Schemes
April 19, 2024, 10:18 AM

JAN

Jet & Nade

Scheme #4642, Viewed 671 Time(s)

Basic Information
Summary
Util.
F2
F9
F10
F12
Scheme Rate
3.33 / 5
Total Members Voted: 3
Acronym: JAN
Name: Jet & Nade
Type: Battle
Submitted by: Norway Kradie

Download this scheme:
Downloaded 146 time(s).
Example replays: Downloaded 82 time(s)

Time: August 12, 2022, 09:49 AM
Description:
Jetpack & Grenade (JAN), is a aerobatics battle scheme. Just like Roper, player must acquire health pack before they can attack from Jetpack.

Rules:
Crate Before Attack.
Attack From Jetpack.
Two Worms Per Team.
Two worms per Worms team in 2vs2.
Kill The Leader (Decided by host for funners).
In 2vs2, KTL does not apply but a tactical choice.

Settings & Notes:
Grenade delivers max damage
Antisink, your worm won't drown unless it plops twice.
Petrol can be used to block and possible plop worms.
Maps must be subterranean cavern with vast water surface. Check replay for example.
Little to NO intrusive objects. This is to allow smooth maneuvering of the jetpack.

JAN map pack
https://www.tus-wa.com/maps/mappack-546/

Please expect some minor tweaks now and then...

Hf.
Scheme game options
Game options
200
1
100%
Time options
30
15
0
10
10
Crate options
30
Sudden death options
20
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
1
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
2
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Wind
112
Maximum Jet Pack speed
1000.00000
Maximum crate count on map at once
1
Sudden Death disables Worm Select
Sudden Death worm damage per turn
0
Rope-roll drops
As from rope only
Keep control after bumping head
Keep control after skimming
Keep control and rope
Health crates cure poison
Don't cure
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block everywhere
Floating weapon glitch
Worm Selection doesn't end Hot Seat
RubberWorm anti-sink
Help

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