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Innovation in games

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Kradie:

--- Quote from: TheKomodo on October 05, 2017, 01:00 PM ---
--- Quote from: Kradie on October 05, 2017, 12:29 PM ---What if they aren't addicted?

--- End quote ---

Then they aren't addicted...?

--- End quote ---

My point was that, if someone is committed to something, it doesn't necessarily make them addicted.

TheKomodo:
Then what's your point lol, obviously I realize this...

Kradie:

--- Quote from: TheKomodo on October 05, 2017, 01:13 PM ---Then what's your point lol, obviously I realize this...

--- End quote ---

I obviously thought you didn't. So I apologize about that.

Sensei:

--- Quote from: Kradie on October 05, 2017, 01:10 PM ---My point was that, if someone is committed to something, it doesn't necessarily make them addicted.

--- End quote ---

Don't try to cover up the truth.
Not 1% of Dota, LoL, WoW, CS... players won't make it to the big league.

Those ppl are addicts and if you see one - try to help.

Kradie:
If you only prioritize gaming/passion and disregard everything else such as work, bills, food, and day rhythm, then yes that's a serious problem. But if you can moderate it and not let it interfere with your prioritize, then there's nothing wrong with it.

Games isn't a disease, but society, people can be toxic without knowing it. Your motives, action and behavior can affect other people in an unfavorable way, even if it is intent or not. This can lead to unpleasant outcome, such as a divided community.

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