Schemes
April 24, 2024, 03:24 AM

ShopperCWC

ShopperCWC

Scheme #488, Viewed 7869 Time(s)

Basic Information
Summary
F7
F8
F12
Crate probability
12.6%
12.6%
12.6%
12.6%
12.6%
12.6%
12.6%
2.5%
2.5%
2.5%
2.5%
1.2%
Scheme Rate
3.62 / 5
Total Members Voted: 8
Acronym: ShopperCWC
Name: ShopperCWC
Type: Battle
Submitted by: Brazil GreatProfe

  • This scheme must be played in Rope/Classic/Allround league(s).
Download this scheme:
Downloaded 3873 time(s).

Time: April 10, 2011, 11:42 PM
Description:
Modes:

1v1 (4 worms per player); Best of 1 by default
2v2 (2 worms per player); Best of 1 by default
3v3 (2 worms per player); Best of 1 by default

Map size:

1920x696 by default

Rules:

Crate Before Attack (CBA)
*You have to collect a weapon crate before attacking your opponent. If you break this rule, you aren't allowed to attack the next turn. If you break it repeatedly, seems you are doing it on purpose or kill your opponent, the game will be void or given to the victim.

No exploiting glitches (e.g. floating bazooka)

Shopper is played without the Attack From Rope (AFR) rule.
Scheme game options
Game options
200
1
100%
Time options
30
30
10
10
15
Crate options
25
Sudden death options
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
Inf
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block above
Floating weapon glitch
Terrain overlap phasing glitch
Help

Author Topic: Scheme #154, Big RR / Tower submitted by Warg  (Read 1961 times)

0 Members and 1 Guest are viewing this topic.

Offline Korydex

Scheme #154, Big RR / Tower submitted by Warg
« on: July 18, 2020, 09:47 AM »
Version for 3.8 with phased worms enabled (racing stuff)