The Ultimate Site of Worms Armageddon

Other Things => dS => Clans & Communities => Hall of fame => Topic started by: TheKomodo on June 13, 2015, 02:08 AM

Title: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 13, 2015, 02:08 AM
dS Tours v3 - Comments & Feedback / Season 3



Post any comments or feedback about dS Tours in this thread.


dS Tours v3 / S3 results here (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-results-27095/).

dS Tours v3 / S3 Ladder standings here (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-ladder-standings-26704/).

dS Tours v3 / S3 Highscore Records here (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-highscore-records-27097/).
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 13, 2015, 05:39 PM
UPS tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 14, 2015, 03:38 PM
"That's why i keep scores"
--------Full dS Tour-------- (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-results-27095/msg222692/#msg222692)

ladder (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-ladder-standings-26704/) n highscores (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-highscore-records-27097/) updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 15, 2015, 11:27 AM
"I told it 10 times!"

ladder (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-ladder-standings-26704/) n highscores (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-highscore-records-27097/) updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on June 15, 2015, 11:32 AM
UPS tour updated.

But, you didn't add replays. :o
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 15, 2015, 09:56 PM
UPS tour updated.

But, you didn't add replays. :o

yah was too drunk to care about cats replay too big :D
will add somewhen.  :P

"Bongs, Lags, Afks and no /rs."
-----Weirdest Tour Ever-----

all up to date.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 16, 2015, 12:33 AM
"Worm_gamers dSchool enROLLment"
 (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-results-27095/msg222805/#msg222805)

ladder (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-ladder-standings-26704/) & highscores (https://www.tus-wa.com/forums/ds-ds-tours/dst-v3-s3-highscore-records-27097/) updated.

welcome to dS tours v3 wg :) nice comeback, esp the 3x bulls including sd one :D
just bl on last map where it was either you or spleen to tie with me ;)
alien took a day off.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on June 16, 2015, 04:33 AM
Quote
enROLLment


 :D :D

 Btw, why not to  do something with Cats! map to reduce its size?
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 16, 2015, 04:50 AM
I don't understand why Cats! is such a huge filesize, it's smaller in-game than other maps yet bigger in filesize... I saved it using same methods I usually use.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on June 16, 2015, 06:04 AM
I did some experiments:

All cats were pixelated (4x4 blocks), 250 KB instead of 1,2 MB:

[attachment=1]

Comparison:

[attachment=2]

And all of THIS should be compressed losslessly, somehow....

[attachment=3]

No cats, 137 KB:

[attachment=4]
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 16, 2015, 06:33 AM
THe pixelated version sucks lol you can hardly see things in full size, tbh I am fine with it the way it is, doesn't take as long as The Fall! at least.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on June 16, 2015, 07:12 AM
It was just for example, to show you where is the problem xD pixalated version sucks of course.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 16, 2015, 09:18 PM
"Hurry up Adnan Lagnan - Beer is getting warmed."

"TriForce/Gayslayer Tour. xd"

all up to date.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 16, 2015, 11:14 PM
noobbath tour updated.

welcome to dST v3 artec :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 17, 2015, 10:13 PM
green and xansan tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 18, 2015, 08:35 AM
"Give density to your destiny :P"

All updated.

Vgj by Mega`Adnan on Sonic the Hedgehog Labyrinth Zone  / C-C with a massive score of 68!
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 18, 2015, 12:52 PM
"RIP Adnans Generator"

All updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on June 18, 2015, 12:53 PM
"RIP Adnans Generator"


Singles

1st - Komito - 18/18 points / Perfect Tour / 4 map records
2nd - Mega`Adnan - 12/18 points
3rd - XanKriegor - 6/18 points


Thanks for playing dS Tours!


Was me not Adnan though :P
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 18, 2015, 12:56 PM
Oops, fixed :)

Lucky I didn't make same mistake in Ladder standings  :P
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 19, 2015, 08:31 PM
"SKULLS!!! SKULLS ARE COOL!!!!!!"

All updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 20, 2015, 03:31 AM
blame hurz tour updated.
welcome to dS Tours tony, gj for first timer :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 20, 2015, 02:20 PM
All updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 20, 2015, 10:46 PM
evil gap tour cuz evil bl for xan

he did 3x bulls on scrap c but after 3rd spleen asked if he maybe didnt connect to red. i checked replay after round and he put rope between the 2 red lines...

(http://i.imgur.com/BNgPHh9.gif)

so -9, no 3x bulls, and came 2nd in map instead of win it.

stuff updated

also, welcome Danger135!
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 21, 2015, 12:39 AM
Damn, that is VERY evil indeed MWUhauHAUhuHAUahuAHUahuhauAa *rubs hands together*.

Gj with PT Hurz :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 21, 2015, 02:52 AM
"Ziggity zaggity, f**k Komo and his quittity!"
-----Blame Hurz, Pt II-----

All updated.

1st time Trampoline was ever played in a competitive game and I managed to get 3xBull with 1st 3 worms  :D ;D 8) :P
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on June 21, 2015, 06:47 AM
Big deal, ye.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 21, 2015, 11:43 PM
f@#! this updated shit
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Husk on June 22, 2015, 10:17 AM
thanks for the tour, sorry for the bitching
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 22, 2015, 10:53 PM
talked about name tour updated.

welcome to dS tours Sensei, vn start performance :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 23, 2015, 12:39 AM
uninstall tour updated.

i stated to uninstall immediately when dont get 3x on bank it! :D

didnt, decided, not to :D

btw since map got edited during season but was played in original version already i'd either suggest to only play old version this season or add 2nd record for edited version.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 23, 2015, 06:49 AM
btw since map got edited during season but was played in original version already i'd either suggest to only play old version this season or add 2nd record for edited version.

I agree, use old version for remainder of this Season.

I am, still keeping the old map, me and Aliens "special edit" version ;P
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on June 25, 2015, 07:28 PM
From the one I reported, the Cats! replay was left out because it was too big. Can upload somewhere else when I get home but was out of time.

EDIT: Or did you mean no replays at all? Because I edited them into the post about 10mins afterwards. But yeah, no replays at all for the Hurz tour atm
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 26, 2015, 04:58 PM
Sorry I didn't realize Hurz had not updated the last few Tours.

All updated!

Also, very good job on "The SimpsDarts" Piki! Afaik you are the only other person besides me who has managed to do 7 bulls and 1 next-2-bull shot in a Tour! And yeah I know the feeling of those last few worms! It's best to try pretend you are throwing 1st worms again :D
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on June 29, 2015, 11:08 PM
The last Tour updated was "dS Hystouria".

Personal reminder, I cannot update standings from work I don't have dSTool on laptop, i'll swap it over as soon as I setup PC in new house.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on June 30, 2015, 12:00 AM
all updated, last was the "score/drunk" tour.

im still not home yet tho.
just found internet :D
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on June 30, 2015, 02:38 PM
When you back Hurz? :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 01, 2015, 01:24 AM
tomorrow back home, dunno if can play already tomorrow night.

all updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 02, 2015, 02:18 PM
all updated.

All updated but what was last Tour you updated I don't know what ones haven't been done so I can't edit them.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 02, 2015, 02:38 PM
Judging by the time of his last post, I would say it is updated up until the last 3 tours played.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 02, 2015, 08:57 PM
sorry forgot to mention.

now last tour updated is "Guess who's lagged...  lagged again... Adnan's lagged... tell a friend".
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 03, 2015, 11:00 PM
mapfail tour updated
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 05, 2015, 07:50 PM
nerd/zits tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 06, 2015, 10:40 AM
premature penetration Tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 06, 2015, 04:13 PM
"Practise throws, drops & premature penetration"

Check out my damn bulls in practise throw of "Rattle & Ride it!" map. Damn, I couldn't repeat the bulls again. :-X
Pretty shameful that it was practise throw. :D
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 06, 2015, 08:10 PM
afk tour up to date
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 07, 2015, 11:42 AM
Komito, I want to confirm the scores of these maps. Sensei and I are confused by rebound rules in "Classic" and "Wings of beauty" map. Please also confirm the map I picked called "Sonic map" by shadowman. Thank you.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Sensei on July 07, 2015, 11:46 AM
Komito, I want to confirm the scores of these maps. Sensei and I are confused by rebound rules in "Classic" and "Wings of beauty" map. Please also confirm the map I picked called "Sonic map" by shadowman. Thank you.

classic map:
5:07 Xan's turn

is it 5, 3 or 0?


sonic map:
we didn't have plops but some worms are positioned between numbers. Also wanna know is it lesser score or no score at all


Wings of beauty:
well, that's just fu**ed up! :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 07, 2015, 12:02 PM
All these rules are covered in the Darts scheme page:

https://www.tus-wa.com/schemes/scheme-745/

Classic map - Xans turn is 0, you must close drill on this map before landing, check the Rebound Rule carefully as rebound rule is different on Classic than all other maps.

Sonic Map - You must be more specific, tell me what I must check and give me exact times to check, I won't sift through entire replays when I don't know what I am looking for or why...

Wings of Beauty - You need to elaborate, what is "well, that's just fu**ed up!" supposed to mean?

I also posted this in the "dS Tours v3 - End of Season 2 / Start of Season 3 - Feedback" thread:

Rebounds:

For maps such as Wings of Beauty (https://www.tus-wa.com/maps/map-10220/) the rebound is usually the lesser of 2 scores if you bounce off 1 part straight into the water, however sometimes it's possible for example, to bounce inside "10" hitting both walls on the inside then falling back out, in situations like this you will receive the points for the area you touched.

Although I am sure with the information in this post you can figure it all out for yourselves, however if you need any help, just ask :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Sensei on July 07, 2015, 12:12 PM
yes i thought so for xan's turn in classic, if he's 0 i think me and adnan are tied. will count score now.


about sonic map, take a look at:
3:16 turn
we're not sure is it lesser score or no score.


for wings - no problem, i think we counted that correct.. but my sentence "that's just fu**ed up" is about map in general.. Too much bounces, plops, rolls (from 10 to 3 even).. etc..
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 07, 2015, 12:29 PM
about sonic map, take a look at:
3:16 turn
we're not sure is it lesser score or no score.
I will have to check this in the morning I am about to go to bed, or Hurz/Triad can check if they have time before I do.


but my sentence "that's just fu**ed up" is about map in general.. Too much bounces, plops, rolls (from 10 to 3 even).. etc..

Yes, it's because of maps like this we introduced the Rebound Rule, it enables us to play the map so players don't get 0 scores for nice aiming around bull.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 08, 2015, 08:09 AM
No need to check the whole replay, just watch all final scores at 10:30.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 08, 2015, 08:34 AM
No need to check the whole replay, just watch all final scores at 10:30.

If it's that easy, why can't you do it lol?
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 08, 2015, 08:56 AM
No need to check the whole replay, just watch all final scores at 10:30.

If it's that easy, why can't you do it lol?

He is asking about the rules for shadowman's Sonic map, if you are standing between the scores is it 0? The map page has nothing, same with a lot of SM maps.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 08, 2015, 09:13 AM
Okey, just tell me this one then. Dunno, either I am so noob to talk English like that or you are being jerk to me...
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 08, 2015, 09:37 AM
Okey, just tell me this one then. Dunno, either I am so noob to talk English like that or you are being jerk to me...

I would never be a jerk to you Adnan lol, sorry if it seems that way, the way you asked made it seem like it was something you could have easily checked youself so I was curious why you couldn't.

I completely forgot that Shadowman maps don't have rules/gifs uploaded to them, and this particular map can be confusing because of it's target platform design.

Personally, the way I would judge that map, going with the spike rule, using the bullseye as a template.

If you are within the spike, you get those points, if you are outside it, you get the lesser points, i've made a quick sketch to show you:

(http://i.imgur.com/zNlGL7k.png)

Hopefully this is enough for you to sort out your game, please don't hesitate to ask for further help! Sorry for any inconvenience mate
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Sensei on July 08, 2015, 10:07 AM
Yeah, that's what we did. Ty Komito.
Adnan, you may report scores, now we settled all misunderstandings.
One more time - gj for that dst! ;)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 08, 2015, 10:48 AM
Maybe would be a nice idea to add that graphic to the map page if possible (I know Shadow is inactive but maybe we could ask MI to do this?) Same with his other maps, add stuff like 'rebound rule active' etc.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 08, 2015, 10:49 AM
Thanks Komito! :)
And sorry for misunderstanding. Though, it may be horrible heat that makes me type incomplete. xD

Also, I/you should post this image to the Sonic map's page.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 08, 2015, 10:59 AM
Shiny World played for the first time in a tour!
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 08, 2015, 01:18 PM
Shiny World played for the first time in a tour!

First bull in my first try ever, in dST! xD
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 08, 2015, 07:32 PM
wrong colours and mourn twin tours updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 08, 2015, 11:48 PM
I will talk with MI and see if he can let us edit all Shadowmans Darts maps so we can add rules etc.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 08, 2015, 11:53 PM
cant you just edit maps on tus anyway?
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 09, 2015, 02:33 AM
I can edit my own maps...
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 09, 2015, 12:06 PM
F*K NASA updated.

Managed to get 3xBull on Shiny World D2 :D
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 11, 2015, 11:33 PM
kfc tour updated.
wb zex :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 13, 2015, 09:18 PM
proswimmer tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 14, 2015, 12:55 AM
"3Ninjas, 2Records, 0Math, 3ad"

updated.

that was a fun tour :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 14, 2015, 08:55 PM
Guys (aka Hurz or Komito), can you tell me if this is rebound? Sensei same did the same on bulls.

Spoiler! View

(http://i.imgur.com/mNui9En.gif)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 14, 2015, 09:08 PM
no score there.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 14, 2015, 09:31 PM
why? drill is closed before hitting.

There is a similar gif on the darts scheme page I think
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 14, 2015, 09:36 PM
why? drill is closed before hitting.

There is a similar gif on the darts scheme page I think

It's with fall damage + slip, then plop.

Xan and Sensei, you guys got 21 score in this map. Let's hope to play SD of this map as soon as possible. :)

(PS:- Hurz can watch it, if he likes.)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 14, 2015, 09:39 PM
exactly, fall damage is the key there.

worm falls from too high to stick. rebound counts when hit edge or - on classic - the grey backwall on target, wich prevents landing, too.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 14, 2015, 09:51 PM
Is this written anywhere?
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 14, 2015, 09:54 PM
hmm isnt it self-explaining that if your shot wouldnt have landed anyway you cant count a rebound? its only on classic map btw.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Sensei on July 14, 2015, 10:01 PM
hmm, weird rule  :o

I hit middle of the bull, and bounce of. It's no score.
But when someone hit between 2 numbers, just take lesser one, you deserved it..


And normaly, unlucky for me, that decided winner of dst. Second again, short for 1 pt. Ah...



EDIT: hurz watched whole game, it turned out i misscounted few shots, so instead of being last, me and you (adnan) are tied for first place on 22.

So, if my calculations are right - if you win SD on classic, we're tied for 1st place in DST, and must throw another SD with random map.

If i win first SD (on classic map), i'm a winner of DST. Ring me when you're online, so we can play that.


Ty Hurz!
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 14, 2015, 10:12 PM
i watched replay, adnan and sensei got 22, xan 21. sensei miscounted second but last worm (was 16, threw 3, counted 18).

bout the "middle of bulls" hit: thats just what i was trying to explain: you fell from too high so received fall damage. couldnt have landed anyway. if you throw good and close on time but hit edge wich avoids landing you receive rebound score.

edit: edit.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 15, 2015, 07:33 AM
Oh well, Sensei and I gonna play SD after all. ;)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 15, 2015, 08:09 AM
hmm isnt it self-explaining that if your shot wouldnt have landed anyway you cant count a rebound? its only on classic map btw.

Not really. I am trying to look from the perspective of a new darts player here.

Quote
The Rebound Rule:


If your worm rebounds off the target on another area of the map or into the water you add the lesser of the 2 scores.

For example:

If you rebound off the target between 3 and 5, your score is 3.
If you rebound off the target between 1 and 0, your score is 0.

0 = Water/Miss/0

*On any map where you must close the drill before touching the target board, the rebound rule only counts if you close the drill 1st, this can be checked by pressing "S" repetitively within a replay*


There is nothing about fall damage relating to Classic, and nothing on the map page either. He closed drill and hit the board so the rules seem to suggest that it is a legal rebound.

It's not the first time we've had problems this season either, there have been other rules used that are not on the map page (Love and Shadowman's Sonic map). I really think we need to go through all map pages and make sure everything is clear, particularly on the older maps that were made before all fairness requirements started coming in. (I would be willing to help with this). All rules need to be written down clearly so that they can be looked up in case of a dispute, at the moment it is like there are 2 people who know all the rules and we have to ask them each time... doesn't seem right to me.

Sorry for the rant, I am quite concerned about this atm though. The perspective from people outside the darts community is that we just make the rules up as we go along, and I can kind of see how they would think that to be honest...
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 15, 2015, 08:33 AM
There is nothing about fall damage relating to Classic, and nothing on the map page either. He closed drill and hit the board so the rules seem to suggest that it is a legal rebound.

Well 1st off, fall damage has absolutely nothing to do with Darts, considering there is no fall damage in the 1st place...

Anyway, with Classic Darts and Classic Crates, it's all about the angle and speed you throw, we all know(or should know) that in order to land on this map, you must close the drill so you can "stick" to the target, however if your angle is too high, your worm will start to "fall" which makes it impossible to stick to the target anymore, THAT is what makes the shot void, whether drill is on or off, and that is why some rebounds are classed as void, because they wouldn't have stuck to the target anyway.

It's not the first time we've had problems this season either, there have been other rules used that are not on the map page (Love and Shadowman's Sonic map).

I take full blame for the rules missing on Love map, I thought I had updated it when I hadn't, I posted the updated rules to the dS Team Challenge, I am going to have dinner soon i'll update then if I remember...

As for Shadowmans maps, there isn't anything we can do unless MI gives us permission to edit those?


at the moment it is like there are 2 people who know all the rules and we have to ask them each time... doesn't seem right to me.

Well, that isn't entirely true, while it's true that me and Hurz know everything, many things we are asked are things players are able to resolve themself if they did their research.

The perspective from people outside the darts community is that we just make the rules up as we go along, and I can kind of see how they would think that to be honest...

Technically we DO make things up as we go along, we are always updating/adding/removing rules to make the scheme as fair as possible, because Darts is still growing, but we are definitely not unfair.

However, I know what you are getting at, a few players have accused us of using the rules to our favour which isn't true, i've always been unbias when it comes to deciding scores for example, even when it includes myself I will give myself less points if I believe it's correct, I have always been honest with players regardless if I like them or not, whether they are in dS or not.

There has been a few moments where people haven't understood the rules that we've tried to explain, this is either due to bad wording, or misunderstanding because of people not knowing English well enough, however we have never introduced a brand new rule in the heat of a moment, any rule that is applied is always applied AFTER the moment it was needed.

The only thing that comes close to this is the incident with the dS Tour Season 2 Playoffs with MarianRV, however that wasn't a brand new rule as explained, it was a rule of dS Tours that we forgot to add into the Playoffs section, had there not already been a rule about map usage, there is no way we would have asked for a rematch.

I hope this clears things up for you.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 15, 2015, 09:46 AM
Anyway, with Classic Darts and Classic Crates, it's all about the angle and speed you throw, we all know(or should know) that in order to land on this map, you must close the drill so you can "stick" to the target, however if your angle is too high, your worm will start to "fall" which makes it impossible to stick to the target anymore, THAT is what makes the shot void, whether drill is on or off, and that is why some rebounds are classed as void, because they wouldn't have stuck to the target anyway.

This should be on the map page, it is unreasonable to expect someone who is just starting to learn darts to know this. Either that or add some terms and definitions to the Darts scheme page like the difference between "flying" and "falling" (ie. if the worm starts to tumble in the air before hitting rather than bouncing off the target whilst still upright).


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Well, that isn't entirely true, while it's true that me and Hurz know everything, many things we are asked are things players are able to resolve themself if they did their research.

This is the problem I have, everything should be written down. The Love rule, the Shadowman scoring and now this Classic rebound rule are not written anywhere (except on an old challenge page in the case of Love, but I don't think anyone would think to look there).

And it is not to do with you being fair or not, obviously in the case of dS tours we all know each other well and will be happy to go along with your decisions... but darts is a league game too and there could easily be disputes between dS players and non-dS players where the rule is clearly not written down, in this case it would be much better if it did not look like dS is making up the rule afterwards (even though we aren't).

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I hope this clears things up for you.

Again, this is not a case of me asking a question or not understanding something. I am making a serious point about something which I think should be changed. I don't like the idea of having unwritten rules all over the place, it is confusing / off-putting for new players and will ultimately stop darts from growing.

I would like to suggest that we ask MI to update all map pages so that everything is covered. Or, failing that, at least have some kind of master thread which lists all the applicable league rules for each map. I can start on this later if you like, and post the first draft in our private forum for your approval? 

I'm not trying to start an argument or to criticise you in any way mate, I know a ton of work has gone into darts already and we all  appreciate it :)  I just think it would be better if anyone could look up the rules for themselves easily, I mean you and Hurz could both go inactive at some point and what would we do then?


Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on July 15, 2015, 10:38 AM
Before we go any further I should add this - About maps, I am talking about maps in the TFL map pack only, all other maps are considered either luck based, too random or way too difficult and players use them at their own risk.

This is the problem I have, everything should be written down. The Love rule, the Shadowman scoring and now this Classic rebound rule are not written anywhere (except on an old challenge page in the case of Love, but I don't think anyone would think to look there).

I've updated the Love map rules, for Classic Darts and Classic Crates we will have to write something to explain how to score rebounds properly there as it's quite complicated.

As I said there is nothing we can do about Shadowmans maps not having rules without MIs assistance, however, for example, the earlier query about Shadowmans Sonic map could have been solved by players themselves if they had followed the spike rule, which is the default rule for scoring, which only changes if a maps author writes unique rules(which we would advise against when it comes to targets and their cups).

I would like to suggest that we ask MI to update all map pages so that everything is covered. Or, failing that, at least have some kind of master thread which lists all the applicable league rules for each map. I can start on this later if you like, and post the first draft in our private forum for your approval? 

We can get in touch with MI and ask for permission to edit pages, as he won't know what to write unless we provide him with detailed instructions for each map, and even so with him being so busy I would imagine he would give us rights to edit the descriptions ourselves.

A master thread which lists all the applicable rules for each map, by this do you mean general Darts rules or unique map rules? Or even both... Personally I think it's a good idea in theory but I feel it could be useless as we already have all the rules in the Darts scheme page and all the unique map rules on the maps(granted some are missing eg. Shadowmans maps).

However it can't hurt to try it can it?

I mean you and Hurz could both go inactive at some point and what would we do then?

All I currently see that's wrong were the rules for "Love" which have been updated now, Shadowmans maps which have not been updated but to be honest they are all straightforward maps, only one with an issue was Sonic, so players use them at their own risk while we figure out how to edit them, the only fully confusing problem I can see is the Classic Darts and Classic Crates maps not fully explaining how rebounds work, apart from these 2 maps I see no reason for anyone not to be able to figure things out alone if they put effort into searching, myself and Hurz are there for when people get lazy or struggle to understand something, but apart from these few things mentioned, everything IS there for everyone to view.

It's simple for me to judge, and simple for Hurz to judge, but for some people it's impossible to judge even if they knew about it, so we will have to brainstorm and figure something out which is simple to understand for those 2 maps.

And when I said "I hope this clears things up for you", that means making you aware of the situation regarding the things you asked and what we plan to do about them, regardless whether you understand or not we WILL fix these problems.

Please do not hesitate to bring ANY other problems to our attention, also i'd like to thank you for the time, effort and level of comittment you are putting into Darts, this is part of the contribution we love in dS :)

Edit: I just remembered, Hurz told me several times in the past he would try to contact Shadowman about his maps but I guess those attempts failed.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 15, 2015, 11:02 AM
A master thread which lists all the applicable rules for each map, by this do you mean general Darts rules or unique map rules? Or even both... Personally I think it's a good idea in theory but I feel it could be useless as we already have all the rules in the Darts scheme page and all the unique map rules on the maps(granted some are missing eg. Shadowmans maps).

Yes I was thinking more about unique map rules, including basic stuff like whether rebound rule is active or not. Also even for simple maps there are still a few rare situations that could come up, for example on CourDarts and DragonDartZ there is one particular type of rebound that scores full instead of lesser (when you go straight in the cup and then out again, I think it came up earlier in this thread in a tour with Marian). There are probably more examples too, basically just anything that could cause confusion for each map.

We could also just add to the map pages instead ofc if MI gives us permission, a thread might be handy to sort it all out beforehand though.


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also i'd like to thank you for the time, effort and level of comittment you are putting into Darts, this is part of the contribution we love in dS :)

np :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Triad on July 15, 2015, 03:47 PM
Who's lagging tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 15, 2015, 03:48 PM
Who's lagging tour updated.

no map recs to do, lucky you :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Triad on July 15, 2015, 03:52 PM
Who's lagging tour updated.

no map recs to do, lucky you :)

Oh forgot them, lemme handle them.

I cannot update dafuq is ymo tour cause cannot open docx xd
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 15, 2015, 03:55 PM
Oh right, I thought it meant we didn't get any lol.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Sensei on July 15, 2015, 04:11 PM
I cannot update dafuq is ymo tour cause cannot open docx xd

ymo tour was f@#!ing sick!
it last 3 days i think.. and only 3 players haha
we had some wqdb material also..
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 15, 2015, 06:16 PM
I cannot update dafuq is ymo tour cause cannot open docx xd

Well, the one with Word 2003 (compatibility mode) is inside rar too.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 15, 2015, 06:35 PM
Okey, here you go.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Triad on July 15, 2015, 06:46 PM
dafuq is ymo and ayy lamo updated
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on July 15, 2015, 07:12 PM
Quote
1st - Mega`Adnan - 12/11 pts / ! map record
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Triad on July 20, 2015, 04:56 PM
Pussy tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on July 20, 2015, 05:41 PM
Pussy Tour - three spleen's shots are void coz incorrect rope attachment:

2nd - George (3 pts)
3rd - Kramer (20 pts)
7th - Little Jerry (6 pts)

 :(
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 20, 2015, 05:44 PM
Yeah Xan we discussed that during the tour, we weren't sure because the rule said 'touch' all walls rather than 'attach' to each, might want to update the map page with full rules then.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on July 20, 2015, 05:47 PM
I will do it tomorrow, but i thought you know how to play Deviation xD
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 20, 2015, 05:54 PM
I will do it tomorrow, but i thought you know how to play Deviation xD

Most deviation maps do not have walls right next to each other lol. :D
Title: Re: dST v3 S3 - Comments & Feedback
Post by: XanKriegor on July 20, 2015, 06:27 PM
Indeed. ty for playing it btw  :D
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Mega`Adnan on July 27, 2015, 03:41 PM
dST ne1? ::)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Sensei on July 27, 2015, 04:15 PM
I think it's about time we do some darts.. :o
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on July 27, 2015, 04:31 PM
If it wasn't for the tour limit I would try to organise them more...
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on July 27, 2015, 10:47 PM
san quits tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on August 02, 2015, 12:59 PM
that stupid f*cking Lagnan Tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on August 02, 2015, 02:41 PM
Hi! Yo m8! Tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on August 03, 2015, 01:11 PM
We didn't think of a name Tour updated.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on August 03, 2015, 01:15 PM
Bah tour limit :P

See you next season.
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on August 03, 2015, 01:18 PM
Bah tour limit :P

See you next season.

At least you finished with a win mate, and couldn't have went out in a better way, those games were awesome, had such a good time there, hopefully do more of these random partner TOurs next Season :)
Title: Re: dST v3 S3 - Comments & Feedback
Post by: spleen17 on August 03, 2015, 01:33 PM
Yep was a fun tour :D  GG everyone
Title: Re: dST v3 S3 - Comments & Feedback
Post by: Hurz on August 03, 2015, 07:53 PM
Quote
1st - Shiny Yellow Foxes / Artec, Mega`Adnan & spleen17  - 44/60 points / 1x 3xBull for Komito

?
Title: Re: dST v3 S3 - Comments & Feedback
Post by: TheKomodo on August 03, 2015, 08:58 PM
Fixed lol