Schemes
April 23, 2024, 04:13 PM

S-Mole

Speed Mole

Scheme #4207, Viewed 1136 Time(s)

Basic Information
Summary
F5
F7
F8
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Scheme Rate
5 / 5
Total Members Voted: 2
Acronym: S-Mole
Name: Speed Mole
Type: Battle
Submitted by: Norway Kradie

Download this scheme:
Downloaded 203 time(s).
Example replays: Downloaded 177 time(s)

Time: December 07, 2021, 10:49 PM
Description:
Speed Mole, is a mole variation scheme, where players can perform multiple attacks.

There are no rules in Speed Mole, just that you play on random maps.

And the host can decide if there should be KTL or ABL.

Have fun.

Special thanks to: Danie, me2, and others to have play test it with me.

Check out slower paced version of Speed Mole ''Mole Wars'' https://www.tus-wa.com/schemes/scheme-4210/
Scheme game options
Game options
200
1
88%
Time options
10
20
3
5
5
Crate options
15
Sudden death options
20
Objects options
8
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
Inf
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
Inf
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
1
Bungee
0
Parachute
Inf
Teleport
1
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Phased Worms (Allied)
Worms
Phased Worms (Enemy)
Worms
Pause timer while firing
Weapon use doesn't end turn
Automatic end-of-turn retreat
RubberWorm crate rate
2
Help

Author Topic: Scheme #4207, S-Mole submitted by Kradie  (Read 1048 times)

0 Members and 1 Guest are viewing this topic.

Offline Kradie

Scheme #4207, S-Mole submitted by Kradie
« on: December 15, 2021, 03:55 PM »
Scheme is updated. Worms rotation is now random.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Offline Kradie

Re: Scheme #4207, S-Mole submitted by Kradie
« Reply #1 on: July 20, 2022, 04:02 AM »
Is there any changes you would like to see in this scheme? I could consider your suggestions and Implement it. Avoid suggesting something major, because it could deviate from the scheme's Identity.

Zalo suggested to enable ''Loss of control doesn't end turn''. This would allow the scheme to be more forgiving and sporadic. But it could make the player less careful. It could also make the leading player hold a tighter grip to his/her position, although the losing player could just counter it.

I personally thinking about decreasing Sudden death timer a few minute down since SD is not so prevalent threat in the scheme.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Online Zalo the moler

Re: Scheme #4207, S-Mole submitted by Kradie
« Reply #2 on: July 21, 2022, 10:12 PM »
"Crates Utility - Laser Sight (9%)"

I must say I found it wayyy to many times by now, just to get sad. Is there any way of deleting it completely? :S