The Ultimate Site of Worms Armageddon

One-Boards => Challenges Comments => Topic started by: Xrayez on July 28, 2013, 07:41 AM

Title: Challenge #252, TCB 10: The Digging Commando
Post by: Xrayez on July 28, 2013, 07:41 AM
When you damage a damaged blob, does it count by rules?
Title: Re: Challenge #252, TCB 10: The Digging Commando
Post by: DarkOne on July 28, 2013, 08:27 AM
I count the amount of damaged blobs at the end of all your turns :)
Title: Re: Challenge #252, TCB 10: The Digging Commando
Post by: DarkOne on July 29, 2013, 07:07 PM
I highlighted the bit about where you're allowed/not allowed to aim, because 2 people seem to have missed that tidbit :)
Title: Re: Challenge #252, TCB 10: The Digging Commando
Post by: barman on July 29, 2013, 07:22 PM
I thought it was about not aiming vertically below my dot  :o
You should clarify it like that: You are not allowed to launch the squadron when the cursor is closer to the water than your worm ;)
Title: Re: Challenge #252, TCB 10: The Digging Commando
Post by: DarkOne on July 29, 2013, 07:36 PM
No, you should stop trying to read things that are not there :P

What kind of sense does that make, to disallow aiming at one specific line only with such a wide range of targets? :o
Title: Re: Challenge #252, TCB 10: The Digging Commando
Post by: DarkOne on August 22, 2013, 11:04 AM
And barman chalks up #7 :) Congrats!