Schemes
April 24, 2024, 08:27 PM

Petrolia

Scheme #433, Viewed 2161 Time(s)

Basic Information
Summary
Util.
F8
F10
F12
Crate probability
10.3%
10.3%
10.3%
10.3%
7.7%
7.7%
7.7%
5.1%
5.1%
5.1%
5.1%
5.1%
2.5%
2.5%
2.5%
1.2%
Scheme Rate
4.71 / 5
Total Members Voted: 7
Acronym: Petrolia
Name:
Type: Battle
Submitted by: Brazil Kaleu

Download this scheme:
Downloaded 818 time(s).
Example replays: Downloaded 442 time(s)

Time: January 12, 2011, 01:23 PM
Description:
This is a new scheme, created by antihero. Like a Hysteria with Team17.

You have only Petrol at the start, but you can get weapons from crates.
The turn time is 2 seconds, so you have to hurry.
You can not move with the worm. (Only with Jet Pack or Teleport or like in boom race xD)

There is only one rule: You can attack only from Jet Pack. (E.g. If you want to teleport or use an air weapon, you have to do it from Jet Pack)

Map: Any island map is ok. (Like in hysteria)

1vs1
- 6-8 Worms / Team

2vs2
- 3-4 Worms / Team.
Scheme game options
Game options
80
1
100%
Time options
1
2
0
5
10
Crate options
5
Sudden death options
45
Objects options
15
2
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
Inf
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Forts scheme, By Thouson  (Read 467 times)

0 Members and 1 Guest are viewing this topic.

Forts scheme, By Thouson
« on: February 02, 2011, 01:56 AM »
The Forts scheme of CwC comunity.This scheme had a great sucessful and is the main scheme of our best classsic cup



Offline GreatProfe

Re: Forts scheme, By Thouson
« Reply #1 on: February 02, 2011, 05:13 PM »
Yah this scheme I did.... Its nice to play in big maps, coz the zooka and nade has power 4 and i put some weapons like "sheep launch" and skunk to do much damage.

No crates and jetpack unlimited