The Ultimate Site of Worms Armageddon

Leagues => Leagues Games Comments => Topic started by: ShyGuy on January 28, 2012, 06:51 PM

Title: Game #98842, Reported by Dulek
Post by: ShyGuy on January 28, 2012, 06:51 PM
skedjfuswigfberig WOW, raging so hard right now... cannot think of a better case of crate rape! ps simply played bad (no offense, you guys made a lot of mistakes), and mm played solid... what happened? we had a solid lead and then crates kept fist f@#!ing us whenever we needed to hit a fat worm... even when we made tactical decisions to try to prevent crate rape, they STILL kept popping up in shit places...  how f@#!ing stupid is it that you can be dominating so hard, but the other team gets back to even just because of the RANDOM GAME MECHANIC!?  even when we both hid top at the end, i got the worst f@#!ing possible crate in relation to the enemy worm's hide...

don't give me the BULLSHIT ARGUMENT of "OH YOU JUST GOTTA PLAY BETTER TO COUNTER THE CRATES!" f@#! THAT PIECE OF SHIT RETARDED ARGUMENT, I HAVE NO IDEA WHY THAT KEEPS WINNING OUT ON THE FORUMS, IT IS LOGICALLY FALSE AND I CAN'T BELIEVE I EVEN HAVE TO EXPLAIN WHY!  why should one team be forced to play immaculately and one team can shit all over itself and come back in the game just because the game engine says so? f@#! THAT.  Using that same logic, you can say "play like shit, and let the f@#!ing retarded crate placements balance the game back!"

I am not saying mm played perfect here. obviously there were mistakes, but not nearly the same amount as ps. playing perfect does NOT STOP BAD CRATES, AND THAT IS WHY THAT ARGUMENT IS INVALID AS SHIT! YES, I'M LOOKING AT YOU FRANZ AND DUB.  If everyone could cover 80% of the map and attack for 48 100% of the time, guess what? whoever gets a crate drop in that 20% land that they can't cover gets f@#!ED. both players are completely identical, it depends on who gets the shitty crate drop! i will say this again, f@#! THAT ARGUMENT TO THE GROUND, IT IS NOT SOUND, I f@#!ING RHYMED.

I have not raged this hard in a LONG time, so i hope you can all forgive me when i look at this in a week and feel like a dick.  everyone should be able to rage once and a while
Title: Re: Game #98842, Reported by Dulek
Post by: TheKomodo on January 28, 2012, 06:53 PM
ShyGuy, I felt the same way, but then I got called a troll. Lifes a bitch :'(
Title: Re: Game #98842, Reported by Dulek
Post by: ArsGoetia on January 28, 2012, 07:08 PM
(http://t1.gstatic.com/images?q=tbn:ANd9GcQoI1v01OSua8NcXvMMvc34sBiQv5RRn9oGYynpWLDtiC_tYsHpr9jKRP_KfQ)



























































(http://www.soshichan.org/wae/src/132084983161.jpg)
Title: Re: Game #98842, Reported by Dulek
Post by: Kaleu on January 28, 2012, 07:17 PM
xDDDD
N1 Roperz.
Title: Re: Game #98842, Reported by Dulek
Post by: Crazy on January 28, 2012, 07:28 PM
This happends Shy, especially in roper, but it`s just part of the game. Impossible to eliminate crate luck in one single game, but over a longer period of time, the best player(s) win!
Title: Re: Game #98842, Reported by Dulek
Post by: avirex on January 28, 2012, 07:39 PM
Update thee scheme
Title: Re: Game #98842, Reported by Dulek
Post by: franz on January 28, 2012, 09:08 PM
watched it, and it looked normal to me.  both teams didn't play perfect, but in the end, the fewest mistakes won the game.

i'm not even against schemes changes. if they are popular, they should take hold, but I think we have yet to see a true solution.
Title: Re: Game #98842, Reported by Dulek
Post by: Maciej on January 28, 2012, 09:20 PM
buahaha, I'm not even going to read your shit but crates were similar for both teams
Title: Re: Game #98842, Reported by Dulek
Post by: Desetroyah on January 28, 2012, 09:48 PM

I've never liked roper cause of that exact thing, crate luck, determining many times the outcome. But seriously, this game was incredibly balanced in crate spawning :p you had more than 2 chances to end the game and a  3rd that u simply got a tough crate.

I understand the rage in these cases but it simply wasnt anywhere near what you would regard as "tough luck with crates", let alone "crate rape" :)

Sometimes you have to type the frustration off I guess ^^
Title: Re: Game #98842, Reported by Dulek
Post by: ShyGuy on January 28, 2012, 09:53 PM
if you guys cannot see how crates allowed them to get back in the game, then there is nothing more i can say to change your minds. you are all brainwashed
Title: Re: Game #98842, Reported by Dulek
Post by: Camper on January 28, 2012, 11:06 PM
+1 Roperzz :d
Title: Re: Game #98842, Reported by Dulek
Post by: nino on January 28, 2012, 11:13 PM
well done ps! xD



Title: Re: Game #98842, Reported by Dulek
Post by: Crazy on January 28, 2012, 11:16 PM
if you guys cannot see how crates allowed them to get back in the game, then there is nothing more i can say to change your minds. you are all brainwashed

That`s the beauty of the scheme shyguy... Please don`t kill Roper as a scheme like we did with Elite ;XX
Title: Re: Game #98842, Reported by Dulek
Post by: darKz on January 29, 2012, 04:42 AM
I don't really see how the crates were not balanced either. You guys could've won if you made less mistakes, no point in raging about that fact. :P
Title: Re: Game #98842, Reported by Dulek
Post by: TheKomodo on February 07, 2012, 07:49 AM
if you guys cannot see how crates allowed them to get back in the game, then there is nothing more i can say to change your minds. you are all brainwashed

I 2nd that :)
Title: Re: Game #98842, Reported by Dulek
Post by: Rok on February 07, 2012, 12:25 PM
if you guys cannot see how crates allowed them to get back in the game, then there is nothing more i can say to change your minds. you are all brainwashed

I 2nd that :)

I call bullshit. Watch the game carefully. mm lost because of their own mistakes. Devilage's fall from the right side of the roof made the comeback possible and they'd still have won if shyguy didn't fall in hist last turn.
Title: Re: Game #98842, Reported by Dulek
Post by: TheKomodo on February 07, 2012, 12:33 PM
I call bullshit.

Good for you.
Title: Re: Game #98842, Reported by Dulek
Post by: ShyGuy on February 07, 2012, 12:58 PM
I just rewatched the replay convinced that may opinion about it would be changed since i was enraged at the time... nope... sorry Rok. don't know how you can call bullshit on that.  ps did not get a single really challenging crate the entire game.  watch the game carefully, i counted two instances when we could have attacked the fat worm but the crate was tucked in the far island or near ground level on the far island... that allowed them to just inch back into the game... this was after ps fell before a crate and failed to attack dev twice on normal crates.  Not to mention the like 2nd to last crate of the game where I was even starting at top, dulek tucked in the left island, and my crate gets tucked in the right island... sooo fair

if you guys cannot see how crates allowed them to get back in the game, then there is nothing more i can say to change your minds. you are all brainwashed

I 2nd that :)

they'd still have won if shyguy didn't fall in hist last turn.

how could you possibly know this for a fact? the turn of that fall my crate was impossible, how do you know, even if I didn't fall, that a fair crate would drop next time? you can't possibly say that as a fact... the fact is, crate drops costs us at least 120 damage to them, and once again, they did not get a single unmanageable crate... it makes me wonder about those who said the crates looked even that game... i just don't understand how they can't see the 3 crate drops that f@#!ed us over.

I don't understand the mindset of people who defend this scheme... ps made 3 obvious mistakes which gave us a solid lead, then the game engine gave the game back slowly... how is that fair that mm has to hustle and bustle and play around these stupid crate drops while ps really did very little to comeback in the game? then people watch the game and blame our falls at the end of the game as the sole reason we lost... it's funny how the big supports of this scheme basically admit it is f@#!ed up when their mantra is essentially "the game WILL f@#! you up at times for no reason, but the playerz who can keep their kool after an unfair crate will win in the end!"  ????????????????????????????

edit: i watched the replay again, and actually there was a 4th impossible crate we got near the end when ps worms both had around 40 hp...
first turn ps hits self, preventing a pile and allowing me to get an easy attack.  I probably wouldn't have made an attack on the worm i was on considering the crate and the wind.
next turn for ps, failed zook
ps fell and gave us two crates
the one guy for ps fails to make an effective attack THREE turns in a row, no impossible crates involved.
ps failed another normal crate a little after that.

Dev fell once, but at least didn't forfeit a crate
first turn i fell on top, there was no fd, and ps didn't even capitalize on fall damage
i fall a second time for fd
mm failed once or twice to attack when impossible crates weren't involved.

I don't see how our mistakes outweigh their mistakes... they clearly played worse than us, but they got the 160+ damage bonus from the 4 crates that prevented us from making any progress in the game
Title: Re: Game #98842, Reported by Dulek
Post by: Rok on February 07, 2012, 01:14 PM
I call bullshit.
Good for you.

Feel free to ignore the first sentence of mine if it bothers you and concentrate on the rest, it might be good for you.  I don't pretend I know what's good for you, though.  :)

how could you possibly know this for a fact? the turn of that fall my crate was impossible, how do you know, even if I didn't fall, that a fair crate would drop next time?

I don't understand the mindset of people who defend this scheme... ps made 3 obvious mistakes which gave us a solid lead, then the game engine gave the game back slowly

Fair point, can't say for sure the next crate was gonna be easy, but my point is you didn't even give yourself a chance to see, you fell (after you already got that crate) and got killed next turn, while you could've just hid on top and waited. 90% or so that the crate was going to be easy enough, and you would've won, you can't deny that, right?

IIRC, you had 3 ridiculously easy crates while ps had just 2. You also did 3 mistakes, it's not like only ps did mistakes and only your hard crates enabled them to get back in the game.

I didn't defend the scheme itself (I might have, in some other discussion), I'm merely saying you're overreacting and blaming crates while that's not the main reason you lost.

"the game WILL f@#! you up at times for no reason, but the playerz who can keep their kool after an unfair crate will win in the end!"

Yeah, that's how f.e. poker basically works. Still it's considered a game of skill, isn't it?
Title: Re: Game #98842, Reported by Dulek
Post by: ShyGuy on February 07, 2012, 01:16 PM
read my edit of my last post.
Title: Re: Game #98842, Reported by Dulek
Post by: Rok on February 07, 2012, 01:17 PM
I will later, have to go now.
Title: Re: Game #98842, Reported by Dulek
Post by: Dulek on February 07, 2012, 01:23 PM
ps did not get a single really challenging crate the entire game.

@15:56, you said 'no attack here'. Guess what happened? ;)

Not to mention your starting crates, the map is f@#!ed up generally and it's easier to implement better maps like I try to do than changing the scheme.
Title: Re: Game #98842, Reported by Dulek
Post by: ShyGuy on February 07, 2012, 04:22 PM
that was wishful thinking... i say no attack a lot when the crate takes some effort to get, you can ask avi
Title: Re: Game #98842, Reported by Dulek
Post by: NinjaCamel on February 07, 2012, 04:42 PM
lol. mms crates kinda sucked compared to ps ones, thats obvious, but i have seen much worse and it happens everyday. and mm could ve still won if they didnt fall