Schemes
March 29, 2024, 05:38 AM

RopeLeague

Old T17 ranked channel scheme

Scheme #948, Viewed 1136 Time(s)

Basic Information
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Acronym: RopeLeague
Name: Old T17 ranked channel scheme
Type: Battle
Submitted by: Netherlands HHC

Download this scheme:
Downloaded 512 time(s).

Time: March 18, 2013, 10:35 AM
Description:
Scheme that was used for the old RopeLeague channel on wormnet.

gogo handguns?  :o

As I remember this scheme was played on one of the custom maps in WA ('Tech' and also 'Horny' I think).
Scheme game options
Game options
200
1
100%
Time options
20
15
10
10
10
Crate options
25
Sudden death options
Objects options
8
1
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
Inf
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
1
Mine
Inf
Sheep
1
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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Author Topic: Scheme #948, RopeLeague submitted by HHC  (Read 1124 times)

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Offline HHC

Scheme #948, RopeLeague submitted by HHC
« on: March 18, 2013, 11:04 AM »
Btw, it's remarkable how much these old league schemes are similar to the ones we still play. Apart from some small fixes everything's still the same.

The turn times are all the same, 15 sec for rope, 20 for elite, 45 for t17. So are almost all of the options, apart from the crate % and crate contents. Weapons are fairly similar. BnG has been stripped and so has rope to some extent, but in Elite it's all the same weaps we use today.

You'd think those boons at T17 would know jack to create a proper league scheme, but dämn, these schemes sure have survived the test of time.
And still, there's elements in these schemes that seem even intricate to test today. Like 1 or 2 big weaps in BnG (holy; petrol) and rope (dyna;sheep) that can be used to overturn the game. Not to mention the element of switches in T17, no anchor in BnG and crates in Elite that are still sometimes proposed to be brough back into the scheme.


edit: if you wanna dl them all at once, you can use this link:
http://forum.team17.com/attachment.php?attachmentid=33521&d=1363309135
(includes wormsleagueAM & PRO as well)
« Last Edit: March 18, 2013, 11:09 AM by HHC »