The Ultimate Site of Worms Armageddon

One-Boards => Challenges Comments => Topic started by: kirill470 on November 04, 2022, 10:38 AM

Title: Challenge #797, Mission #6 The Descent
Post by: kirill470 on November 04, 2022, 10:38 AM
Added custom medals, good luck have fun
Title: Re: Challenge #797, Mission #6 The Descent
Post by: vesuvio on November 04, 2022, 04:46 PM
nice challenge  :-*
Title: Re: Challenge #797, Mission #6 The Descent
Post by: FoxHound on November 06, 2022, 11:41 PM
I put the wrong value for the record. I think I started at 00:05 and reached the finish at 01:44.40, so 60 + 44.40 -5 = 99.40s.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: vesuvio on November 07, 2022, 12:19 PM
zalo nice  :D
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 07, 2022, 12:23 PM
At first I uploaded 82.72, then I polished it into 82.68  :D  for now it seems to be my peak. I might get more lucky with drilling speed next time which is always purely random.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Danger135 on November 08, 2022, 10:13 PM
@FoxHound: it have infinite time, so in replay, real time of turn start after placed worm at start. That big numbers, not small ones. You no need calculating, it show directly.

For others (and mainly Zalo): hey people! There is another cool challenge: https://www.tus-wa.com/challenges/challenge-796

BTW this scheme have bungee too. Anyone used it yet?
Title: Re: Challenge #797, Mission #6 The Descent
Post by: FoxHound on November 09, 2022, 02:58 AM
@FoxHound: it have infinite time, so in replay, real time of turn start after placed worm at start. That big numbers, not small ones. You no need calculating, it show directly.

For others (and mainly Zalo): hey people! There is another cool challenge: https://www.tus-wa.com/challenges/challenge-796

BTW this scheme have bungee too. Anyone used it yet?

Oh, that's true. Much easier with time trial scheme. I used Bungee.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 09, 2022, 10:44 AM
BTW this scheme have bungee too. Anyone used it yet?

yeah, just now, sub 80 sec wohoo!
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Danger135 on November 09, 2022, 02:11 PM
HEEEEEY! You beat my record! Why I was inspired you... Now I must play more... grrrrrrrrr!

edit: HA! I am again first. :P

BTW I have 3.8 yet, so from now your wins will be bit harder now, I can watch replays yet. :D
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 09, 2022, 03:25 PM
f*** : D

On 2nd last crate I could have released the dynamite during the jump, to save 0.16 sec (that's how much time takes the animation of the worm placing dynamite with his hands).

Nevermind that! I will sit to it for a few days and I will try to beat you, my fellow moler
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 10, 2022, 01:10 PM
It took me a few days, but I finally reached my ultimate goal - 77.92 s

I regret to report that a tiny brown corner of the crate stayed not destroyed. I think it would be only fair if Danger135 decided if my run is valid. We both were putting a lot of sweat and long hours into shaving these seconds and I know he was always doing his best to destroy crates fully.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: vesuvio on November 10, 2022, 01:17 PM
vn  ;D
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Danger135 on November 10, 2022, 01:50 PM
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 10, 2022, 02:02 PM
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.

That is what I was thinking. You could be easily save 1-2 seconds if you don't care to destroy crates fully (every single pixel, even the smallest one).

In my case it could actually be destroyed fully with no time loss if releasing dynamite during my next jump there, I just failed to be careful there.

If Kirill agrees to stick strictly to having all medkits destroyed fully for the next attempts (until their very last pixel), then he should delete my 77.92 replay. I will only upload it here in the attachment for others to see and not repeat my mistake.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: kirill470 on November 10, 2022, 02:19 PM
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.

That is what I was thinking. You could be easily save 1-2 seconds if you don't care to destroy crates fully (every single pixel, even the smallest one).

In my case it could actually be destroyed fully with no time loss if releasing dynamite during my next jump there, I just failed to be careful there.

If Kirill agrees to stick strictly to having all medkits destroyed fully for the next attempts (until their very last pixel), then he should delete my 77.92 replay. I will only upload it here in the attachment for others to see and not repeat my mistake.
Everything is in order, 98% of the box is clearly destroyed here.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: kirill470 on November 10, 2022, 02:22 PM
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.
I think the remaining pixels from the box will be accepted. But if a white piece of 10% of the box remains, then it doesn’t count anymore
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 10, 2022, 03:13 PM
Alright then, but I will try to be much much much more careful with the next run. I believe that the final human limit is 76.XX

I landed on the last, 7th crate (at 71.60s), 1.32 sec before you(72.92s), Danger135. But your time is only 0.62 sec behind. I lost 0.7 second between 7th crate and Finish line.

If I had Danger135's speed there, it would have been ~77.22 sec.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Danger135 on November 10, 2022, 03:17 PM
Problem is that speed of drilling is pure random. So with totally same player speed you can have different times. So when keep trying same gameplay, it can have different results.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 19, 2022, 10:56 PM
New time - 75.88 sec!

Improvement by -2.04 sec

Spoiler! View
That was the luckiest and the most clutch run I have ever made! :O I had extremely fortunate pneumatic slides on every single cliff. When jumping down from huge falls for 4th and 5th crate I somehow did 2 frame perfect landings (turning off pneumatic drill exactly in the last frame before touching the ground, which is the only frame that doesn't kill your worm). From such a big height I can only do it 5% of time but I did it twice in a row.

Somehow even my pneumatic drilling downwards was exceptionally fast and it was plunging down beyond my expectations. With all of that, I still remembered to release dynamites on 5th and 6th crate only during my jumps (to save 2x 0.18 seconds and avoid placement animation).

At 67.5 sec, right before 7th crate, knowng that I am already ~1.8 sec ahead of the record (which is 1 in 2000+ attempts), I did something stupidly greedy and stupidly risky. Something that I never succeeded to do before. It was always impossible for me to pull off even in the practice.

You see... each time I fall down to 7th crate my worm always completely disappears from my camera, and it's normal because I see him again when placing dyna with worm's hand animation.

But this time I was ridiculously greedy and I blindly turned off my pneumatic without even waiting for the drilling sound. While still not seeing my worm, within 1 second I managed to stop the drill, quickly run 5 pixels to right, quickly select dynamite, and blindly leap from the most perfect spot, and release dynamite ONLY during jumping animation(!) saving extra -0.18 sec and in the air somehow still quickly select pneumatic drill, and somehow still activate it in the very last frame before landing allowing me to slide down. That is when for the first time my camera showed me my worm. The most absurd thing, is that after all this madness, my worm still did... frame perfect landing after the slide itself (o_O). All of that greedy but miraculously successful -0.18 sec save resulted in 75.88 sec time, being my proudest accomplishment in all challenges.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: KinslayeR on November 20, 2022, 01:59 AM
gj Zalo  :-* but I still think I can do it in 60s..
Title: Re: Challenge #797, Mission #6 The Descent
Post by: Zalo the moler on November 22, 2022, 03:44 AM
gj Zalo  :-* but I still think I can do it in 60s..

Impossible, but you are very welcome to try. My training put to 75.88 sec could surely be counted in thousands of attempts, rather than hundreds.
Title: Re: Challenge #797, Mission #6 The Descent
Post by: kirill470 on November 27, 2022, 11:22 AM
Challenge completed! Congratulations 3rd place Lupastic, 2nd place for Danger135, and 1st place ZaLO!
And, accordingly, the new series of the series