The Ultimate Site of Worms Armageddon

One-Boards => Challenges Comments => Topic started by: kirill470 on February 21, 2024, 02:43 PM

Title: Challenge #864, TRC #7 Puzzle 2.0
Post by: kirill470 on February 21, 2024, 02:43 PM
A new puzzle, this time hiding the ability to download replays before the end of the challenge so that no one would spy on each other’s progress. Have a nice game
Title: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 21, 2024, 02:44 PM
"to download these replays please wait until this challenge gets finished"
awee ;c no cheesing this time Danger : ]
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: TheKomodo on February 21, 2024, 03:10 PM
Would be nice to see an option instead of seeing the times people have done and their score.

"Player X has submitted a replay!"

But you don't see their score OR their replay.

Or an option to completely hide who has submitted replays!

I think this would help prevent people who take advantage of having way more spare time to practise knowing what time to beat than others.
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 21, 2024, 11:27 PM
after having played it, can confirm there are indeed quite a few ways and paths to finish this chally (: well done Kirill, creating this map with so many options must have took time + imagination. as usual ur keeping wurmerz alive with colorful entertaining stuff that you create

I'll be interested to see how others solve this :D
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Danger135 on February 22, 2024, 01:33 AM
Quote
1 item used - 1 pts (this includes everything from LG to parachute, etc.)
Skip turn and Surrender too?  :-[  Ragequit probably dont count.

It could be much more fun with map full of 0 sec mines and earthquake in weapons.
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 22, 2024, 01:44 AM
more fun with map full of 0 sec mines and earthquake in weapons.

a next chally idea ;o :-*
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: TheWalrus on February 22, 2024, 01:52 AM
I happened upon the 8 turn strategy by accident, and the one RNG move turned out perfect, would love to see someone go 7 though im not sure its possible.  Relies upon 1 pixel perfect jump to save a utility.  Slightly long turn because I was still figuring out what to do on the go, so maybe not the most watchable.
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Triad on February 23, 2024, 09:07 AM
Looks like we have a 7pts run now :)
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: TheWalrus on February 23, 2024, 09:52 AM
Looks like he have a 7pts run now :)
ssm is unstoppable, he’s the challenge god of tus.  That guy got probably as much time into challenges as I have time on wormnet, he’s got like 1/2 of all the top scores on here.  Looking forward to see his turn, I’m done with attempts here as I can only do maybe an hour offline before adhd kicks in and I get bored.  Plus, I don’t think I can do 7!
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: _ssm_ on February 23, 2024, 10:12 AM
Let's wait to approving. OK, i must found another way
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: kirill470 on February 23, 2024, 10:16 AM
lol, result 9 - 1 used cow - 1 PTS, 2 cows - 2 PTS, 3 cows - 3 PTS, not that you can use all 3 cows and get only 1 PTS heh
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: _ssm_ on February 23, 2024, 10:19 AM
I've always been bad at math. xD
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Danger135 on February 23, 2024, 10:37 PM
Not so hard challenge, no stress about hurry hurry as in jetpack towers or so. I did it at 4.5 pts but it probably do not count, so it count as 5. I planned it for 5 pts anyway, but game ends in 4.5 and do not let me end my turn. Perhaps I do not broke any rule, I read it all few times.  :)
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 23, 2024, 10:39 PM
Not so hard challenge, no stress about hurry hurry as in jetpack towers or so. I did it at 4.5 PTS but it probably do not count, so it count as 5. I planned it for 5 PTS anyway, but game ends in 4.5 and do not let me end my turn. Perhaps I do not broke any rule, I read it all few times.  :)

you used only 5 utilities/weapons from the arsenal and killed all worms on the map? oO I gotta see this xd
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: TheWalrus on February 24, 2024, 01:48 AM
you used only 5 utilities/weapons from the arsenal and killed all worms on the map? oO I gotta see this xd
haha no way
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 24, 2024, 01:59 AM
haha no way
ikr this is sure miscalculation or Danger didnt understand rules as usual :-*
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: kirill470 on February 24, 2024, 06:03 AM
ahahahahah, lol. This is genius
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 24, 2024, 09:43 AM
"Additional info:

- If the first move for the opposing team is skip
- Whether or not your worm drowns or die at the end doesn't matter."

I can imagine something like Danger out"smarted" the rules somehow and since Kirill didn't make it clear, he probably suicided both teams equally, 2 worms can be alligned for banana, 1 worm can jump to water, etc. Kiry didn't even specify if you can use skip goes, or it has to be done in 1 turn.. so probably this way it took only 5 weapons to finish :D So it took him multiple turns to suicide everyone. I guess that's not how this chally was meant to be done, but its okey : p

Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Danger135 on February 24, 2024, 10:13 AM
You will not sleep next 12 days now.  ;D
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Triad on February 24, 2024, 10:29 AM
we do a little trolling
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: kirill470 on February 24, 2024, 11:06 AM
we do a little trolling
no no no, you can't move with the opposite team.
I won’t write such absurd detailed details, it will be a list a hundred points long lol.
- After placement, you cannot move with worms from the opposite team.
- You cannot use weapons of worms from an opposite team
- Since the number of turn skips is infinite, it naturally counts +1 point for your turn
- The skip of the neighboring team does not count
-etc hehehe
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Triad on February 24, 2024, 11:40 AM
no no no, you can't move with the opposite team.
I won’t write such absurd detailed details, it will be a list a hundred points long lol.
- After placement, you cannot move with worms from the opposite team.
- You cannot use weapons of worms from an opposite team
- Since the number of turn skips is infinite, it naturally counts +1 point for your turn
- The skip of the neighboring team does not count
-etc hehehe
Yeah, just wanted to confirm if Danger used a troll tactic like that ;D Seems not. Now I'm even more curious about his replay.
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on February 24, 2024, 11:46 AM
he somehow cheesed the chally in another way :p there is no way you use only 5 utilities to kill 5 worms AND move around the map, open walls.. I'm also curious how he came around this
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Korydex on February 24, 2024, 12:18 PM
Sudden death?
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Triad on February 24, 2024, 02:26 PM
Sudden death?
Actually makes sense lol, scheme has 1HP SD and water rise.

Perhaps Danger's patience in challenges finally paid off ;D
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: TheWalrus on February 24, 2024, 04:12 PM
It’s got water rise?  Then you can do nothing and get 0 points…..just /afk for 3-4 hours

At that point the replay would be so large you couldn’t upload it likely, so I don’t believe he did this.

Whatever he did, it was very cheesy, can’t wait to see.
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Triad on February 24, 2024, 04:18 PM
It’s got water rise?  Then you can do nothing and get 0 points…..just /afk for 3-4 hours

At that point the replay would be so large you couldn’t upload it likely, so I don’t believe he did this.

Whatever he did, it was very cheesy, can’t wait to see.
Kirill said since the turn duration is infinite, skipping naturally counts as +1 point. So even if he didn't benefit from the water rise, he may have benefited from HPs dropping to 1.
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: kirill470 on March 07, 2024, 03:35 AM
The challenge is over, replays are available for viewing. Congratulations to danger123 for finding an exploit in the scheme and completing it without breaking the rules. In the next puzzle I will turn off sudden death
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Danger135 on March 07, 2024, 10:29 AM
Not cheat, I am used only local resources.  :)
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on March 07, 2024, 12:29 PM
The challenge is over, replays are available for viewing. Congratulations to danger123 for finding an exploit in the scheme and completing it without breaking the rules. In the next puzzle I will turn off sudden death

so it was SD after all : p cheeky Danger. technically he didn't cheat indeed. he even wrote a nice monologue to himself in the chat replay : D and his last point should be 4.5 indeed, not 5, he killed the last 2 worms with 1 SG shot, didn't use both shots

my main congrats goes to ssm though (: throwing the nana on top so that it opens a way to go down afterwards was nice, he was obv the one who truly won this chally
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: TheWalrus on March 08, 2024, 12:43 AM
Danger legend!!!   :-*
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: _ssm_ on March 09, 2024, 07:05 AM
It was possible to finish the game in 4pts. I just force SD to avoid waiting 30 min
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Sbaffo on March 09, 2024, 08:35 AM
Hi _ssm_ :)
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Lupastic on March 09, 2024, 08:48 AM
It was possible to finish the game in 4pts. I just force SD to avoid waiting 30 min

vn last shot! gz again : p
Danger rekt
Title: Re: Challenge #864, TRC #7 Puzzle 2.0
Post by: Danger135 on March 09, 2024, 08:27 PM
Activate sudden death is not allowed! You must wait for it.  :P

btw copy+improve is always easier than invent