Schemes
April 25, 2024, 12:42 PM

aerienne

tactiq aerienne

Scheme #4636, Viewed 63 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F10
F11
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Crate probability
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3.8%
3%
3%
3%
3%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
1.9%
1.5%
1.5%
1.5%
1.5%
1.5%
1.5%
0.7%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
Not rated yet
Acronym: aerienne
Name: tactiq aerienne
Type: Battle
Submitted by: France iidoyila

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
  • Please note that special weapons are on, it means that the game forces value 1 on each one of the special weapons' crate probability no matter what value has been given specifically.
Download this scheme:
Downloaded 49 time(s).

Time: August 04, 2022, 05:17 AM
Scheme game options
Game options
166
5
200%
Time options
96
9
2
2
6
Crate options
66
Sudden death options
5
Objects options
65
6
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
5
Low Gravity
3
Fast Walk
3
Laser Sight
2
Invisibility
1
Bazooka
3
Homing Missile
2
Mortar
3
Homing Pigeon
0
Sheep Launcher
0
Grenade
3
Cluster Bomb
2
Banana Bomb
1
Battle Axe
1
Earth Quake
0
Shotgun
2
Handgun
4
Uzi
3
Minigun
2
Longbow
2
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
Inf
Suicide Bomber
0
Prod
Inf
Dynamite
2
Mine
3
Sheep
3
Super Sheep
0
Mole Bomb
0
Air Strike
2
Napalm Strike
1
Mail Strike
0
Mine Strike
1
Mole Squadron
0
Blow Torch
2
Pnuematic Drill
2
Girder
3
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
3
Bungee
2
Parachute
2
Teleport
3
Scales of Justice
1
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
2
Skunk
3
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
2
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
3
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Wind
167
Wind Bias
44
Gravity
0.21100
Explosions push all objects
Pneumatic Drill imparts velocity
Petrol Turn Decay
0.06660
Petrol Touch Decay
13
Maximum flamelet count
6667
Maximum projectile speed
64.00000
Maximum rope speed
24.00000
Maximum Jet Pack speed
10.00000
Maximum crate count on map at once
45
Batty Rope
Rope-roll drops
As from rope or jump
Keep control after skimming
Keep control and rope
Fall damage is triggered by explosions
Pause timer while firing
Loss of control doesn't end turn
Enabling above option doesn't block any weapons
Automatic end-of-turn retreat
Health crates cure poison
Cure collecting worm
Conserve instant utilities
Indian Rope glitch
Herd-doubling glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block everywhere
Terrain overlap phasing glitch
Circular Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Girder Radius Assist
RubberWorm air viscosity
0.00667
RubberWorm air viscosity applies to Worms
RubberWorm wind influence
0.06666
RubberWorm wind influence applies to Worms
RubberWorm crate rate
3
RubberWorm extended fuses/herds
RubberWorm Kaos mod
20, 10, 10, 5, 10, 15, 10, 12, 5
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