Schemes
April 19, 2024, 06:36 PM

Capture the Flag scheme

Scheme #4499, Viewed 604 Time(s)

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Acronym: Capture the Flag scheme
Name:
Type: Battle
Submitted by: Hungary Lupastic

Download this scheme:
Downloaded 153 time(s).
Example replays: Downloaded 44 time(s)

Time: May 01, 2022, 01:05 PM
Description:

Capture the Flag is a land/battle scheme where (on a specific CTF designed map) you and your opponent both have a base, and in your base, a flag or multiple flags. The goal is to get to your opponent's base and destroy his flag/s. There are 2 ways to win in this scheme: either destroy the enemy's flag, or the entire team of the enemy. There are custom maps specifically made for this scheme. There is one "rule" in CTF: teleport all your worms to your base which is usually indicated with a "start" word either at the left or right side of the map. Girder-blocking worms are allowed, as well as blocking/defending your own flag at your base. Give the enemy a hard time reaching it. ;) You have 4 girders to do so.

-4 worms per player (in 1v1) in 2v2: 2 worms per player
-No crates falling, no hazards on the map
-The flag/flags in your opponent's base need to be destroyed completely (damaging it is not enough)
-Certain utilities like: low gravity, parachute, bungee, invisibility, fast walk are disabled due to them being sometimes too OP and broken - they would also make this scheme very luck based with wind and such. You need to rely only on your jumping, walking, battle racing skills while invading the enemy's base :)


Example maps to play this scheme on:
https://www.wmdb.org/28096
https://www.wmdb.org/32645
https://www.wmdb.org/13800
https://www.wmdb.org/690

And much more on: https://www.wmdb.org/maps Search for the "ctf" keyword in the searchbar
Scheme game options
Game options
125
9
100%
Time options
120
20
3
10
10
Crate options
25
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
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Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
5
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
4
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
0
Longbow
Inf
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
0
Suicide Bomber
0
Prod
Inf
Dynamite
1
Mine
2
Sheep
0
Super Sheep
0
Mole Bomb
4
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
4
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
4
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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Author Topic: Scheme #4499, Capture the Flag scheme submitted by Lupastic  (Read 558 times)

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Offline Lupastic

a cup was hosted of this scheme ^^
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https://www.tus-wa.com/cups/cup-1167/
« Last Edit: October 08, 2022, 02:59 AM by Lupastic »