Schemes
September 17, 2021, 09:41 AM

Realistic

Realistic

Scheme #4008, Viewed 221 Time(s)

Basic Information
Summary
Util.
F2
F3
F4
F5
F6
F7
F8
F10
F12
Crate probability
23.7%
13.8%
11.8%
9.9%
9.9%
5.9%
5.9%
3.9%
1.9%
1.9%
1.9%
1.9%
1.9%
1.9%
1.9%
0.9%
Scheme Rate
4.5 / 5
Total Members Voted: 4
Acronym: Realistic
Name: Realistic
Type: Battle, Rubberworm
Submitted by: Poland czlowiek-kredens

Download this scheme:
Downloaded 36 time(s).
Example replays: Downloaded 8 time(s)

Time: June 20, 2021, 02:34 PM
Description:
Realistic damage, stronger realistic gravity and friction, mines 0 sec, random order of move, worm can keep moving after self-damage, realistically limited ammo and arsenal of weapons, many crates have Bazooka and Minigun, infinite Rope but only 1 shot (you can aim with rope below the horizon). Airstrike and Napalm Strike are the most powerful weapons. Think about Magic Bullet as if it was Missile with Artificial Intelligence. :)

More details:
No rules;
Any maps;
Any number of worms (it's better with many worms);
Loss of control doesn't end turn;
Worm has 51 hp;
The only weapons which can't kill healthy worm are: Blowtorch (12 damage first contact), Bow (2 x 22 dmg) , and Mine (standard damage);
Realistic damage means for example that perfect shot with all Pistol's bullets deals 60 damage, and Bazooka - 100;
Only weapons and HP crates are falling, should be 2 per move, up to 9 on map, weapons are more probable;
HP crates give +12;
Worms are placed randomly;
14 seconds of Hot Seat;
27 seconds for move;
After using a weapon you have 8 seconds before your turn ends (you still have 8 sec to move even if you haven't used weapon);
Fall damage is triggered by explosions too.


The first versions of the scheme were created around spring of 2021, the latest update was made at 26. August 2021.


Another possibly intersting fact:
There is also a version of this scheme for playing with those, who have older versions of game. There is no changed gravity, friction and other options available after v. 3.8. It is more poor, but if you need, you can download it elsewhere in my uploads: https://www.tus-wa.com/schemes/scheme-4108/
Scheme game options
Game options
51
1
100%
Time options
7
27
8
8
14
Crate options
12
Sudden death options
5
Objects options
10
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
Inf
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
2
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
5
Uzi
2
Minigun
0
Longbow
3
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
Inf
Dynamite
1
Mine
1
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
1
Napalm Strike
1
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
3
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
Inf
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
1
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
1
Freeze
0
Patsy's Magic Bullet
1
Damage x2
0
Scheme extended game options
Scheme extended game options
Wind
45
Wind Bias
11
Gravity
0.44000
Terrain Friction
0.70000
Petrol Turn Decay
0.11198
Petrol Touch Decay
20
Maximum flamelet count
900
Maximum projectile speed
64.00000
Unrestrict Rope
Maximum crate count on map at once
9
Sudden Death worm damage per turn
1
Fall damage is triggered by explosions
Loss of control doesn't end turn
Fractional round timer
Automatic end-of-turn retreat
Health crates cure poison
Cure collecting worm
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block everywhere
Floating weapon glitch
Anti-lock Aim
Girder Radius Assist
Blood Level
100
RubberWorm crate rate
2
Help

Author Topic: Scheme #4008, Realistic submitted by czlowiek-kredens  (Read 106 times)

0 Members and 1 Guest are viewing this topic.

Offline skrimmhammer

Scheme #4008, Realistic submitted by czlowiek-kredens
« on: September 11, 2021, 07:19 AM »
Nice scheme! hi from monster and mautidiww

Offline Echiko

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Re: Scheme #4008, Realistic submitted by czlowiek-kredens
« Reply #1 on: September 11, 2021, 09:39 AM »
Played it every now and then. Good scheme :)


It is said that we learn most from failures than from success... so I must be a genius!! ¯\_(ツ)_/¯

Offline FoxHound

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Re: Scheme #4008, Realistic submitted by czlowiek-kredens
« Reply #2 on: September 15, 2021, 01:12 AM »
Now that replays were uploaded I watched them and it is very interesting. I don't remember seeing a scheme with a bit high gravity and very other creative elements like 1 shot ropes, ldet but no sdet and different weapon powers.
Do you want to know different and creative schemes around Worms community? Check Scheme ideas.

See all my maps on my WMDB profile.

My nickname has to do with my time records of the hardest rank to get after the credits of Metal Gear Solid 3.

I used to play WWP online before playing WA online.

gif made by sbs:

Offline czlowiek-kredens

Re: Scheme #4008, Realistic submitted by czlowiek-kredens
« Reply #3 on: September 15, 2021, 05:32 AM »
Thanks for playing my scheme. Many people enjoy it, so I dream about making it officially added to HostingBuddy's commands etc.
And I'm planning to organize Realistic Cup soon. :)