Schemes
March 28, 2024, 10:46 AM

Asteroid Dodge Race

Asteroid Dodge Race

Scheme #4122, Viewed 2723 Time(s)

Basic Information
Summary
Util.
F11
F12
Scheme Rate
Not rated yet
Acronym: Asteroid Dodge Race
Name: Asteroid Dodge Race
Type: Battle
Submitted by: Norway Kradie

Download this scheme:
Downloaded 257 time(s).
Example replays: Downloaded 163 time(s)

Time: October 01, 2021, 01:38 AM
Description:
Introduction
Asteroid Dodge Race (ADR), is a variation of Comet Dodge Race scheme. Worms objective is to dodge asteroids with jetpack from start to finish while also passing checkpoints.

How to play
Place worm at start of the map, equip jetpack, enable armageddon, race to the finish while you also finish checkpoints (CP).

Antisink is enabled, so you won't have to worry if you drown, but you must repeat last checkpoint, even if you went through it.

It is a good Idea to rest once in a while without jetpack so that you create your own checkpoints In case you fall into water.

Checkpoint sequence is entirely decided on map. Sometime it can be obvious, sometime it is up to you to decide, or the map.

Worms select is never cancelled, you can use worm select anytime.

Worms have more friction, this way they won't be so slippery.

Amnesia Backstory of this scheme
I have never tried the original Comet Dodging scheme, but always thought It could be something like ADR. So I thought today that I would like to find out in the midst of this great Comet Dodging Cup of 32 players what Comet Dodging was really all about. It surprised me because it was not how I Imagined it. So I decided to make this scheme.

The Awakening Story of this scheme.
Unfortunately I have learned that TheMadCharles made Comet Dodge Race Scheme back in 10.07.2016. So ADR is nothing but a variation in which player must go through checkpoints before entering the finishline.

However,  some recent comments made me reminisce of the past where I created three scheme: Jetter, Checkpoint Roper, and then a scheme where you had to avoid comets on jetpack. Jetter and CPR was released by me back in 01.09.2015, and 09.10.2015 respectively where players must pass through checkpoints. But at some point after this I tested the Idea of avoiding comets with rope and jetpack, where I and others learned it wasn't as exciting and great due to technological limitation of the game, and by my own understanding of it and rubbeworm. Later on I believe I saw TMC's CDR and I thought to myself ''Meh'' and moved on. I forgot all about this Comet Dodge Race, and when the Comet Dodge  cup arouse I had forgotten all about the past. Also I don't have replays to prove this which makes it even more Implausible.

You can believe what you want, I did not Intend to discredit and rob anyone of their creation. On the plus side, it is revitalized.

Jetter
https://www.tus-wa.com/schemes/scheme-1793/

CPR
https://www.tus-wa.com/schemes/scheme-1817/

TMC's CDR
https://www.tus-wa.com/schemes/scheme-2104/
Scheme game options
Game options
1
Time options
30
21
0
0
5
Crate options
25
Sudden death options
20
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
Inf
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Terrain Friction
0.85999
Phased Worms (Allied)
Worms
Phased Worms (Enemy)
Worms
Batty Rope
Rope-roll drops
As from rope or jump
X-Impact loss of control
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
RubberWorm anti-sink
Help

Author Topic: Scheme #4122, Comet Dodge Race Real submitted by Kradie  (Read 2758 times)

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Offline SIBASA

Scheme #4122, Comet Dodge Race Real submitted by Kradie
« on: October 01, 2021, 01:42 PM »
Looks funny, I like it

Offline Godmax

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #1 on: October 01, 2021, 02:29 PM »
Host a cup with it

Offline Lupastic

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #2 on: October 01, 2021, 02:31 PM »
agree, this looks cool : ) luck AND bit of skill needed as well

Offline MonkeyIsland

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #3 on: October 01, 2021, 03:42 PM »
Why the dotted map though? Don't you think it would work better if there were only start/finish and the middle was just empty space?
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Echiko

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #4 on: October 01, 2021, 04:38 PM »
Nice scheme, nice idea. Yes, we must think about a map that has stf or something...
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Offline Kradie

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #5 on: October 01, 2021, 06:09 PM »
Why the dotted map though? Don't you think it would work better if there were only start/finish and the middle was just empty space?
It was a direct Inspiration of Comet Dodging scheme, and I think the dots provide a sense of obstacle to maneuver around, plus the damage radius from the comet hitting the dots can push worms off. Although the dots aren't necessary for the scheme. though, I have played an open map with a couple of checkpoints and it works well too.

I have tried big map and super wide map of 696x10400 but it is not the same because the Armageddon becomes less concentrated and more divided. This results in less risk, excitement and reward.  If however someone could be clever enough to make something that could work at a slightly bigger res than the standard one I am all for it.

Also the checkpoints are there to provide a sense of urgency to complete before finishing the map. Otherwise people could just fly over and under the map.

Thanks people for casting your excitement on this. I just want this to be perfect for everyone :)
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Offline TheKaren

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #6 on: October 01, 2021, 07:02 PM »
Why the dotted map though? Don't you think it would work better if there were only start/finish and the middle was just empty space?

You cannot be hit by Armageddon while using Jetpack, this scheme needs dots:


Offline SIBASA

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #7 on: October 01, 2021, 07:48 PM »
I made a map for this scheme:
https://www.tus-wa.com/maps/map-18909/
4 check points between starts and finish

Before you reach the finish line, you need to touch 4 checkpoints in turn. This will set a specific trajectory so that the player cannot just fly over the top to the finish line.
« Last Edit: October 01, 2021, 08:09 PM by SIBASA »

Offline FoxHound

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Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #8 on: October 01, 2021, 10:46 PM »
Very similar, or maybe same idea of one by TheMadCharles in 2016

https://www.tus-wa.com/schemes/scheme-2104/
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline TheKaren

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #9 on: October 01, 2021, 10:59 PM »
Very similar, or maybe same idea of one by TheMadCharles in 2016

https://www.tus-wa.com/schemes/scheme-2104/

Yeah but this is made by ZaR! So it's different!

For real though, it's hard to keep track of what already exists!

Offline FoxHound

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Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #10 on: October 01, 2021, 11:16 PM »

For real though, it's hard to keep track of what already exists!

Coincidences may happen and it is hard to keep track among thousands of schemes, yes. But, I'm reuniting the most unique ideas and several interesting variations in one page called Scheme ideas. If Kradie looked up the page, he would find that TMC's scheme is there. Also if he used the search one single time in TUS he would find TMC's scheme. He could also ask to someone who knows a lot about schemes, like Run, Bloopy, sbs or members of PoC community. It wouldn't take much time.

Edit: even if he used the search in WMDB he could find TMC's map of this idea.
« Last Edit: October 01, 2021, 11:23 PM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline Kradie

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #11 on: October 01, 2021, 11:40 PM »
I never used WMDB, I am strictly a TUS man only. I did search for comet dodging here on TUS scheme with extreme eagerness and believe it or not I did not find any. However now that I have done another search and I have found the scheme by TMC and I was shocked. If I knew this I would probably not have made THIS. If TMC and TMC's sympathizer feel robbed by the CDR Idea I am sorry IT was not the Intent.

But on the bright side, this is anther variation of CDR and I will probably think of a new name approprierte to this version. We should also be happy that this scheme is revitalized too because it is a joy at times to play.

Also as I mentioned on scheme page here, I did play something similar I tested out with rubberworm back in 2016 but shot it down fast.
« Last Edit: October 01, 2021, 11:42 PM by Kradie »
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Offline Memox

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #12 on: October 01, 2021, 11:44 PM »
what if the dots are colors or little numbers instead, so the jetpack has a road to follow while avoiding the explosions?
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Offline Kradie

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #13 on: October 01, 2021, 11:51 PM »
what if the dots are colors or little numbers instead, so the jetpack has a road to follow while avoiding the explosions?
Very Interesting Idea. Like star constellation! Starry maps, follow a path :) But... To avoid meteors and their explosion is unavoidable and that's the Idea. It is a luck-based scheme.
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Offline Kradie

Re: Scheme #4122, Comet Dodge Race Real submitted by Kradie
« Reply #14 on: October 02, 2021, 02:25 PM »
I have taken the liberty to update the scheme page for this scheme. Please read thank you.
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