Schemes
April 20, 2024, 04:19 PM

Snooker

Snooker (RubberWorm)

Scheme #510, Viewed 2301 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F10
F12
Crate probability
17.4%
14.5%
13.8%
12.8%
11.2%
9.5%
5.9%
5.6%
3.9%
2.3%
1.3%
1.3%
Scheme Rate
5 / 5
Total Members Voted: 2
Acronym: Snooker
Name: Snooker (RubberWorm)
Type: Battle
Submitted by: Brazil FoxHound

Download this scheme:
Downloaded 517 time(s).
Example replays: Downloaded 226 time(s)

Time: June 06, 2011, 03:46 AM
Description:
ATTENTION! The scheme was updated for version 1.8 now. Download the correct latest Snooker version here: http://worms2d.info/Snooker

Snooker is a bizarre RubberWorm scheme without gravity. To move, float to the left or to the right, jump to go up, bungee to go down, rope (only works attached on a girder) to go faster and parachute to stop moving instantly. The unlimited Aqua Sheeps don\\'t explode, but are useful to collect crates.

Play on a blank map with at least 12 worms in total.
Scheme game options
Game options
200
1
Time options
127
60
3
3
5
Crate options
0
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
Inf
Laser Sight
0
Invisibility
0
Bazooka
2
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
1
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
1
Uzi
0
Minigun
0
Longbow
0
Fire Punch
1
Dragon Ball
3
Kamikaze
3
Suicide Bomber
0
Prod
Inf
Dynamite
0
Mine
Inf
Sheep
0
Super Sheep
Inf
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
0
Girder
3
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
Inf
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
4
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
Inf
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Quickdraw scheme, By DarkOne  (Read 2685 times)

0 Members and 1 Guest are viewing this topic.

Quickdraw scheme, By DarkOne
« on: January 13, 2011, 09:03 AM »
The scheme was changed by NAiL, so this file needs to be updated. I'll post here again once I update the file (don't have the correct scheme yet)

Re: Quickdraw scheme, By DarkOne
« Reply #1 on: February 07, 2011, 05:59 AM »
The scheme has been updated! Please download this scheme and discard the old one.

Re: Quickdraw scheme, By DarkOne
« Reply #2 on: February 21, 2011, 02:35 PM »
Please download the latest version and if it changes your round time to 5 minutes, please change it to 3 minutes, thanks!
worm and learn

Offline DumbBongChow

Re: Quickdraw scheme, By DarkOne
« Reply #3 on: June 28, 2011, 06:22 AM »
I can freely say that this is a excellent scheme. It takes lots of skill, and it requires quite lot of strategy to play this game well. This scheme is surely worthy of playing in the tournament as well. It's real unfortunate that this scheme is far too underrated and not popular enough yet.

SO PPL, SPREAD THIS SCHEME! 8)

-[5 STARS!!!]-
« Last Edit: June 28, 2011, 06:26 AM by DumbBongChow »

I like making myself Feel(S) Good Man!

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