Schemes
April 24, 2024, 07:55 AM

CTFS

Capture The Flag Shopper

Scheme #9, Viewed 1861 Time(s)

Basic Information
Summary
Util.
F1
F3
F7
F8
F12
Crate probability
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
5%
2.5%
1.2%
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym: CTFS
Name: Capture The Flag Shopper
Type: Battle
Submitted by: United States PPM

Download this scheme:
Downloaded 859 time(s).

Time: December 03, 2008, 03:57 PM
Description:
Rules:

1.CBA=Crate Before Attack (you must grab one crate before you can attack)
2.AFR=Attack From Rope( you must attack from rope {exceptions are minigun, shotgun, uzi, handgun, bow n arrow, flamethrower, battle axe, baseball bat, firepunch, and dragon punch} if not listed must be used from rope)
3.ABL=All But Last (attack anyone but the person in last place)
4.TTF=Touch The Flag  (you must touch the flag of the team or teams you are attacking {if you are attacking more then one team you must touch each teams flag who you are going to hit} accidents will not be accepted)

Weapons:
1.Infinite ninja rope
2.Infinite parachute
3.2 girders for defending your base (may not block completely)

any other weapons is up to the hoster but infinite bazookas, handguns, and pnuematic drills is reccomended.

Setup:
1.45 seconds turn time
2.Choose your worm placement

the rest is up to the hoster but a basic shopper scheme will do.

Placement: each team must start inside there own base


Definitions of a cow:
If you fail to grab a crate before attacking it is cow
If you do not attack from the rope other then the listed exceptions it is cow
If you only attack the person in last it is cow
If you fail to touch the flag of everyone that is being hit it is cow

KTC=Kill The Cow (kill the cower {this option is up to the hoster} you do not have to touch the cower's flag only the flag of those being hit with the cower)


There are 2 maps in existence which be found at

Diksquads map: http://www.wmdb.org/8068
My map: http://www.wmdb.org/8073

To create a map it should have 1 flag for each of the 4 teams colors spaced evenly preferably but you may make it as you like.
Scheme game options
Game options
255
1
100%
Time options
60
45
5
10
10
Crate options
25
Sudden death options
Objects options
15
4
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
Inf
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
Inf
Girder
2
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.