The Ultimate Site of Worms Armageddon

One-Boards => Challenges => Topic started by: pr on November 08, 2008, 10:33 AM

Title: TTRR challenge
Post by: pr on November 08, 2008, 10:33 AM
the thing in xtc which attracted a lot of ppl was TTRR time-beat challenges.
adding dis feature would be very kewl  ::)
like one week - one map - 8 best scorers get points
Title: Re: TTRR challenge
Post by: Ray on November 08, 2008, 11:08 PM
yeah, but you know, having too many things on one site might make it a bit inactive. somehow, if different leagues have equally much challenges, all of them are active. tho there is no other active league site atm. I will ask LionHeart if they wanna make TTRR challenges, if no, then we will do it ;)
Title: Re: TTRR challenge
Post by: pr on November 09, 2008, 08:17 AM
yeah, but you know, having too many things on one site might make it a bit inactive. somehow, if different leagues have equally much challenges, all of them are active. tho there is no other active league site atm. I will ask LionHeart if they wanna make TTRR challenges, if no, then we will do it ;)

i don't think that leagues and offline challenges will intersect so much.  :)
offline challenges are gewd for ppl not having enough time to play leagues.
Title: Re: TTRR challenge
Post by: f4st on November 14, 2008, 07:29 AM
I said this idea b4, 200% agree it only needs a part on forum to report times and lil space to upload maps and replays.
Title: Re: TTRR challenge
Post by: Ryan on June 15, 2009, 07:51 PM
BUMP!  ;)
Title: Re: TTRR challenge
Post by: Ray on June 15, 2009, 09:10 PM
Good to get this thread active again, XTC made this feature offline so I really think it is time for TUS to create it. MI, we are waiting for your response, I could handle anything related to TTRR Challenges.

Oh, and welcome on TUS forums Ryan! :)
Title: Re: TTRR challenge
Post by: pr on June 15, 2009, 09:31 PM
Welcome, Ryan!
All i can say is just 2 words: "be patient"  ;)
Title: Re: TTRR challenge
Post by: Ryan on June 15, 2009, 09:39 PM
thankyou for the kind welcome :)
and i shall be patient, and looking forward to seeing an offline TTRR challenge :)
Title: Re: TTRR challenge
Post by: Maciej on June 15, 2009, 09:45 PM
I think too that ttrr challenge is good idea. Even if worse player like me, can't beat best times, they still can compare their times.  :)
Title: Re: TTRR challenge
Post by: pr on June 15, 2009, 09:46 PM
thankyou for the kind welcome :)
and i shall be patient, and looking forward to seeing an offline TTRR challenge :)
sure :) we have sweet ideas for roperacers ;) the thing is that not only roperacers are waiting for miracles ;)
Title: Re: TTRR challenge
Post by: MonkeyIsland on June 16, 2009, 05:09 AM
Welcome to TUS Ryan :)

TTRR challenges plan has been finished. There are 2 parts in process atm in TUS. When these parts get finish, Coding smaller parts would be so much easier. I don't want to give you low quality by making thing in hurry.

But do not think of it as a long process too. It will be ready before you know ;)
Title: Re: TTRR challenge
Post by: Flori on June 18, 2009, 02:49 PM
n ideas ! i love rrs ;)
Title: Re: TTRR challenge
Post by: Crazy on June 22, 2009, 07:07 PM
It would be sweeet indeed! And offline RR`ing is much more fun then online RR ;D You get the double amount of time roperacing, if not more  ;)
Title: Re: TTRR challenge
Post by: Maciej on June 25, 2009, 08:46 PM
Have you ever thought about a some program/patch to worms especially for offline ttrr which tele your next worm automiatically for a place which you appointed before (after each f@#!ed turn, when the time is over)? Yah, I'm just too lazy... :D just wanna play, and not wating for placing worms and starting the game again and again. Sorry, my english sucks, but I hope you could understand me enough. Is it even possible? Could ask CyberShadow, how do you think?
Title: Re: TTRR challenge
Post by: pr on June 25, 2009, 08:47 PM
i think it is possible now with some wk modules...
but when it comes to requests http://feedback.worms2d.info/
it's like 0.01% that ur request will be at least planned :)
Title: Re: TTRR challenge
Post by: Ray on June 26, 2009, 07:07 AM
0.01% if you share your ideas here, 0.02% here: http://feedback.worms2d.info
:P
Title: Re: TTRR challenge
Post by: pr on June 26, 2009, 08:43 AM
look at ideas which were approved... http://feedback.worms2d.info/pages/5998-worms-armageddon/filter/accepted
they have average rank about 6 VOTES!
but when it comes to something difficult to code:
"This is becoming very complicated for a convenience feature."
Title: Re: TTRR challenge
Post by: pr on August 18, 2009, 07:00 AM
Since TTRR challenges are on the way share your ideas here about subj while it is being developed  8)
Title: Re: TTRR challenge
Post by: MonkeyIsland on August 18, 2009, 07:12 AM
Please post them in this topic:

https://www.tus-wa.com/forums/tus-discussion/rr-challenge-on-the-way/