Tournaments
April 22, 2018, 11:59 PM

$$BIGRR$$$TOURNAMENT

Tournament #966, Viewed 498 Time(s)

Basic Information
Moderators
Poland KinslayeR
5 / 5
Total Members Voted: 1
Log
Signups
3810 minutes
Knockouts
855 minutes
Name: $$BIGRR$$$TOURNAMENT - money prizes
Type: Public
Game type: 1vs1
Created: August 03, 2017, 08:55 AM

Tournament scheme(s): scheme Big RR / Tower
Click on the book to download the scheme. Click on the scheme name to view the scheme page.

Signups time: August 03, 2017, 02:30 AM

Finished


Description:
Welcome in BIGRR prize tournament!


The Guaranted Prizes are: (they may change if someone donate)

First: 12 usd$
Second: 8 usd$
Third: 5 usd$

Withdraws:  Skrill/Neteller/Paypal/Bitcoins
If You dont have one of them, feel free to open, takes like 5 minutes time and require only ur e-mail address.
It is also possible that You donate ur win to tus-wa.com, so I send ur winning moneys to tusk address in ur name.

Start time: SATURDAY 05.08.2017, 18:00 GMT, Entries will be closed 5 minutes earlier. After 18:00 GMT please check the site to know ur opponent, also report ur game using replays in here.
Channel :  #Ropers

NO LIMITS, everyone can join!!
If You dont have time at 18:00 GMT , please DONT JOIN, this is more like tournament than cup, game must be played in same day.

List of warned players: Katsis
2 warnings =  ban from prize tournaments



RULES:

1. HF
2. Small insults allowed ;]
3. Both players agree on map, 1 worms per player
4. Quit = loose, Drop = rm (if someone had big advantage please set handicaps)
5. If ur opponenst dont show up in max 10 minutes, u can report free win
6. If player join and dont show up without good reason he will be propably kicked from all next prize torunaments
7. Use correct scheme
8. You can resign at anytime, even 5 minutes before tourney start without any punishment
9. PLOP = LOOSE
10. Player who first comes to finish point - winner. The number of turns taken decides so the game can end in a draw

Knockout

Lukz (ArtiC)

Lukz (ArtiC)

Lukz (ArtiC)

Final


Bronze Match

Lukz (ArtiC)

Gold

Silver

Bronze

Lukz (ArtiC)
Sensei (zion4)





Author Topic: Tournament #966, $$BIGRR$$$TOURNAMENT  (Read 545 times)

0 Members and 1 Guest are viewing this topic.

Offline KinslayeR

Tournament #966, $$BIGRR$$$TOURNAMENT
« on: August 03, 2017, 08:57 AM »
to approve
"dt-dibz> Mary J Tita gay"

Offline Mega`Adnan

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #1 on: August 03, 2017, 09:03 AM »
Wtf Kinu, you said Max scheme would be next. Nonentity already would've win this Big RR shit.



Adnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

Offline Senator

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #2 on: August 03, 2017, 10:17 AM »
Can we test the new scheme/rules that will be released soon?
- no banana
- if you finish on the same turn, the remaining time on the clock decides

Offline KinslayeR

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #3 on: August 03, 2017, 10:31 AM »
Can we test the new scheme/rules that will be released soon?
- no banana
- if you finish on the same turn, the remaining time on the clock decides

yes, sounds good
"dt-dibz> Mary J Tita gay"

Offline TheKomodo

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #4 on: August 03, 2017, 10:54 AM »
- if you finish on the same turn, the remaining time on the clock decides

I don't like this idea, we need something better, this is worse than the current scheme.

There are too many gain/lose sections in Big RR, it's entirely possible to get lucky and end your turn with a fall and shed 5+ seconds off your time, it's entirely possible to end your turn on a climb as well, and gain 5+ seconds.

If 2 guys are roping insanely good, and one just happens to get lucky position over the other, and wins because of this, it's bullsh*t, and you cannot allow it, it's the reason the tie turn was there originally.

The better idea is incase of draw, just rope 1 turn back from finish, whoever gets furthest with that 1 turn wins.

You don't want milleseconds in TTRR because you guys "likes draws" and "enjoy rematches" and it gives a sense of competition...

But you want to take away the same kinda thing in Big RR.

Why change your way of moral/logical thinking from scheme to scheme?
« Last Edit: August 03, 2017, 11:13 AM by TheKomodo »


https://www.tus-wa.com/files/file-1235/

"i have found STRainedGRoiN's flags and graves to be useful even for making music. now i can't even imagine creating a song without using content from this pack. 11/10"

Offline Mega`Adnan

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #5 on: August 03, 2017, 11:11 AM »
Sorry, won't join this. Thank you for ruining my weekend....



Adnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

Offline Senator

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #6 on: August 03, 2017, 11:25 AM »
Which one is worse, losing by 1 second or winning by 20 seconds and then losing in one turn tie-break by 1 inch?

Currently it's entirely possible to get lucky and end your turn with a fall at the last second and reach the finish one turn before the opponent.

Milliseconds wouldn't count in Big RR either :P (I support counting milliseconds in TTRR)
« Last Edit: August 03, 2017, 01:58 PM by Senator »

Offline XanKriegor

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #7 on: August 03, 2017, 04:27 PM »
First in, first out  ;D
[Shadow-The-Worm] You aren't as bad as TheCrazedGuy.

Offline KinslayeR

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #8 on: August 05, 2017, 05:37 PM »
tournament starts in 20 minutes,  incase of draw, just rope 1 turn back from finish, whoever gets furthest with that 1 turn wins.
"dt-dibz> Mary J Tita gay"

Offline Sensei

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #9 on: August 05, 2017, 06:24 PM »
- if you finish on the same turn, the remaining time on the clock decides

I don't like this idea, we need something better, this is worse than the current scheme.

The better idea is incase of draw, just rope 1 turn back from finish, whoever gets furthest with that 1 turn wins.

So.. If you end game 5-10 seconds before opponent - it's more logical to take 1 more turn back and get everything decided in the matter of few pixels or someone's fail!?


I just lost a game cause of this "logical new invented rule", didn't like it one bit. :)
And I'm sure nobody else would.


"Much like the Matrix series,                 
the only worthwhile installation               
was released in 1999. and the ones         
called Reloaded and Revolutions              
are titles to stay away from."

Offline daiNa

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #10 on: August 05, 2017, 07:36 PM »
Rule is stupid. Makes no sense, the game defined in 1 last turn?  :-X
« Last Edit: August 05, 2017, 07:53 PM by daiNa »

Offline TheKomodo

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #11 on: August 05, 2017, 07:51 PM »
Both ways have their ups and downs, just wait till 4.0, and we can rope in real time, then we will have no ties :D


https://www.tus-wa.com/files/file-1235/

"i have found STRainedGRoiN's flags and graves to be useful even for making music. now i can't even imagine creating a song without using content from this pack. 11/10"

Offline TheWalrus

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #12 on: August 05, 2017, 09:27 PM »
this roping back idea was already vetted in my thread about several various league rules.  it was determined unfit as a rule because some ending areas of maps do not allow you to rope back.  its not a good substitute for the time remaining rule.

Offline TheKomodo

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #13 on: August 05, 2017, 09:31 PM »
Yeah and the obvious solution is just teleport back to start and do another turn, but seems too much effort lol.


https://www.tus-wa.com/files/file-1235/

"i have found STRainedGRoiN's flags and graves to be useful even for making music. now i can't even imagine creating a song without using content from this pack. 11/10"

Offline Kradie

Re: Tournament #966, $$BIGRR$$$TOURNAMENT
« Reply #14 on: August 06, 2017, 12:16 AM »
5-10 second rule: If player B can't reach finish within 20-25 seconds more or less, he/she loses.
So even if player B reaches finish at 30s, it will be counted as defeat, unless if it is below 25-20s.