The Ultimate Site of Worms Armageddon

One-Boards => Challenges Comments => Topic started by: KBA3u on October 09, 2012, 09:42 AM

Title: Challenge #169, Inaccessible Island
Post by: KBA3u on October 09, 2012, 09:42 AM
intresting bounce-jump at right-high part of map. good map, Husk.
Title: Re: Challenge #169, Inaccessible Island
Post by: Kaleu on October 09, 2012, 06:44 PM
I can't finish in good time  :( :(
Title: Re: Challenge #169, Inaccessible Island
Post by: Husk on October 09, 2012, 07:33 PM
don't worry mate, these challenges don't get that many participants, so if u have a replay where u finish without losing turn from start to finish, I'd enjoy watching it. completing the map without losing a turn is alrdy remarkable.

thanks kba

worthy of mentioning: replays are hidden now. (sorry I was late)
Title: Re: Challenge #169, Inaccessible Island
Post by: Drumstick on October 11, 2012, 03:42 AM
I like the difficulty level and length of this map. Also +1 for worm-made
Title: Re: Challenge #169, Inaccessible Island
Post by: Husk on October 11, 2012, 12:13 PM
if u play with an unidentical scheme to the challenge scheme, it is judged case by case whether the scheme settings altered the ethic of the challenge:

case a: u play with a ttrr scheme, but u don't use ninja rope or chute

case b: u play with a ttrr scheme, and u happen to use ninja rope or chute once or more

case c: u play with battlerace scheme with mines or barrels spawned at the beginning of the game

case d: u r using rubberworm feature ldet, but during the attempt u don't fall from such height that would trigger ldet

case e: u r using rubberworm feature ldet, but during the attempt u fall from such height that normally would cause u to lose ur turn

case a and d would be valid, cases b, c and e however would not be accepted.

this is mentioned so u can still send ur attempt even if u happened to have unidentical scheme by mistake. hope that's clear enough |:

Title: Re: Challenge #169, Inaccessible Island
Post by: Prankster on October 14, 2012, 03:43 PM
Is it ok if I added teleport so I can restart if I screw something up?
Title: Re: Challenge #169, Inaccessible Island
Post by: Husk on October 14, 2012, 05:24 PM
if ur turn starts from start and finished on finish, then absolutely =D it doesn't change the ethic of the challenge (=

edit: I'm not home atm, I will check if when I'm home later tonight =)
Title: Re: Challenge #169, Inaccessible Island
Post by: Prankster on October 14, 2012, 09:07 PM
I think even 245 could be possible, but 250 is sure. :)
Very good map!
Title: Re: Challenge #169, Inaccessible Island
Post by: Prankster on October 16, 2012, 01:13 PM
I think even 245 could be possible, but 250 is sure. :)
Very good map!

On my last recrod I still have so many failures.. Now I think even 240 is possible! ;D 8)
Title: Re: Challenge #169, Inaccessible Island
Post by: Prankster on October 16, 2012, 08:49 PM
Ok, I'm done. This time gotta be extremly hard to beat, however, it's possible. :DD
Title: Re: Challenge #169, Inaccessible Island
Post by: dienadel85 on October 21, 2012, 09:27 AM
Wow, this challenge is awesome...ty hush...
Title: Re: Challenge #169, Inaccessible Island
Post by: Husk on October 21, 2012, 09:10 PM
Wow, this challenge is awesome...ty hush...

thanks, and I appreciate the participation. I'll check ur replays ae
Title: Re: Challenge #169, Inaccessible Island
Post by: Drumstick on October 22, 2012, 10:08 PM
I tried to make a better time today... meh. I'M happy with my 3rd place. ... :(
Title: Re: Challenge #169, Inaccessible Island
Post by: Prankster on October 22, 2012, 10:15 PM
No worries, Drumstick, I think you did very good! I spent hours on this map :))
Title: Re: Challenge #169, Inaccessible Island
Post by: MonkeyIsland on October 23, 2012, 05:28 AM
Prankster, you jump at 4:19 looked like a new "normal" jump :)
Title: Re: Challenge #169, Inaccessible Island
Post by: zippeurfou on October 23, 2012, 08:27 AM
Wow vgj prankster !
Title: Re: Challenge #169, Inaccessible Island
Post by: Prankster on October 23, 2012, 10:11 AM
Prankster, you jump at 4:19 looked like a new "normal" jump :)

Yea, you don't get to use that jump often, my first occasion was on Yoshi's Merciless Island by Wyv. Took me a lot of time to figure out what to do. It's a "banked" backspace+enter (or commonly made with double enter) jump.

Thx zippeurfou!
Title: Re: Challenge #169, Inaccessible Island
Post by: darKz on October 23, 2012, 10:30 AM
That part is also possible with a backflip, but that other jump looks way cooler. 8)
Title: Re: Challenge #169, Inaccessible Island
Post by: Husk on October 23, 2012, 04:19 PM
that's what I love about hosting these, I see people find new solutions that I wasn't aware of.
Title: Re: Challenge #169, Inaccessible Island
Post by: van on October 23, 2012, 04:25 PM
Very nice run, I'm impressed.