Schemes
April 20, 2024, 03:30 AM

Flood Race

Scheme #4176, Viewed 985 Time(s)

Basic Information
Summary
Util.
F4
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F7
F8
F12
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Acronym: Flood Race
Name:
Type: Battle
Submitted by: Mexico Zalo the moler

Download this scheme:
Downloaded 241 time(s).
Example replays: Downloaded 107 time(s)

Time: November 03, 2021, 01:58 PM
Description:
I am afraid I littered our beautiful website with this new scheme.

My intention was to have 2 players fighting for survival, like in the 2nd Replay above. It is impossible for 2 players at the same time to reach the Top, because that involves making perfect mole tunnels and reaching out for the extra spaces in the map. If you don't reach them, each time you have a chance. you will drown. I was able to reach the top of the map only one time in all my games.

The Rules:
- The player who arrives to the map 1st, teleports to the hole at the very bottom
- The 2nd player teleports to the hole that is slightly higher


The scheme is made this way so that both players would have equal chances for staying alive regardless of who begins the match


[ADVICE]
It's NOT a rule, but it is recommended that when using Low Gravity in the 1st turn, you would keep your worm just standing on the ground, and patiently wait until your mole jumps. There is no need for your worm to jump at all, because mole will always jump to the ceiling on its own. If you decide to do against my advice and you hit yourself in the 1st turn, the game should be repeated. But if somebody makes 2 starting mistakes in a row, the round is lost, just like in Tennis! :)

In 1st turn, when your mole successfully starts digging for the 1st time, please calm down and don't rush your mole explosion and don't rush climbing up. You have plenty of retreat time. (12 seconds!) First, make sure that your mole has reached the highest point, explode it in the best second, and then go up slowly, with zero stress. The quality of your tunnels will matter, not your hot feet. In the next turns, when you no longer use Low Gravity, you will have to use 1x Backspace jump in order to throw your mole high before it starts digging. There will be times when you will have to jump to your tunnel 2-3 times and only 3rd jump will work, that is why you have 12 seconds of retreat time. Same is with mines, you have 12 seconds to push them down with your body.



I used BlackSun's map
Scheme game options
Game options
200
1
100%
Time options
0
20
20
20
6
Crate options
25
Sudden death options
85
Objects options
10
12
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
1
Fast Walk
1
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
1
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
Inf
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
Inf
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
Inf
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #5254, Duo Race for cup submitted by Lupastic  (Read 627 times)

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Offline FoxHound

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Scheme #5254, Duo Race for cup submitted by Lupastic
« on: August 09, 2023, 08:13 AM »
If you took the scheme Korydex modified from the original Driver scheme to turn it to Time Trial for the challenge and changed to 20 seconds again, being the only modification, I have to inform you that you actually uploaded the exact same scheme as the original Driver scheme by sbs, but changed its name to "Duo Race" because that is a name that you prefer to call it. When someone upload sbs' scheme to the platform it may be considered duplified by this scheme that has a different name and don't credit the original author, instead, people may think that it is your scheme, specially while TUS still doesn't have an authorship field for schemes. To be honest, I never upload any scheme that was not made by myself here, because I don't want to be seen as its author, what happened with me many times. I thought for example that Goku Battle Arena was created by TOMT, because he is the uploader, and I wrote that on the wiki scheme article, until pavlepavle corrected me, because he is the author. And this is something that always made me very sad about TUS: not having authorship for schemes. People may think that the most famous schemes of the platform were made by Warg for example, which probably never created a scheme, or at least released a scheme, and doesn't understand much about scheme making.

This is something very recurrent: I think all of your schemes are modifications to the original schemes. The original schemes are never fine, you always modify things, sometimes great modifications such as the ones of your variant of K2S, but sometimes there's almost no difference from the original or the version looks worse, but you create a new one for a cup. I think sometimes is just nice to credit and recognize the schemes other people thought a lot to create them.

PS.: I know that the original scheme was not ported or updated to 3.8, and is still in the old RubberWorm scheme format. Lupastic's scheme file has Extended Scheme Options settings, but there's nothing that is new - except Worm Selection settings that are exclusive to 3.8 - compared to the original scheme, I believe.
« Last Edit: August 09, 2023, 09:02 AM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
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Offline MonkeyIsland

Re: Scheme #5254, Duo Race for cup submitted by Lupastic
« Reply #1 on: August 09, 2023, 10:50 AM »
I will add the author field to TUS schemes but I'd like to point out that the term we use is "submitted by" and it doesn't imply that the submitter is the author of the scheme as well.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Lupastic

Re: Scheme #5254, Duo Race for cup submitted by Lupastic
« Reply #2 on: August 09, 2023, 11:50 AM »
an example replay has been added just in case someone wouldn't understand how Duo Race scheme works out of the description :D it's a difficult scheme, must-have for boom race likers. the scheme is originally called "Driver" then, but our cup will be called Duo Race, for the name making more sense that way
« Last Edit: August 09, 2023, 11:56 AM by Lupastic »

Offline FoxHound

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Re: Scheme #5254, Duo Race for cup submitted by Lupastic
« Reply #3 on: September 25, 2023, 10:29 AM »
The scheme is originally called "Driver" then, but our cup will be called Duo Race, for the name making more sense that way

Duo Race is not the best name I'd say, since there are many other schemes that are played with 2 worms. I like the name Driver because the author of the scheme is a professional Driver and there is a worm that is a passenger. I was the passenger worm being driven by the real-life driver, the author of the scheme, and I can confirm he is a good Driver.

This scheme doesn't have Anti Sink, that's very sad. For a variation, it could have included some other weapons maybe, but it is just Driver without Angle Glitch (this is not bad change IMO), but removing Anti Sink is non sense.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline Lupastic

Re: Scheme #5254, Duo Race for cup submitted by Lupastic
« Reply #4 on: September 25, 2023, 03:51 PM »
The scheme is originally called "Driver" then, but our cup will be called Duo Race, for the name making more sense that way

Duo Race is not the best name I'd say, since there are many other schemes that are played with 2 worms. I like the name Driver because the author of the scheme is a professional Driver and there is a worm that is a passenger. I was the passenger worm being driven by the real-life driver, the author of the scheme, and I can confirm he is a good Driver.

This scheme doesn't have Anti Sink, that's very sad. For a variation, it could have included some other weapons maybe, but it is just Driver without Angle Glitch (this is not bad change IMO), but removing Anti Sink is non sense.

I might have misunderstood your comment, but this scheme does have antisink.. if you check it :D it's an obvious feature that a race-like scheme like boom race or battle race should have. or you were talking about Driver? not sure about that, but here, worms do not sink.
I think Duo Race is a perfect name to describe the scheme because 2 worms are working together to get to the finish. they are working as duo ^.- pinpoint way to name a scheme. while "driver" could refer to different topics

Offline FoxHound

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Re: Scheme #5254, Duo Race for cup submitted by Lupastic
« Reply #5 on: September 25, 2023, 05:41 PM »
My bad if Anti Sink was on. On original driver it is on. I really thought for a moment it was off, and I checked the extended options here on this TUS page, now that you said I noticed it is indeed on. I probably didn't see it well. I should have manually checked before commenting, sorry.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'