The Ultimate Site of Worms Armageddon

Leagues => Leagues General => Topic started by: Aerox on July 03, 2011, 11:34 AM

Title: schemes
Post by: Aerox on July 03, 2011, 11:34 AM
 week ago i played my first tus game in years, the guy picked shopper and i threw him a grenade from the ground, he said i cowed and i told him that afr is not a shopper rule and that if it was he should ignore it in order to become an overall better christian. obviously i wanted to cover my back so i minimized and opened the tus mainpage, in around 2 minutes i couldnt find a single mention of this so the question is simple, where are the scheme rules?
Title: Re: schemes
Post by: Maciej on July 03, 2011, 11:39 AM
https://www.tus-wa.com/schemes/scheme-141/
and 'scheme explanation'
Title: Re: schemes
Post by: darKz on July 03, 2011, 11:40 AM
They're well hidden indeed.
Title: Re: schemes
Post by: Alien on July 03, 2011, 11:42 AM
actually it can't be easier.
Title: Re: schemes
Post by: darKz on July 03, 2011, 11:46 AM
Actually read what you wrote again. Of course it can be easier. :D
Title: Re: schemes
Post by: Aerox on July 03, 2011, 11:49 AM
so any of those schemes can be used in the league?
and are you saying scheme rules have been uploaded by random people?
and yeah, i guess i shouldnt have been looking under rules to find scheme rules, thats under schemes, thats basically a pkataform to share schemes between users, and when you upload one you can write the rules and thats were league players go to check league scheme rules.

this is my question is, why the f@#!?
Title: Re: schemes
Post by: Alien on July 03, 2011, 11:53 AM
Actually read what you wrote again. Of course it can be easier. :D

where is the challenge for yourself, if it is too easy ? ;p

ropa, green hooks...

also useful site : http://worms2d.info/
Title: Re: schemes
Post by: Aerox on July 03, 2011, 11:53 AM
and why does wooka think afr makes sense? and why didnt anyone tell him he is wrong.


edit: ive noticed some scheme pages have "this scheme can be used in classic league" so iguess what one does is browse through all tbe different uploads for a particular scheme until he finds this text to be able tosee the rules for that said scheme. and then theres hoping those rules make sense, but for one i did find (with help) they were wrong.


i dont know what to make about all this.


edit: alien shut up i know all rules by heart im trying to lead people into an excercise of thought.
Title: Re: schemes
Post by: Alien on July 03, 2011, 11:58 AM
and why does wooka think afr makes sense? and why didnt anyone tell him he is wrong.


edit: ive noticed some scheme pages have "this scheme can be used in classic league" so iguess what one does is browse through all tbe different uploads for a particular scheme until he finds this text to be able tosee the rules for that said scheme. and then theres hoping those rules make sense, but for one i did find (with help) they were wrong.


i dont know what to make about all this.


edit: alien shut up i know all rules by heart im trying to lead people into an excercise of thought.

no problem your welcome :D
Title: Re: schemes
Post by: TheKomodo on July 03, 2011, 12:05 PM
I just find it funny AFR is a rule in Shopper/WxW although the scheme allows weapon drops that exclusively must be used on ground...
Title: Re: schemes
Post by: Chicken23 on July 03, 2011, 12:20 PM
ropa has a point. It kinda gives people to upload rules to their scheme uploads and tailor them to their preferences. We never got round to having a set "scheme rules" text went back and forth between me and MI for awhile.

on the note of afr.. its one of these rules that kinda has come into play over the years. Indeed in shopper its more common for afr to be accepted as a league rule.

I prefer shopper without afr and cows, ss, axe, minigun but that probably won't happen again lol
Title: Re: schemes
Post by: WookA on July 05, 2011, 01:59 PM
and why does wooka think afr makes sense? and why didnt anyone tell him he is wrong.


edit: ive noticed some scheme pages have "this scheme can be used in classic league" so iguess what one does is browse through all tbe different uploads for a particular scheme until he finds this text to be able tosee the rules for that said scheme. and then theres hoping those rules make sense, but for one i did find (with help) they were wrong.

im pretty sure we had a vote about this when tus was first starting, i was just doing something because no1 else wanted to at the time, you were too busy bashing tus to care
Title: Re: schemes
Post by: MonkeyIsland on July 05, 2011, 02:17 PM
ive noticed some scheme pages have "this scheme can be used in classic league" so iguess what one does is browse through all tbe different uploads for a particular scheme until he finds this text to be able tosee the rules for that said scheme.

In the scheme list, there's a column named "classic league" and classic schemes got a checkmark there. Also it is possible to click on this column to sort the schemes by classic league. So they all come up.
However this wasn't a problem before, because TUS scheme database was small and all the schemes were easy to find. (Currently TUS schemes is the most outdated part of TUS.)

WookA is right, I remember we got a poll going to see whether people want AFR to be in the rules or not.
and thanks for dragging WookA here. Hi WookA :)
Title: Re: schemes
Post by: WookA on July 05, 2011, 02:23 PM
hi MI :)
Title: Re: schemes
Post by: LeTotalKiller on July 05, 2011, 03:26 PM
(Currently TUS schemes is the most outdated part of TUS.)

Ah that's why I can't translate the strings here?
Title: Re: schemes
Post by: DarkOne on July 05, 2011, 05:29 PM
ropa does bring up a good point though, the general league rules don't mention scheme rules.
Perhaps a line should be added that scheme rules can be found in the description of the official league schemes (with a link to the schemes page)
Title: Re: schemes
Post by: MonkeyIsland on July 05, 2011, 07:31 PM
@LeTotalKiller,
Yes. Same goes for groups part.
Title: Re: schemes
Post by: chakkman on July 05, 2011, 07:43 PM
ropa has a point. It kinda gives people to upload rules to their scheme uploads and tailor them to their preferences. We never got round to having a set "scheme rules" text went back and forth between me and MI for awhile.

on the note of afr.. its one of these rules that kinda has come into play over the years. Indeed in shopper its more common for afr to be accepted as a league rule.

I prefer shopper without afr and cows, ss, axe, minigun but that probably won't happen again lol
No afr wouldn't do a harm, it's people's choice whether they want to do it or not, i think for the sake of simpleness wxw and shoppa should have the same rules though otherwise it would get complicated as people would probably complain, players would be confused whether there is no afr in wxw too or not and so.
Title: Re: schemes
Post by: DarkOne on July 06, 2011, 06:00 AM
To be honest, I thought WxW was more akin to roper than to shopper as you need to rope through the entire map before you can attack in WxW. Regular shopper maps have a different layout, so roping through the map doesn't even get you close to running out of time, it's a completely different dynamic.

Personally, I find the afr rule a bit pointless in shoppers :) It's not exactly hard to finish your move in time and attacking from rope gives you the benefit of hiding your worm. Not attacking from rope only takes that option away, so it's better to attack from rope. But rules are rules!
Title: Re: schemes
Post by: LeTotalKiller on July 06, 2011, 08:34 AM
All informations about the rules are here:
http://worms2d.info/Shopper#The_rules

As you can see, ktl and afr came later (before rules were pile cba abl ktc).

@MonkeyIsland: btw it would be nice to be able to translate countries' name please.
Title: Re: schemes
Post by: Aerox on July 07, 2011, 11:39 AM
well, so youre going to consider changing the scheme rules and having them in an easier to find place and find a way to navigate through them that makes sense?
Title: Re: schemes
Post by: LeTotalKiller on July 07, 2011, 12:53 PM
IMO each scheme has a personnality. Like people, they change, according to the time.

AFR and KTL were introduced because the scheme changed, due to usage. Who knows what will be Shopper's future? Maybe rope will be replaced by jetpack, or ts will have to be enabled, or you'll have to attack the biggest pile (if there is a pile)...

But these rules would only be introduced if (almost) everyone uses them.
Title: Re: schemes
Post by: Aerox on July 07, 2011, 12:59 PM
IMO each scheme has a personnality. Like people, they change, according to the time.

AFR and KTL were introduced because the scheme changed, due to usage. Who knows what will be Shopper's future? Maybe rope will be replaced by jetpack, or ts will have to be enabled, or you'll have to attack the biggest pile (if there is a pile)...

But these rules would only be introduced if (almost) everyone uses them.

you're full of shit, thankfuly youll probably grow out of it as you start having stronger bonds with the real world.
(https://www.tus-wa.com/forums/Themes/default/images/warnwarn.gif) Tone it down. We had a deal remember.
Title: Re: schemes
Post by: LeTotalKiller on July 07, 2011, 01:55 PM
I know you would insult me if I say something. How old are you, err... check your profile...

You're so coward that you don't want to tell your age. So I suppose you're a kid.

So kids like you don't accept to be wrong, they think they're always right, but they're usually not due to their lack of experience (being wrong is normal). Kids can maybe think they're always right, but they must respect the TUS rules too when they're on TUS. And TUS rules says don't insult people in games and also on the site (and I know them, because I had to translate them to French).

*Having some troubles with my brother, a kid. He hurts my head with the joystick because he's wrong, gj. Now he's wrong x2.*

Now let's suppose you're an adult, or at least, a teenager. People who insult everyone don't have a good life, because when we get insulted, we want to revenge, not to consider the person as a good one. Insulters can even get jailed, and I don't think that's what you want. Well, anyway, you don't think, so do what you want and don't complain when you get punished.

If you want to fight now, you'll right do that against TUS rules and TUS staff. I have other things to do, such as relaxing after talking to kids.
Title: Re: schemes
Post by: Aerox on July 07, 2011, 02:09 PM
i formally request a facepalm smiley
Title: Re: schemes
Post by: Desetroyah on July 07, 2011, 02:17 PM
i formally request a facepalm smiley

haha, I'd like that too.

but you where kinda hard on Killer, you two kiss and make up now :D   
Title: Re: schemes
Post by: TheKomodo on July 07, 2011, 02:18 PM
i formally request a facepalm smiley

Haha i'll second that xD
Title: Re: schemes
Post by: angus on July 07, 2011, 02:21 PM
(https://www.tus-wa.com/forums/index.php?action=dlattach;topic=9523.0;attach=65673;image)
Title: Re: schemes
Post by: Aerox on July 08, 2011, 12:31 PM
i accept my warning for telling that guy that hes full of shit.
my question is why didnt he get one after proving my point?

ways are important but ultimately i havent said anything unreasonable, in fact i stand stronger now about my original claims.
im trying to help here, i dont know how much if at all you value my input but if your goal is progress youre warning the wrong person, influenced by populism which isnt the same as democracy, youre listening to the vocal majority as opposed to the majority period or the intelligent minority.

i retract in my ways but i stand by what i said, that french guy hasnt provided this thread with anything other than bullshit. and if thats the way things are still being done here (as in, being an idiot is encouraged as far as you do it politely) then im rather better off with the distraction of this website.



i was direct in my terms, some people might think i crossed a line, but i felt i needed to be because the derail the french wrote deserved no respect, believe it or not ive saved many people by preventing them from reading a bunch of shit, an utopia of sorts, a really simple argumentation that does nothing to improve this website, id say some people agree with labeling such shit as the kind that comes out a bull's ass.

Title: Re: schemes
Post by: MonkeyIsland on July 08, 2011, 03:40 PM
You're reading too much into it and that's doesn't sound much like you.

You gotta notice the fact that there are many ages/races/cultures involved in TUS. You didn't get a warn because what you said was untrue but because you chose a wrong way of saying it. You could simply ask the guy that this is not what we are talking about and ask him to read the whole thread if he's gonna post. (Or you could completely ignore him)

I know it may sound cheesy but this community isn't big enough to afford losing members. (No matter how they are)
Title: Re: schemes
Post by: LeTotalKiller on July 08, 2011, 07:11 PM
What I only wanted to say is that rules change with the history, depending on people. I may not deserve an insult for that, may I?

Edit: in fact, I remember now why I said that, I didn't understand your question (and I was not even sure if you were asking it to me). I still don't understand the question, but I know now you asked it to me.
Title: Re: schemes
Post by: chakkman on July 09, 2011, 12:09 PM
Hey,

as i can see this thread kinda went into the wrong direction so, as i am a helpful person :), i wrote a little quickstart guide as there seem to be some people like ropa who have some problems understanding the scheme rules and how to navigate on TUS site to get information:

First of all you have to know that there were rules set up to avoid conflicts and problems that could come along in competetive league games. You can find these rules by clicking here and choosing "Rules" from the dropdown menu:


(http://img21.imageshack.us/img21/7162/tus01.jpg) (http://img21.imageshack.us/i/tus01.jpg/)


Further you can find the list of all schemes supported in TUS league and more by clicking here:


(http://img41.imageshack.us/img41/5908/tus02.jpg) (http://img41.imageshack.us/i/tus02.jpg/)


and choosing "List of schemes" from the dropdown menu. You will there find a full list of supported scheme (look out for the Classic/Free league column on the top of the table, supported schemes for those league will have a green hook on it) and other schemes uploaded by friendly TUS users for your comfort. But that's not all! You can even click on the schemes names to give you helpful informations such as the talked about scheme rules, game options, weapon possibilities, possibilities of weapons contained in crates and comments provided by other TUS users.

This little graphic should be of help to find out where you have to click to expand drop down menus with the named infos:


(http://img232.imageshack.us/img232/7105/tus03.jpg) (http://img232.imageshack.us/i/tus03.jpg/)


So much for my little introduction to make life a bit easier for newcomers on this site and in the game, hope you enjoy your visit. :)


Greetings.
Title: Re: schemes
Post by: Aerox on July 10, 2011, 08:52 AM
i guess this is broken beyond anything i can fix
Title: Re: schemes
Post by: DarkOne on July 10, 2011, 09:01 AM
Such passive aggresiveness, mister A ;D

The problem, chakk, is that such guides should not be necessary :)
If someone is new here, he/she should be able to go to the league rules and be able to read all that is needed to know to play.

Right now, there is no mention of the scheme rules anywhere. I tried looking for it, there's no mention of scheme rules even existing, never mind where you're supposed to read up on them.
A little addendum is in order, methinks.