The Ultimate Site of Worms Armageddon

One-Boards => Challenges Comments => Topic started by: Korydex on September 14, 2015, 01:04 PM

Title: Challenge #551, Dark Fortress
Post by: Korydex on September 14, 2015, 01:04 PM
Scheme updated. It's allowed to use bungee only on the following places:

[attachment=1]    [attachment=2]
Title: Re: Challenge #551, Dark Fortress
Post by: TheWalrus on September 14, 2015, 11:14 PM
Scheme updated. It's allowed to use bungee only on the following places:

[attachment=1]    [attachment=2]
Why is there bungees being used in walk race?
Title: Re: Challenge #551, Dark Fortress
Post by: Korydex on September 15, 2015, 06:22 AM
Scheme updated. It's allowed to use bungee only on the following places:

[attachment=1]    [attachment=2]
Why is there bungees being used in walk race?
cuz that route is impossible without losing turn otherwise
Title: Re: Challenge #551, Dark Fortress
Post by: Husk on September 16, 2015, 10:49 AM
hmmm I'm stuck xD I can't finish da map

oh and good idea including bungee for those maps that weren't designed for 1 turner

I could have used bungee in few of my previous chally maps =D

https://www.tus-wa.com/challenges/challenge-534/

https://www.tus-wa.com/challenges/challenge-529/

hmmmm just one thing good to remember:

[attachment=1]

the replay shows how some spots are just enough high for bungee to activate but that fall wouldn't lose turn, I am sure most know this but maybe for some this is news
Title: Re: Challenge #551, Dark Fortress
Post by: Husk on September 17, 2015, 11:53 PM
lmfao kory, papers please! xD

btw let me host next chally? I have a weird map =P
Title: Re: Challenge #551, Dark Fortress
Post by: Korydex on September 18, 2015, 06:34 AM
go ahead m8 (=