme is inspired on (maybe edited from) my scheme Snooker (I released it in 2011). I remember to jump a lot at home when I discovered that air viscosity breaks the inertia from zero gravity. I tested my scheme several months with the help of DumbBongChow. We were also working on a px version of it but we gave up. However this scheme is the REAL snooker/pool we know. Very nice idea. My scheme is completely different even with similar physics.
Logged
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'
Sensei
TU$ Support
Hero Member
Croatia
HCP clan
alCo community
Posts: 2,839
Beauty is in the eye of the beer holder.
Re: Pool scheme, By Masta
«
Reply #2 on:
January 05, 2016, 06:28 AM »
Hahaha, this shit is great!
Especially the part when you must announce which worm goes in which hole!
Pool is my highschool love, gonna try this asap!
Gj Masta!
EDIT: oh.. SiD got his fingers here also.. I'm not surprised
«
Last Edit: January 05, 2016, 06:32 AM by Sensei
»
Logged
Collection of WA interviews, league clanners and CWT matches.
Worms Armageddon Discord server:
https://discord.gg/UBRBhk6
FoxHound
Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
Hero Member
Brazil
STF clan
WoSC community
PoC community
Posts: 910
Founder of WoSC, a community about scheme creation
Re: Pool scheme, By Masta
«
Reply #3 on:
August 17, 2020, 05:24 AM »
Now Pool has a WKB article on Scheme ideas page:
https://worms2d.info/Pool
Logged
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'
Kradie
Hmm
Hero Member
Norway
dF clan
ZaR community
Posts: 2,132
Just hmm..
Re: Pool scheme, By Masta
«
Reply #4 on:
August 17, 2020, 10:40 AM »
Too much to read.
Pool is good concept for a scheme.
Logged
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB
Print
Pages: [
1
]
Go Up
« previous
next »
The Ultimate Site
»
Schemes
»
Scheme #3334