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Darts Forts

Darts Forts (also known as Darts 2, Dorts, or Farts)

Scheme #5480, Viewed 541 Time(s)

Basic Information
Summary
F7
F8
F12
Scheme Rate
4.5 / 5
Total Members Voted: 2
Acronym: Darts Forts
Name: Darts Forts (also known as Darts 2, Dorts, or Farts)
Type: Other
Submitted by:

Download this scheme:
Downloaded 82 time(s).
Example replays: Downloaded 51 time(s)

Time: February 24, 2024, 04:48 PM
Description:

Darts Forts map: https://www.tus-wa.com/maps/map-21141/

OVERVIEW

  • Each team has 8 worms: 1 attacker and 7 defenders.
  • Using your attacker worm, your objective is to eliminate all of your opponent's defender worms.

PLACEMENTS

  • Teleport your team's attacker worm to the top of the hill.
  • Teleport your seven defender worms to the top of the question mark boxes located in front of your hill.

GAMEPLAY

  • Using your attacker worm:

    • Attach your Rope to the hill's top.
    • Bounce off the bottom of the hill with and fly with Drill to attack opponent's defenders.
    • Do not disable the Drill under any circumstances. This rule ensures the attacker worm cannot halt within the enemy fort, or take any damage.
  • Do not use your defender worms for attacks.

    • However, if you somehow manage to get your attacker worm killed, you may convert one defender worm into an attacker worm. Teleport this new attacker worm to the hill's top to continue your offensive.

WINNING CONDITIONS

  • The team that eliminates all opposing defenders wins.
  • If Sudden Death occurs:

    • The team with more remaining defenders wins.
    • If there's a tie, the team that eliminates a defender first wins.
  • If the starting player wins, the second player gets one final turn to try for a draw.

I have also attached an example game, check that out to see how this scheme works.
Scheme game options
Game options
30
1
100%
Time options
10
15
5
5
5
Crate options
25
Sudden death options
Objects options
General options
Help
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
Inf
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
Inf
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
1
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Jet Pack
30
Low Gravity
1
Fast Walk
1
Laser Sight
1
Invisibility
1
Bazooka
3
Homing Missile
3
Mortar
3
Homing Pigeon
3
Sheep Launcher
3
Grenade
3
Cluster Bomb
3
Banana Bomb
3
Battle Axe
3
Earth Quake
1
Shotgun
3
Handgun
3
Uzi
3
Minigun
3
Longbow
3
Fire Punch
3
Dragon Ball
3
Kamikaze
3
Suicide Bomber
1
Prod
3
Dynamite
3
Mine
3
Sheep
3
Super Sheep
3
Mole Bomb
3
Air Strike
3
Napalm Strike
3
Mail Strike
1
Mine Strike
1
Mole Squadron
1
Blow Torch
3
Pnuematic Drill
15
Girder
3
Baseball Bat
3
Girder Starter Pack
1
Ninja Rope
5
Bungee
1
Parachute
1
Teleport
1
Scales of Justice
1
Super Banana Bomb
1
Holy Hand Grenade
3
Flame Thrower
3
Sally Army
1
MB Bomb
1
Petrol Bomb
3
Skunk
3
Ming Vase
1
French Sheep Strike
1
Mike's Carpet Bomb
1
Mad Cow
3
Old Woman
3
Concrete Donkey
1
Indian's Nuclear Test
1
Armageddon
1
Skip Go
1
Surrender
1
Worm Select
1
Freeze
1
Patsy's Magic Bullet
1
Damage x2
1
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Gravity
0.12000
Terrain Friction
1.00000
Phased Worms (Allied)
Worms+Weapons+Damage
Sudden Death disables Worm Select
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
RubberWorm anti-sink
Help

0 Members and 1 Guest are viewing this topic.

Lupastic

a nice idea, simple, but nice, I like it ^^ Sibasa (?) came out with a similar idea in the past, I believe he called his version "Knockers" or something, the map was different, but the scheme idea was very similar to this one. Maybe Foxhound can correct and enlighten us more about this

Triad

#1
Quote from: Lupastic on February 24, 2024, 05:17 PM
a nice idea, simple, but nice, I like it ^^ Sibasa (?) came out with a similar idea in the past, I believe he called his version "Knockers" or something, the map was different, but the scheme idea was very similar to this one. Maybe Foxhound can correct and enlighten us more about this
Yeah, FoxHound mentioned Knockers when I first showed him the Darts Forts. But I guess in the end, Knockers was also inspired by the original Darts by SiD. :)