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Other Things => Gaming Central => Topic started by: TheKomodo on June 25, 2011, 05:45 PM

Title: ** PC Game Reviews **
Post by: TheKomodo on June 25, 2011, 05:45 PM
Feel free to post your own Game Reviews! - Please keep your Game Reviews in this thread "PC" only please.
Title: Re: ** PC Game Reviews **
Post by: nino on June 26, 2011, 12:06 AM
ill make the review of WA when i get some time, thats f@#!ing awesome!
Title: Re: ** PC Game Reviews **
Post by: Husk on June 26, 2011, 09:15 AM
wa? sounds like crap X:
Title: Re: ** PC Game Reviews **
Post by: darKz on June 27, 2011, 07:54 PM
I'm pretty much into Starcraft 2 right now, anyone else playing? I spent 12 hours straight watching a SC2 stream the other day.. It's just that entertaining!

Could write a review about it when I got more time.

Btw one thing I thought of is, why stuff all the reviews in single threads? Would be way better to have PC / Nintendo / Sony subforums and have threads for every reviewed game there.. I don't see the point in your current system. :)
Title: Re: ** PC Game Reviews **
Post by: HHC on June 27, 2011, 08:02 PM
Btw one thing I thought of is, why stuff all the reviews in single threads? Would be way better to have PC / Nintendo / Sony subforums and have threads for every reviewed game there.. I don't see the point in your current system. :)

I'd love to read a Starcraft 2 review.. might buy it myself  :)


Regarding the forum structure. It was my idea to do it this way. I was afraid there'd be close to 0 traffic if every game had a single thread dedicated to it and all the posts were divided over 10 subforums or something. With just 1 thread for each platform (and 1 new thread for each popular game) there was at least the guarantee of having a few active, lively discussions of several pages or more. We can always expand it in the future.
SC2 can be posted in a new topic btw. There'd be enough replies I reckon  ;)
Title: Re: ** PC Game Reviews **
Post by: darKz on June 27, 2011, 08:53 PM
Hah, fair point. I'll write a review then, but don't expect it for the next few days. :)
Title: Re: ** PC Game Reviews **
Post by: Turko on June 30, 2011, 01:42 AM
(http://img.webme.com/pic/o/opengarage/cs_teletubbies.jpg)  :D
Title: Re: ** PC Game Reviews **
Post by: darKz on July 15, 2011, 08:54 PM
(http://www.gameon.co.uk/files/sc2_banner.jpg)

My review about Starcraft II - Wings of Liberty :)

First off, I got this game from my mate's granny - no shit - she asked him if he'd wanna have that game, knowing I'd buy it anyway he said "sure" even though he already had it, then gave it to me. So kudos to him! :D

Okay so the first thing I had to do was create a Battlenet account with the serial that comes with the game, basically you only need that serial to play because Blizzard offers SC2 as a free download on their website. Being logged in to your account is necessary to play though, you can't do anything without being logged in, not even watch replays.

The game interface is very simple, you feel comfortable while browsing leagues, looking for games, chatting with your buddies or in a public channel, it's really well done.

Those were just some things I noticed when I first started the game, so here goes the actual review. ;)


1.) The Campaign

I beat the campaign like 2 weeks ago, I think it was fun overall though sometimes too easy if you got some experience in WC3 or other RTS games.
I liked the nicely designed missions and the fact that it's gradually getting harder as new unit types are unlocked. You start mission 1 with Space-Marines only, then in mission 2 you can choose to unlock either Marauders or Reapers. That's basically how it goes, until you unlocked every unit there is.
There's always a main quest in a mission which you have to fulfill as well as one or more side quests which can be fulfilled optionally. Those side quests usually grant you science points if fulfilled which you can use in the Laboratory to buy upgrades for your units (those only affect the campaign by the way). Some of those upgrades and even some of the units are available in the campaign only.
What I didn't like about the campaign is that it's Terran race only. Out of the 3 SC2 races (Protoss, Terrans, Zerg) you only get to play Terrans to their full extent. You get to play some little Protoss scenarios too but they're not nearly satisfying. Luckily Blizzard announced an add-on to be released in early 2012. :)


2.) Scenarios

Starcraft II comes with 9 singleplayer scenarios, they're meant to improve the player's understanding about the different units, armor types, special abilities, micro-management, how to defend a rush (being attacked by another player very early in the game) and so on. Depending on your performance you get a bronze-, silver- or gold-medal. Those are saved in your profile as achievements - which is gonna be the next point.


3.) Achievements

One, if not the only reason to re-play the campaign are achievements. They're basically everywhere in SC2, there's literally tons of them. Achievements for the campaign, for the scenarios, for multiplayer and for playing the game in general. Some of them are easy to obtain, some of them extremely hard. You can manually showcase your achievements in your profile.
Sometimes upon unlocking an achievement you also unlock a new avatar picture. You can view the requirements of all the achievements in the game.


4.) Multiplayer

Yeah I put it fat and shiny because it's the best feature about the whole game.
There's many ways of playing a multiplayer game in SC2. For example you can search for a custom game. This will show public hosted games in a list, simply double-click one to join and you're good to go. You can also invite friends to join the game you're in or create a group with your mate before joining and have the game put you both into the same game automatically. There are dozens of custom maps with a wide variety of objectives, much like in WC3, also Tower Defenses and a map similar to DotA, but not nearly as good. :P


4.1) The Ladder

The probably most common way of playing a multiplayer game is to click that "find match" button.
Upon clicking it for the first time it will ask you to play 5 relegation matches.
Right, short interlude here - I'll have to explain that there are 7 different ladder leagues. They're Bronze, Silver, Gold, Platin, Diamond, Master and Grandmaster - Bronze being the lowest of them. Each league has infinite divisions (as many as needed), each division has 200 players at max. The only exception is the Grandmaster league which is limited to the top 200 of the respective server.
After playing your 5 relegation matches you'll be put into a league depending on your performance. Every time you play a ladder match now the system is gonna look for a player in your skill-range. You gain points for a win and lose points for a loss, your main goal is to reach the top 8 in your division to get promoted to the next league. Up till now it never took me longer than 2 minutes to find a ladder game. But then again I only played like 15 ladder matches so far.
You can play ladder matches in 1vs1, 2vs2, 3vs3 and even 4vs4 modes. Group up with friends or enter without group to play with strangers, it's fun playing with more than just 2 people. :)


5.) The Community

From what I experienced till now the SC2 community is pretty friendly overall, there's hardly ever someone who doesn't say "gg" after the game and generally you could say the people are willing to help out newbies. There's also black sheep among them, probably more than here on W:A, that's just my impression.
Starcraft 2 is one of the most popular games right now, hence there are lots of tournaments, championships and tons of prize money. The North American Star League (http://nasl.tv/) being one of the biggest tournaments outside of Korea gave $65.000 to their first season winner PuMa (http://wiki.teamliquid.net/starcraft2/Puma).
As good as this sounds, the chances of ever hitting the top at a popular game like this is very close to zero. It's great entertainment and good for the learning progress to watch live streams of the pros (http://www.teamliquid.net/video/streams/) though!


tl;dr - Starcraft 2 is a must have for everyone who likes RTS-games and serious competition. I can't really measure the long term fun factor as of now, but I think don't think the game will disappoint me anytime soon. :)

If I forgot to mention anything, feel free to ask!
Title: Re: ** PC Game Reviews **
Post by: HHC on July 15, 2011, 09:11 PM
Woot, nice review dark  :)

Did you make it into the silver league yet?  ???


What do you 'gather' btw, is there one resource or multiple ones? Is there any natural limit to the amount of troops you can produce or can you spam whole armies? And finally, what options are there when it comes to micromanaging your troops?
Title: Re: ** PC Game Reviews **
Post by: darKz on July 15, 2011, 09:39 PM
Woot, nice review dark  :)

Did you make it into the silver league yet?  ???


What do you 'gather' btw, is there one resource or multiple ones? Is there any natural limit to the amount of troops you can produce or can you spam whole armies? And finally, what options are there when it comes to micromanaging your troops?

Cheers. :) I got ranked in Gold league after my five qualifying matches. I'm having a hard time there though..

You gather crystals (equivalent to gold in WC3) and vespene gas (equivalent to wood, but gathered from geysers, so it's a little more 'static' gathering). The natural limit to troops is 200 'supply', you gotta build structures to improve your maximum supply until it reaches the 200 mark. The lower units are 1 supply each (workers, basic soldier units) while more advanced units are 2 or even 4 supply each.
As for micromanaging, since there are close combat, ranged, ground as well as flying units and some of them have special abilities (in fact most of the advanced units do), it's very hard to have a perfect micromanagement. Even the Koreans still do mistakes every now and then. Simply clicking the attack button won't do any good in most cases, having a good micromanagement is crucial in the upper leagues. :)
Title: Re: ** PC Game Reviews **
Post by: HHC on July 15, 2011, 10:17 PM
Woot, nice review dark  :)

Did you make it into the silver league yet?  ???


What do you 'gather' btw, is there one resource or multiple ones? Is there any natural limit to the amount of troops you can produce or can you spam whole armies? And finally, what options are there when it comes to micromanaging your troops?

Cheers. :) I got ranked in Gold league after my five qualifying matches. I'm having a hard time there though..

You gather crystals (equivalent to gold in WC3) and vespene gas (equivalent to wood, but gathered from geysers, so it's a little more 'static' gathering). The natural limit to troops is 200 'supply', you gotta build structures to improve your maximum supply until it reaches the 200 mark. The lower units are 1 supply each (workers, basic soldier units) while more advanced units are 2 or even 4 supply each.
As for micromanaging, since there are close combat, ranged, ground as well as flying units and some of them have special abilities (in fact most of the advanced units do), it's very hard to have a perfect micromanagement. Even the Koreans still do mistakes every now and then. Simply clicking the attack button won't do any good in most cases, having a good micromanagement is crucial in the upper leagues. :)

Aha, sounds like a sweet game indeed. I'll check it out  :)




edit: on a sidenote: T17 is asking for beta testers for a new Worms title on Steam. I reckon it's gonna be the (improved?  ???) follow up of Worms: Reloaded. People who are interested can send an e-mail to T17, read about it here: http://forum.team17.com/showthread.php?t=46700
Title: Re: ** PC Game Reviews **
Post by: TheKomodo on July 15, 2011, 11:32 PM
It kinda sounds like way way advanaced AoE in space or summin lol, great review Rene +1 xDxD
Title: Re: ** PC Game Reviews **
Post by: DumbBongChow on July 23, 2011, 09:01 AM
Great review darKz. Straight to the point and actually telling what makes this game actually good. :)
Title: Re: ** PC Game Reviews **
Post by: HHC on July 23, 2011, 01:26 PM
Kai (aka DeathInFire aka Satanic Beard) recommended a game to me: Panzer Corps. He said it was a re-make of the classic Panzer General series (which I mentioned in the Top-5 thread) and he wanted to know if it were as good as they claimed it to be. So I bought it and pm'ed Kai my experiences. Since it's pretty much a whole review, I copied the text to here:



Panzer Corps
I played the first 4 or 5 of the tutorial scenarios now and I can say it's indeed a modern version of panzer general. The menu's are almost identical, they are more polished, but the options you have are the ones you have in PG as well. So it's pretty easy to navigate for experienced PG players.

The first thing that caught my eye is that you can only play the German side in WW2. While this is obviously the most interesting side to play with, I kinda would have liked to play with the Russians and western Allies as well. This goes for the campains that are available btw.. scenarios can be played as axis ánd allies.
There's a tutorial and 4 different campaigns all starting from different dates in the war.

When it comes to graphics: the units look splendid, although they are sometimes hard to keep apart (a 7.5 cannon looks identical to a 10.5 one, which can be confusing on the battlefield (you need to click them to discover how big the gun is)). The sounds they make are pretty sweet, the artillery pieces have a nice *punch*  ;D

What I like less about the graphics is that they are identical for every geographic region. There's 1 basic forest, 1 basic mountain, 1 basic city style etcetera. So fighting in Russia looks exactly like fighting in France  :(

Nevertheless, there's one big advantage to this, and that's the map editor that comes with the game. All you need to do is fill up a field with terrain tiles (each with different effects on fighting) and place units on it. That's all it takes to make a nice new map to fight on.
The map editor even allows you to import a background image that you can use as a support. In the manual for example the author loads a google earth image into the editor and then just places roads where there are roads, mountains where mountains etc. and in just a few steps of tile-placement he's created a map of the western USA. It seems very easy to do  :)

I do hope though that new tiles will be added later on. A few alternative forest or cities tiles would be nice, so that you can really make a distinction between western and Russian or Asian landscapes.

Fighting:
Fighting is like in PG. You get an indication of what the combat result is likely to be. It is slightly slower than in PG2 though: well placed defences and rivers that need to be crossed slow down your troops. It's also a shame your panzer can't continue its turn after it has destroyed a weak unit (I was able to kill like 5 units in the old game this way, but now my panzer can kill only 1 unit max per turn).

The artillery has kinda lost its importance. The range is limited so you need to bring them very near to the front.. and with the easiness with which units cross the map it's hard to keep them away from enemy tanks and troops. They do bring about 'suppresion' though which makes the enemy unit turn yellow or red: the next ground attack deals more damage now.

All in all the fighting is nice and all the information that you need is right there (you can see when a unit needs to refuel, needs ammo, etc.).
The basic 2d graphics make it easy to control and oversee the map. Movement possibilities are also nicely indicated (white dots where your unit can go without vehicle, and a truck where it can go with a vehicle).

So yeah. I'm happy with this game Kai. It's really a modern version of the good old Panzer General game, and what equally important.. made by people who know what the game needed. No fancy graphics or stuff like that, but extra information where it should be, an easy to use straight-forward map editor and a multiplayer option for people who got bored of the single player campaigns (which IMO will never happen as you can set up entire campaigns in the map editor.. with a slightly active online community this will soon end up with a shitload of downloadable scenarios and campaigns).

It's a shame they didn't include Chinese and Japanese units, but almost all the nations of the European theatre are there: German, Russian, English, US, French, Italian weaponry and a few basic units for each of the smaller European countries.



Two more things:
- a bit of a negative. I already mentioned the game was a little slower than normal. I was hoping this would go away as I got better and more capable of keeping speed in my advance. But not so. It's pretty damn hard to fight your way through pockets of resistance. The enemy has most cities backed up with either additional infantry or a tank + an AA gun + an artillery piece. And since you can't overrun weak troops anymore with your tanks it takes about 3 or 4 blows before a unit is finally destroyed. With 3 or 4 units per city you can imagine it takes a few turns before you've fully cleared the place.
It's not a problem turnwise as most scenarios are like 20 turns to use and the map is rather small, but still.. your advance is likely to get 'bogged' down in a series of sieges against fortified cities.

-The scale of the battles is also larger. Most scenarios have maps that span about half of France, half of Great Britain, etcetera. It's no longer a simulation of your advance against a town somewhere in the interior of Poland, but you're in command of the whole (nation-wide) campaign now.

The game therefore feels more like hmm.. civilization?? You get the idea your not just fighting enemy forces, but you're at war with a whole 'system' of defences.
In one scenario I had to invade England (Sealion). In this one scenario I first had to take out the English fleet and get my troops on English land, and after that there was a big war fought on the land itself, with airplanes flying from airfield to airfield and with my troops fighting for the city centres from which roads and railways enabled my troops to move around the island. The city centres also allowed me to place fresh troops near the front. So yeah.. there was a lot going on in my screen. I not only had to manage my tank spearhead, but also control the planes and the german fleet, while transporting troops with the roads and railways to the heat of the battle.  So yeah, there was a lot going on.
The scope of the battles is definitely a lot larger and more demanding than the original PG was.

So yeah, just saying the game is less 'light' than PG was. It's not just a matter of destroying the enemy as quickly as possible anymore.. you need to sit down with a cup of tea and manage an army, a navy, an air fleet ánd a transportation system all at once. It's not a matter of speed anymore, but it's a series of exhausting sieges that take you to victory.  :-[
Title: Re: ** PC Game Reviews **
Post by: Breeze on September 11, 2011, 12:03 PM
I'm pretty much into Starcraft 2 right now, anyone else playing? I spent 12 hours straight watching a SC2 stream the other day.. It's just that entertaining!

Could write a review about it when I got more time.

Btw one thing I thought of is, why stuff all the reviews in single threads? Would be way better to have PC / Nintendo / Sony subforums and have threads for every reviewed game there.. I don't see the point in your current system. :)

I love SC2 and the community around it.  I watch HDstarcraft, LagTV, Day9 (only sometimes, his vids are little bit too long) and sometimes HuskyStarcraft (his voice gives me a headache).

I hate the ladder system though.  Pretty much, when I first started, I sucked.
I stopped playing and came back and now I can't get out of my league.

I am in silver.. but I only verse platinums and I beat them but I can't get promoted? :|
Bit annoying for me, but I also love playing this game with my mate. 2v2s are pretty crazy.

If you ever get a copy for the NA server let me know :D
Title: Re: ** PC Game Reviews **
Post by: Anubis on September 15, 2011, 09:46 PM
This is my first Review so it's far from perfect, but I will try to give a good insight of the game and if it's worth the cash.
I can already give you the tldr answer: Yes it is.

Dead Island

1. Story (Spoiler)

The story is pretty straight forward, simple and generic, you are stuck on the island of Banoi. You enter the scenery as a guest of the Hotel Royal Palms Resort after an outbreak with zombies and you are, together with 3 other people, the only ones that seem to not get infected, so you are forced to help the other survivors in order to.. survive yourself! The main plot is to get off the island. Side-Plots are to help other people with their needs and find out why you are not getting infected. There is a little twist at the end but I could tell it beforehand so I am not giving the Story part the best score.

Score: 7,5/10

2. Presentation

The graphics are well done yet not the highest standard you can currently find out there, If you have a 3-4 years old PC you can probably run it on maximum settings without a problem. It does have very good lighting and shadow effects, the wind keeps palms in motion as a monsoon is approaching the island so you can expect various weather changes during your play.

Sound is a very important aspect for a Horror-Survival game, and this is where Dead Island shines the most. You will hear Zombies everywhere, growls, screams and scary noises are almost always present when you are out to fulfill the various quests. These sounds are not just scripted audio, each sound you hear is an actual zombie, so when you hear them you can be sure they are around somewhere. This ensures that you don't feel too safe, even when you are not fighting.

The world is huge, you can use cars to travel around. Don't need to tell you that you can also kill zombies with this method. ;) The zombies are very detailed, no clone warriors all the time and you will find a lot of variations of skins. Some even use weapons or even worse throw them at you!

The atmosphere due to this, is brilliant, you will feel yourself sucked into the world of survival.

Score: 9/10

3. Gameplay

As Dead Island is also published on the consoles PS3 and Xbox360 you can play it either with a joypad or with mouse+keyboard. I tested both and both works absolutely fine while mouse+keyboard is slightly ahead since you can aim more precise. But it's no game-breaker to play with a joypad. You will be able to slaughter the zombies just as fine. ;)

Dead Island is a 1st Person Action RPG. You will find millions of items. From weapons, to Cash $ to things you can just sell and very importantly to modify your weapons. If you have ever played any Action RPG you will find yourself familiar with the various colors of quality. It starts with common white and green items and ends with legendary orange items. (cough WoW)

At the beginning you will of course pick a character, each 4 of them has a specialty and a slightly different skill tree and "special attacks". Sam B for example is the one that excels with blunt weapons thus you should focus your search on these. But since you start with no equipment, you will basically grab every weapon you find, be it a little knife or a wooden paddle, everything that can inflict damage is going to help you survive.

Each weapon has a durability which is very important in this game, if it goes down to zero it's broken. You can't use it, no way to repair it, it's just gone! Speaking of, you can always repair them before they break apart, so you should do that with your favorite ones. You can also upgrade them and modify them with blue prints-

The blueprints are awarded for successfully finishing quests or just by exploring the immense world. And there are tons of side-quests, if you just follow the main-quest you will not even get close to what you can find (weapons and modifications) in Dead Island. The Quests are straight forward but not stupid like kill 10 Zombies and come back. They fit well in the situations you are. There are so many hidden places that encourage you to look around. And I can tell you that with the bad boys of weapons you can REALLY make a hard time for the zombies. Swords, Maces, bombs and mines, Rifles or even the classic shotgun are all in the game, some being even unique. When you finally have a katana you will enter a new dimension of limb cutting. A huge axe that practically slaughters a zombie in 2 parts are also worth to mention. ;)

The combat animations are very well done, you feel the momentum of your weapons. Huge weapons need more energy. Small weapons like a knife are accurate and fast and need less energy but you will need to get closer. This you can archive by kicking a zombie, it will basically stun the zombie or even let him fall down so you can kill him smoothly, if there are no other zombies already attacking you, which is almost always the case. So the game is very fast paced with a lot of action and you don't run around wondering what to do.

One of the bad aspects in the game is that it can get repetitive as it's an action RPG you will always just hunt for new and better weapons or the next level up. Beside the quests it's just pure grind or exploration. So if you are done with the quests and found every place you can just grind zombies. The Zombies are always around your level, so you can not level out of the range, or vice versa. After you have finished the game you can play the game again and keep all your weapons and level. As far as I know there is no maximum level so you can eventually skill everything and make an uber-Char.

Score: 8/10

4. Multiplayer

The Multiplayer is AWESOME!

Basically at every point you can simply join someone else game if he/she allowed it to be a public game. Your solo-progress then gets saved and you enter the quest-progress of the player you join. That means you can play on your own and when your friend comes online to play you just hop in and have fun. The zombie lvl gets adjusted. In Multiplayer (up to 4 player) the classes really serve a purpose. Sam B is basically the Tank so he pulls more Aggro/Threat to the zombies. Xian is the Damage Dealer if you want, lot's of damage and abilities to lower the threat, doing more damage to enemies if attacking from behind etc.

Killing hordes of zombies together is the real deal in this game, if you have a friend go grab him and then have lots of fun!

Score: 10/10

Overall Score: 8,5/10

Title: Re: ** PC Game Reviews **
Post by: NAiL on September 15, 2011, 10:56 PM
dead island looks really cool, I was impressed with the graphics, ill get it for ps3 x)
Title: Re: ** PC Game Reviews **
Post by: angus on September 18, 2011, 07:58 PM
eyey Im installing deus ex human revolution
Title: Re: ** PC Game Reviews **
Post by: zippeurfou on September 20, 2011, 03:20 PM
nobody speaking about age of empire online which is a very good game ?
Title: Re: ** PC Game Reviews **
Post by: Turko on October 15, 2011, 12:34 AM
nobody speaking about age of empire online which is a very good game ?

Yeah nice game... but i prefer age of mythology
Title: Re: ** PC Game Reviews **
Post by: Gabriel on October 15, 2011, 03:09 AM
nobody speaking about age of empire online which is a very good game ?

yeah
its good, i still play AOE 2 conquerors... great old game
Title: Re: ** PC Game Reviews **
Post by: HHC on October 21, 2011, 01:08 PM
Worms Crazy Golf
Released 19th October @ Steam.

(http://static2.videogamer.com/videogamer/media/images/ps3/worms_crazy_golf/screens/worms_crazy_golf_1_605x.jpg)

Yep, it's the newest title in the worms series. Golf, but then played by worms, in a wormy universe, with sheep, grannies, moles, mines, etcetera.

The game itself is but small. There's 3 courses/environments of each 18 holes (/maps) and 15 special challenges. There's no terrain editor to make your own courses (or random map generator, so you're stuck with the ones that come with the game). There is hotseat mode (up to 4 players), but no online multiplayer option (which kinda sucks for those who have no friends and whose brothers live faar away  :'(). The only thing online are leaderboards for the challenges.

This all sounds pretty minimal, and I guess it is, but it must be mentioned that this game costs only 7,19 euro.
Team17 has also made sure there's more to each map than just reaching the hole in 2 turns time. There's coins you can pick up (which you can use to buy goodies), crates to gather (not sure yet what these do) and achievements to score. In some courses there are coins and crates in tough places and it's really an additional challenge to collect all of them (you gotta make pro-shots).

Alas though, once you've collected everything there really isn't much more to keep you hooked on the game (This is a 2-3 weeks game I guess?). But the price isn't so high, so it's acceptable.

The gameplay is really easy. Once you start your first course you'll get all the help you need to make a shot and understand what each obstacle on the course does (it must be mentioned though that some of these tips are difficult to understand).
The controls are easy. Just use space to give power to your shot and use the mouse to select which club you desire (there's 4 of them: dirver, iron, wedge and putter). The comp makes it even more easier by auto-selecting the right club (sometimes you wanna switch to a different one though) and by marking the flag on the putter's powerbar.
You need to apply quite some force to give the ball a good swing, but you get the hang of it soon enough.

The golf is fairly fun to play. What makes me especially happy is that this one still has the good old worms-feeling to it. It's all in 2D (god-bless) and the worms and sheep have had a nice graphical overhaul. The worms no longer 'conflict' with the map like they kinda did in Worms:Reloaded. The game automatically zooms in when you're near the put, the worms and map really look cute then  8)
It makes you wish this game was so much more than golf. You know, being able to fight a good old worms fight on it. The terrain obstacles could make for quite an interesting game and the general feel of this game has given me back the trust in T17's capabilities to make a sweet new 2d-worms game for the PC (rather than some 'crappy' port).

Bugs?
Yes, there's bugs still. When a ball is pushed by a magnet against a lil bump (which makes it roll back again) the ball never ceases to move, thereby forcing you to restart the course. Also, when the ball lands on a worm vertically, the worm is killed, but the ball hovers in the air for a bit. It falls to the ground though when your worm is up for another go.

Rating: 8/10.
T17 did a good job on this one. Too bad the game is so small though and the only game you can play is golf. It makes you yearn for so much more.  :)



Links:
Worms Crazy Golf at Steam Store:
http://store.steampowered.com/app/70620/
Title: Re: ** PC Game Reviews **
Post by: rash on October 21, 2011, 05:22 PM
nice reviews hhc, i was thinking to buy it on pc or on iphone !!
Title: Re: ** PC Game Reviews **
Post by: HHC on October 27, 2012, 02:09 PM

Panzer Corps

I bought the whole set today  8)

Already owned the basic game and the '39 and '40 grand campaign.
Now I'm downloading (from the store) the '41, '42, '43 (East), '44 (East) and '45 (East) expansions. As well as the '42-'43 (West) campaign, as well as the new Afrika Korps 'sub-title'.

I'm really glad you showed me this game Anubi, it still gives me lots of fun and well... I have about 80 scenario's to play now.  ;D


edit: link: http://www.slitherine.com/games/panzer_corps_pc
 
Title: Re: ** PC Game Reviews **
Post by: Anubis on October 28, 2012, 08:30 PM
cool that you enjoy it! :)

Currently I am playing Chivalry: Medieval Warfare. Really great game and lot's of fun.
Title: Re: ** PC Game Reviews **
Post by: HHC on October 28, 2012, 08:42 PM
looks like a pretty messy game to me *chop* *weeee* *hi flying head*  :o

 :D
Title: Re: ** PC Game Reviews **
Post by: Anubis on October 29, 2012, 03:58 PM
At first I thought the same, but while learning the game and different classes it becomes a lot more tactical on a personal level. I can beat even 2v1 now if I don't do any mistakes. People that just go in swinging like mad are easy targets for me since the man at arms (swift, weak armored class) can dodge these attacks pretty easily. Archers are hard to play, even with my FPS background of like 500+hours it feels like I am a total noob at it. I have unlocked the last bow which puts more force into the shot so it has less "bullet-fall", so that helped a bit, but still I under-perform compared to my skills in melee. Nonetheless since I purchased it on friday night I have sunk well over 30hours in it. Pretty good deal for 20 Euro. :)
Title: Re: ** PC Game Reviews **
Post by: philie on May 13, 2013, 10:55 PM
surgeon simulator 2013

just lol!

this game is about being part in all the things that can go wrong at transplanting organs.
you're in the operating room, got the patient and all you need in front of you and control the doctors hand. so for example you need to grab scalpel and bonesaw, cut the sick heart free, take it out, put the new heart in and seam things up again. which is pretty tricky and needs some practice cause you control each finger and hand move seperatly.
(mostly) because of the difficult controls things go horribly wrong.
sounds like the controls would suck, but indeed they are pretty fun to try around with.
check out the demo:

http://downloads.bossastudios.com/ss2013/surgeonsimulator2013_win.zip (http://downloads.bossastudios.com/ss2013/surgeonsimulator2013_win.zip)

Title: Re: ** PC Game Reviews **
Post by: TheWalrus on May 13, 2013, 11:23 PM
I could use this game for practice.  I attempted to preform surgery on myself two days ago to remove a small cyst from an ingrown hair on my penis with a sterilized pocketknife blade.  Needless to say, it did not work out and I will be having a professional finish the procedure gwahaha.  Darkone, are you in or out? ;D
Title: Re: ** PC Game Reviews **
Post by: SpideR on May 14, 2013, 09:32 AM
I could use this game for practice.  I attempted to preform surgery on myself two days ago to remove a small cyst from an ingrown hair on my penis with a sterilized pocketknife blade.  Needless to say, it did not work out and I will be having a professional finish the procedure gwahaha.  Darkone, are you in or out? ;D


Eeew, that's a terrible game review! I'm not playing it. Funny hahaha

About HHC's post, worms golf, I think I'll take a look and buy it just to support team17 and for the curiosity of it, hoping it will turns Team17 attetion to our worms scene, specially Worms Armageddon, which should get a new look, version, improovements by developers, specially wormnet-ranks and classic gameplay. That would be extraordinary!
Title: Re: ** PC Game Reviews **
Post by: HHC on May 14, 2013, 09:40 AM
It's a 3 day game Spider. Pick it up at steam when there's a special deal. (put it on your wish list, you're notified I think when the game drops in price).
Title: Re: ** PC Game Reviews **
Post by: l7cx1Cl on June 01, 2013, 05:06 AM
DARK SOULS

nuff sayd #end
Title: Re: ** PC Game Reviews **
Post by: Gabriel on June 01, 2013, 05:11 AM
toxic lets play LoL
Title: Re: ** PC Game Reviews **
Post by: MrTPenguin on March 12, 2015, 01:38 PM
I'm installing deus ex human revolution
Did you ever play it? I played it myself about half a year ago, and I can tell you that it is a game of the highest quality, definitely matching up to the original DX.
Title: Re: ** PC Game Reviews **
Post by: KinslayeR on March 12, 2015, 02:04 PM
this topic is the answer of all inactivity at worms. Never beilieve someone who tell u "omg i stopped play worms coz i am so busy i have now child wife new job.." bullshit..  In the moment they say it, they are actually playing LoL or other bullshit game, they are justr traitor of worms and deserve to ban  :-*
Title: Re: ** PC Game Reviews **
Post by: TheKomodo on March 12, 2015, 05:37 PM
they are actually playing LoL or other bullshit game

Yeah, I don't even see why those games are SO good, they are ok, but cmon... WA is soooo much better!
Title: Re: ** PC Game Reviews **
Post by: HHC on October 08, 2017, 05:04 PM
bump  :)

While Skunk3 is out recommending games, i'll plug one too. It's a game I've been playing a lot recently, but now that I have gold on every level I'll probably put it aside for a while again.

It's called Flatout: Ultimate Carnage

Basically, this is an improved version of the old Destruction Derby series. It's a race game, but one built around bashing and smashing cars and maps alike  ;D

What's so great about the game is the game mechanics. In the normal race mode you drive against 11 other cars, who gets to the finish first wins. But, not only is there a lot on the map that can be destroyed (you can even drive through entire shops :)), but crashing into opponents is actually rewarded. Every time you score a hit you earn nitro, the bigger the smash the more nitro you gain. Then you activate the nitro to give your car a boost.

The balance is so that you can choose between being a really agressive drivers, using mostly boosts to move up the field, or being a HHC-like driver and just drive safely with a nice pace. Real pro's however will carefully pick their crashes (not crash when it might hold them up) and use the map's jumps to gain nitro that can be used to set even faster lap times. It works great.

Aside from that, there's an additional mode with all kind of mini-games. Not only are there traditional arena-style derby's (which too work great cause you hardly get dmg when you use the front to knock into someone, AND because there are power ups appearing in the arena, like extra mass, x2 score or repair), but there's also the well-known 8-way tracks, indycar loops, time trials and crazy minigames like darts, curling, stone skipping and more, where you launch your driver with a particular angle to fling him far away into a scoreboard. It's all perfectly thought-out, and it's also from 2008, so run-able on every comp, while still having decent enough graphics.


edit: vid is from flatout2, which is actually the same game, but with less content and not as good graphs.

http://store.steampowered.com/app/12360/
Standard price is 19 euro  :( Bought it myself on sale for not more than 4 I'm sure  ;D

Title: Re: ** PC Game Reviews **
Post by: TheKomodo on October 08, 2017, 05:15 PM
Great review HHC, i'd have loved this about 10 years ago :D

Just not really into racing much anymore, unless it's Gran Turismo :p
Title: Re: ** PC Game Reviews **
Post by: XanKriegor on October 08, 2017, 05:15 PM
Its true, FlatOut2 was a great game, with good graphics, mechanics, soundtrack and pretty low requirements to the hardware. And ofk, best part of it - Canyon, clumsily hidden Dodge RAM SRT 10  :D :-*

(http://img.playground.ru/images/0/4/flatout2__2008_11_10__22_17_16.jpg)
 
Title: Re: ** PC Game Reviews **
Post by: HHC on November 23, 2019, 01:20 PM
I just wanna say that the Definitive edition of AoEII is f*ing majestic.

I'm currently re-playing the campaigns I had finished on the old version.. but ahh it feels like an entirely new adventure. Every little detail is just that little bit better. Everything looks better, everything plays better.. and there's that enormous amount of STUFF.. so many civilizations, so much map eye-candy, so many unique units that all look so much better... ahhh it's eye-gasm..
And farms that auto refresh, that too. Yay.

 :-*

Gj Steps. You can see this game was made by people who love this game. People who don't go for crazy new visions of turning this into 2.5d or 3d or whatever (like T17 :D), but just the focus on making every detail of this already best-ever-RTS game just a tiny bit better. It's an absolute delight to play. Well done.
It's like AoE II 4.0  :D