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Cups and Tournaments => Cups and Tournaments Games Comments => Topic started by: Lupastic on October 04, 2023, 02:02 PM

Title: Game #238599, reported by TheWalrus
Post by: Lupastic on October 04, 2023, 02:02 PM
ah the long awaited match for me :-\ :-\ :-[
wp both and congrats wally :-* I jerked off to these rounds
nice comeback by Wally in round 2, but still, that round was won by Adnan. so the final score should be 2:1
rope racing rules (big rr rule) goes for parachute race as well afaik, Adny started that round, and he reached finish first with 9 sec remaining in his last turn. next turn Wally reached finish at 1 sec, so that's clearly Adny's win
Title: Re: Game #238599, reported by TheWalrus
Post by: Lancelot on October 04, 2023, 02:28 PM
ye, 2:1, indeed
Title: Re: Game #238599, reported by TheWalrus
Post by: TheWalrus on October 04, 2023, 02:37 PM
ah the long awaited match for me :-\ :-\ :-[
wp both and congrats wally :-* I jerked off to these rounds
nice comeback by Wally in round 2, but still, that round was won by Adnan. so the final score should be 2:1
rope racing rules (big rr rule) goes for parachute race as well afaik, Adny started that round, and he reached finish first with 9 sec remaining in his last turn. next turn Wally reached finish at 1 sec, so that's clearly Adny's win
Where is that is the scheme rules?  I must need glasses because it's not there.  Did you make up this rule?  It's probably one that should be part of the tus rules for parachute but isn't
Title: Re: Game #238599, reported by TheWalrus
Post by: Lancelot on October 04, 2023, 02:49 PM
Where is that is the scheme rules?  I must need glasses because it's not there.  Did you make up this rule?  It's probably one that should be part of the tus rules for parachute but isn't

In fact, this league scheme has no rules, so this is both my fault and that of the one who created this scheme, as well as the one who added this scheme to the list of league schemes

MI, please, fix the problem regarding the league schemes, please  :(
Title: Re: Game #238599, reported by TheWalrus
Post by: Lupastic on October 04, 2023, 03:03 PM
isn't it obvious that since its a race scheme last seconds of the turn matter, like for every other race based scheme..? :D same goes for bungee, boom race.. at least this is how I played my TFL games with Hurz in the past. in boom and parachute race it can often occur that 2 players finish the same turn. it would make less sense that those rounds are draw, why not count the last seconds as in rope races? this is not stated in TFL parachute race scheme, you're right in that. but since it was updated 12 years ago, what can we expect? :-[ :-[ at least for me, its kinda obvious that same finishing rules apply as in rope races
Title: Re: Game #238599, reported by TheWalrus
Post by: Lancelot on October 04, 2023, 03:17 PM
Including RaceStuff in any race is also obvious, but some don't do it.

However, it is still necessary to describe each scheme so that players, including those who have not played the scheme, understand how to play

I promise to fix this in the next cup if the moderators don't hear my request
Title: Re: Game #238599, reported by TheWalrus
Post by: TheWalrus on October 04, 2023, 06:21 PM
isn't it obvious that since its a race scheme last seconds of the turn matter, like for every other race based scheme..? :D same goes for bungee, boom race.. at least this is how I played my TFL games with Hurz in the past. in boom and parachute race it can often occur that 2 players finish the same turn. it would make less sense that those rounds are draw, why not count the last seconds as in rope races? this is not stated in TFL parachute race scheme, you're right in that. but since it was updated 12 years ago, what can we expect? :-[ :-[ at least for me, its kinda obvious that same finishing rules apply as in rope races
boom race has been played with ties in many cups, playoffs, and league games over many years, why would I assume para is any different?  I won a boomrace cup where I had multiple ties and replay games, I've never heard of time turns being timed, I'm not disagreeing with you as to it making sense, I'm just saying it's unclear, tbh I don't know how para works and Adnan and I both thought it was a draw so maybe it's only clear to you because you play that way?

I mean, link me where there is a discussion post on tus where it was changed to seconds vs turns, I remember a topic on tus where we specifically voted on this and voted to keep turn finishes and also voted against milliseconds in ttrr.
Title: Re: Game #238599, reported by TheWalrus
Post by: TheKomodo on October 04, 2023, 07:55 PM
I remember a topic on tus where we specifically voted on this and voted to keep turn finishes and also voted against milliseconds in ttrr.

More evidence of people in WA making stupid brainless decisions lol.

Yay! As far as the universe is concerned, someone is a winner and a loser, we should be reflecting that and taking it seriously with all the means at our disposal, anything else is embarassingly stupid.
Title: Re: Game #238599, reported by TheWalrus
Post by: TheWalrus on October 04, 2023, 09:31 PM
More evidence of people in WA making stupid brainless decisions lol.

Yay! As far as the universe is concerned, someone is a winner and a loser, we should be reflecting that and taking it seriously with all the means at our disposal, anything else is embarassingly stupid.
Yeah I'm not against this but afaik nothing has actually happened to give clarification.  Sometimes players just play variants, sensei, jago, and I played a ton of 1v1v1 boomraces that were reported, even though that isn't part of tus rules.  Id like some concrete response from senator, mi, ect about how we are doing these schemes.  I'm definitely ok with going to seconds, but there needs to be a framework.  Is it ties on these schemes?  Is it by the second like ttrr and replay?  Is it by the millisecond?  Having it ambiguous is just bad, we had some discussions about this but a lot of the time no conclusions are reached.
Title: Re: Game #238599, reported by TheWalrus
Post by: Lupastic on October 05, 2023, 12:41 AM
well if you had really come to an agreement in the past that you would play these races with those rules as default, then I have nothing to say, fair enough :) I tried to search up these forum threads what you were talking about wally about boom/bungee/para races with finishing rules and draws, can you link?
Title: Re: Game #238599, reported by TheWalrus
Post by: Albino on October 05, 2023, 10:41 AM
ah the long awaited match for me :-\ :-\ :-[
wp both and congrats wally :-* I jerked off to these rounds
nice comeback by Wally in round 2, but still, that round was won by Adnan. so the final score should be 2:1
rope racing rules (big rr rule) goes for parachute race as well afaik, Adny started that round, and he reached finish first with 9 sec remaining in his last turn. next turn Wally reached finish at 1 sec, so that's clearly Adny's win
dude, rr, ttrr and big rr is time based racing schemes where you determine who win the game. every second matters in those schemes. but chute race, bungee race, battle race and boom race is turn based racing schemes when it comes to calculate winning condition. and you can't invent rules in the middle of an event. why don't you just open a thread on forums to discuss those things instead of bitching there?
Title: Re: Game #238599, reported by TheWalrus
Post by: Lupastic on October 05, 2023, 05:16 PM
dude, rr, ttrr and big rr is time based racing schemes where you determine who win the game. every second matters in those schemes. but chute race, bungee race, battle race and boom race is turn based racing schemes when it comes to calculate winning condition. and you can't invent rules in the middle of an event. why don't you just open a thread on forums to discuss those things instead of bitching there?

I'm pretty sure I have never seen you playing any of those schemes above, so you would have the least idea of how they work to be honest little man ::) ::)

I would still like to read those forum posts/threads where the players who actually know how they work, discuss that the remaining seconds don't matter? cuz all the guys whom I played racing schemes with in TFL, I'm pretty sure we always checked our finishes. as I mentioned Hurz for example.. I can't believe that after an hour long of bungee race or battle race (some maps are terribly long there), and the 2 players reach finish after each other, they'd say its a draw and the game was for nothing? ???
Title: Re: Game #238599, reported by TheWalrus
Post by: TheWalrus on October 05, 2023, 05:32 PM
I'm pretty sure I have never seen you playing any of those schemes above, so you would have the least idea of how they work to be honest little man ::) ::)

I would still like to read those forum posts/threads where the players who actually know how they work, discuss that the remaining seconds don't matter? cuz all the guys whom I played racing schemes with in TFL, I'm pretty sure we always checked our finishes. as I mentioned Hurz for example.. I can't believe that after an hour long of bungee race or battle race (some maps are terribly long there), and the 2 players reach finish after each other, they'd say its a draw and the game was for nothing? ???
Bungee race possibly, but battle race seconds would be absolutely broken.  The only schemes that should even consider having seconds are where worms have no interaction with each other; i.e. /boom.  Battlerace having finish time in seconds would be so so dumb, the person going first in battlerace always has a disadvantage, as they have to pass through the objects on map like mines first.  Doing seconds in battlerace would further increase the advantage for the player that starts second, BR is already an unbalanced scheme with a lot of luck factor as is. 
Title: Re: Game #238599, reported by TheWalrus
Post by: TheKomodo on October 05, 2023, 05:58 PM
little man ::) ::)

He is big man to you 🤣
Title: Re: Game #238599, reported by TheWalrus
Post by: Albino on October 05, 2023, 07:30 PM
lol, this guy have no idea how the racing schemes evolved. all those turn based racing schemes invented in early 00's (at max 2003). and the only scheme closer to ttrr/big rr was the original rr which was "turn based" racing scheme. back in days there was no option to set infinite turn time in game settings(came in 06 afair).
check this out !! (read especially the turn based section) >>> https://worms2d.info/Rope_Race#Time-trial_Rope_Race
and just because you never seen me playing those schemes does not make me unaware of those schemes. i played many times all of those schemes when i was semi-noob(except big rr).   :'(  :P
Title: Re: Game #238599, reported by TheWalrus
Post by: Lancelot on October 05, 2023, 07:54 PM
Frankly, I'm not very knowledgeable about these things, so I relied on the rules of the circuit to be stated (in fact, half of the league circuits don't have much description of how to play and other things), and was shocked when players play the league on game experience.

But what about a beginner? What about the player who had to play scheme that he had not played until that moment, but he had to play because the opponent chose scheme. Of course, the player will look for information, rules, examples of the game. But often he will not find this where this information is supposed to be. A player who doesn't know scheme - will he rely on what his opponent tells him about scheme rules etc?

In fact, this is an important aspect, and in some things I myself would like to know how to best reason or determine the winner, but I don't know where I could read or look up on this topic.

These things need to be updated, preferably by players who understand them, and then published where necessary.

I'm ready to help with this, but does anyone want to update anything on TUS?

Sometimes I doubt it.
Title: Re: Game #238599, reported by TheWalrus
Post by: TheWalrus on October 05, 2023, 08:02 PM
Frankly, I'm not very knowledgeable about these things, so I relied on the rules of the circuit to be stated (in fact, half of the league circuits don't have much description of how to play and other things), and was shocked when players play the league on game experience.

But what about a beginner? What about the player who had to play scheme that he had not played until that moment, but he had to play because the opponent chose scheme. Of course, the player will look for information, rules, examples of the game. But often he will not find this where this information is supposed to be. A player who doesn't know scheme - will he rely on what his opponent tells him about scheme rules etc?

In fact, this is an important aspect, and in some things I myself would like to know how to best reason or determine the winner, but I don't know where I could read or look up on this topic.

These things need to be updated, preferably by players who understand them, and then published where necessary.

I'm ready to help with this, but does anyone want to update anything on TUS?

Sometimes I doubt it.
Typically things get brought up, talked about changing, don't get changed, it is the TUS way.

Also my job and many companies I work at are like this.

I agree though scheme descriptions need updated for sure, I honestly tried to look for the discussion I mentioned about schemes timed with seconds/miliseconds and couldn't find it.  It is probably discussed on multiple pages on a game thread like this one.  Adnan and I, both been playing for 10 years, thought the rules were definitely a draw in this game.  There is nothing to indicate that it wouldn't be a draw.  People probably play other ways as well, and probably no one noticed or watched, this game is only different because Lupa plays some other way and commented on it. 
Title: Re: Game #238599, reported by TheWalrus
Post by: Lupastic on October 05, 2023, 10:51 PM
Typically things get brought up, talked about changing, don't get changed, it is the TUS way.

People probably play other ways as well, and probably no one noticed or watched, this game is only different because Lupa plays some other way and commented on it.

hahaaa true sorry ; D while we ourselves have played some TFL race schemes before wally, we never got to make a draw situation, and in most of my games I haven't either in the past. with the exception - I can recall maybe 1 or 2 games with Hurz (for sure) and Jago (maybeee) where we tied with boom race and talked about checking last seconds. for this reason, I was thinking this is da waeh, it's not something that I came up randomly with, as you have said here multiple times already. :) I was playing with others, and they agreed to count it like this. the core of the problem is that TFL schemes are still not updated. when I played bungee race with abegod the worms still don't have f@#!ing collision, and you can block tight gaps so your opponent can enter the actual bungee zone to do the swing.. changing the bungee race scheme to the latest 3.8 version and worms having collision would take like 5-6 clicks to update but f@#! it.. :Q and then there is this albino random guy who out of nowhere takes the whole thing off the railway and starts talking about something else out of topic.. :D :D

my understanding is, admins (the ones who left and the ones who are still here) played allround (and classic) league only so they completely ignored what was going on with TFL, they don't know, nor they want to have any business with whats going on with them, how the schemes are edited. simply cuz they dunno how to play them, or they say that only noobs play TFL (I 150% disagree with this, some people just can't seem to break out of the allround league bubble, and they are totally noob to play with the other ~50 schemes that are actually in the game in the past 10 years, in and outside of free league :) )
so, if the schemes hasnt got updated in the past 12 years, they won't be updated now.. :D

it's better that Lancelot would come up with an idea, since the cup is his.
Title: Re: Game #238599, reported by TheWalrus
Post by: Lancelot on October 06, 2023, 10:51 AM
As I already said, the cup has already been created and I have no right to change the conditions of the game, regardless of the rules of the cup or the scheme. In this case, I can only hope for the experience of the players and the agreement of both players regarding winning in racing schemes (those where the rules are not specified).

I'll really need to look somewhere or find someone who can tell me more about the rules for some schemes.

Usually, the decision to determine the winner of the game must be reasoned. And the arguments must be fixed by rules, which must be indicated somewhere. If there are no rules, then the moderator or anyone else cannot argue their point of view.

As soon as I can find time for this, I will definitely start looking.
Title: Re: Game #238599, reported by TheWalrus
Post by: Albino on October 06, 2023, 03:21 PM
yea, i'm the irrelevant guy to this cup but you are the one who jumped here and made false statements. if you want to play those schemes the way you like, fine no one force you to play the other way. i don't care lol. and yet you are too stubborn and thick-headed, so your brain can't absorb the knowledge and simple facts.
Title: Re: Game #238599, reported by TheWalrus
Post by: Senator on October 07, 2023, 01:41 PM
my understanding is, admins (the ones who left and the ones who are still here) played allround (and classic) league only so they completely ignored what was going on with TFL, they don't know, nor they want to have any business with whats going on with them, how the schemes are edited.

That's true from my part. I only cared about updating the Classic/Allround league schemes. TUS doesn't have a league mod dedicated to Free league schemes.

These things need to be updated, preferably by players who understand them, and then published where necessary.

I'm ready to help with this, but does anyone want to update anything on TUS?

We can do the updates together. Someone just needs to open a thread and get the process going. Post a list of schemes and put the suggested scheme file and rules/description under each scheme.
Title: Re: Game #238599, reported by TheWalrus
Post by: Lancelot on October 07, 2023, 03:13 PM
Most of the schemes don't need to be updated, I think.

all that needs to be done is to make a description of all league schemes so that in the future players will not have questions related to the rules.

But the thing is that I thought that almost all racing schemes work on the principle of rope race rules, where the remaining time until the end of the turn is calculated.

Now I'm not sure about this. We need someone who can tell us how to play this or that scheme.

I can only help with some of the things I know.
Title: Re: Game #238599, reported by TheWalrus
Post by: Senator on October 07, 2023, 04:50 PM
But the thing is that I thought that almost all racing schemes work on the principle of rope race rules, where the remaining time until the end of the turn is calculated.

In Big RR the remaining turn time wasn't a tie-breaker until the scheme was moved to the Allround league and we changed the rules. I think TTRR was the only racing scheme where seconds mattered.
Title: Re: Game #238599, reported by TheWalrus
Post by: TheWalrus on October 07, 2023, 05:13 PM
In Big RR the remaining turn time wasn't a tie-breaker until the scheme was moved to the Allround league and we changed the rules. I think TTRR was the only racing scheme where seconds mattered.
most of the time it has been a league scheme it was played with ties, yeah, i remember a lot of them playing big rr