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Leagues => Leagues General => Topic started by: Ivo on October 26, 2010, 01:19 PM

Title: What's the sense of TNL?
Post by: Ivo on October 26, 2010, 01:19 PM
Really, nobody plays it. And, of course it's not a scheme problem, because NNNL (ONL) is with a great activity.
I don't see a sense to put intermediate in a separate and dedicated league. It seems a bit a scheme discrimination  :)

But the strongest fact is that almost nobody plays it. And yeah, that's a fact. So, why not put intermediate in one of other 2 leagues?
About that, my opinion is classic league because, if one scheme is classic, that's scheme is intermediate. You know that. The game was built around this scheme and it's the most classic and with the biggest number of lovers at WormNet (if you take into account the number of players that play it at ONL or just for fun).
So, I think that TUS will get much more worth if you re-put the inter scheme into the classic league again.
I suggest to play it as bo3 but, if both players aren't in agreement to play a bo3 game (time issues, or others) it's obligate to play the bo1 game with a complex enough cave map.
 :)
 
Title: Re: What's the sense of TNL?
Post by: TitiO on October 26, 2010, 01:24 PM
i dont like ground games, but is a good ideia, cuz intermediate is the original and most classic scheme of the wa =P, and the most played by "noobs" too, if intermediate was add to classic, i think that so much more players will came to TUS.
Title: Re: What's the sense of TNL?
Post by: Csongi on October 26, 2010, 01:36 PM
NO way!
in worst case move it to free  :-\
Title: Re: What's the sense of TNL?
Post by: Ivo on October 26, 2010, 01:51 PM
NO way!
in worst case move it to free  :-\

Can you give a better effort to the discussion, saying why you don't agree, instead of just saying "No way!"?  :)
Title: Re: What's the sense of TNL?
Post by: Csongi on October 26, 2010, 02:13 PM
well,I belive there's a good reason why normal was removed from classic leauge,and TNL was made.
If people don't want to play TNL,it's their problem...u still got that onl stuff
ATM. there are 8 classic schemes :
-4 with rope:Shoppa.WxW.TTRR.Roper
-4 defaults  :BnG,Hysteria,T17,Elite
Many players aren't good all-rounders...some prefer Rope schemes,some the default ones,and the actual system is pretty balanced imho.
If normal would be moved to the classic leauge,everybody would start with 1000 points at normal,(+40 for a win/-40 for a loss)there would be 5 default schemes and that would really turn in an advantage for the players who prefer/are good in default schemes...
that's my point of view
Title: Re: What's the sense of TNL?
Post by: darKz on October 26, 2010, 02:17 PM
Ivo, I said this a couple of times before, most people agree that it's necessary to play Inter bo3.. And a bo3 Inter being a single pick is just too much, it could take 1,5h at worst.. Compared to other classic schemes it's a bit off and therefore IMO it needs its own league.
Title: Re: What's the sense of TNL?
Post by: MonkeyIsland on October 26, 2010, 03:13 PM
You can discuss putting Intermediate on Free league or Classic all you want, I'll listen and see where it goes. But as for TNL, it will be removed at the start of classic league season #17, and TEL will start. (TUS Elite league)
Title: Re: What's the sense of TNL?
Post by: Ivo on October 26, 2010, 03:34 PM
Admit that TNL didn't worked and remove it, it's already a step forward IMO.
So, I guess that TUS will not completely ignore the most loved scheme of WN and must put it in one of two leagues (classic or free). So, I guess that the question now is only where to put it.

Can you have better argument that intermediate is the most classic schemes of all?  ;D
I respect your opinion Csongi, but I really think there isn't a minimum of sense making comparisons of 4 vs 5 rope/default schemes. But if it's necessary to put intermediate at classic league, I'll vote to add another rope scheme to balance it and makes it 5vs5. Probably tower race (one of the most rope lovers schemes currently), or the icon fly shopper. Or if elite says out the classic league the problem is solved (didn't get if with the elite league, it will be part of classic league anyway or not).

darKz, I understand your argument because intermediate is particular scheme. But MonkeyIsland already confirmed that TNL the dedicated intermediate league, is no longer an option. About time issue, that's why I made my previous suggestion. If the player who didn't suggest the intermediate scheme in the classic league, don't have the time to play a bo3 game, he could demand a cave map (with a fair complexity) as a bo1 game. I think this solve the problem. Anyway, since one player see the layout of the map and light on the lamp, he is agreeing with the map.
Title: Re: What's the sense of TNL?
Post by: NAiL on October 26, 2010, 03:40 PM
weeee sounds good! TEL ne1? TEL anyone? yeh I like it!

We've had this discussion many times before (threads somewhere), and the general agreement is that inter should not be added to the classic league. Reason being is that inter needs to be played a minimum of bo3, and not everyone wants to play a bo3 game of inter as part of a classic league match. We then said ok you can play bo1 if you dont agree to bo3, but that didnt work out either seeing as most of us agree that inter needs to be played a minimum of bo3.

Dont see a problem with it being added to the free league with a choice of either bo1/3/5.
Title: Re: What's the sense of TNL?
Post by: Ivo on October 26, 2010, 03:51 PM
This argument really don't convince me  :)
If you'll play bo1 at a fair complex cave, start positions will determine the winer in less than 5%. Who does not agree with it, really don't know all issues of the scheme.
You have much more lucky schemes, like T17.
Title: Re: What's the sense of TNL?
Post by: avirex on October 26, 2010, 04:00 PM
i would like to see inter added to the classic scheme list... right along with roper, elite, t17 etc.

inside a cavern map so first turn does not get 3 or 4 plops, would make it all skill, and bo1 would be fine...



i only have one question tho Ivo.... why dont we change intermediate scheme so that u can place ur worms b4 game? like in elite.....   wouldnt that solve the placement issue?....  orrrr is there some reasoning behind the random placement that im not understanding?
Title: Re: What's the sense of TNL?
Post by: Ivo on October 26, 2010, 04:08 PM
avirex, that's completely different subject, already very discussed. To be very very brief, I can tell you that without random placements, the scheme loose many of it's magic. The random placement is like a puzzle that was give to both players and that they must think about it pondering what they think it's the best tactical moves. That's why you must use your 3 Worms Select's with wisdom. And that wisdom can be decisive in many games.
Title: Re: What's the sense of TNL?
Post by: avirex on October 26, 2010, 04:13 PM
i understand it was a different subject, but it was still a question i had...

and now i see the answer.... its all about the magic.. silly me
Title: Re: What's the sense of TNL?
Post by: TitiO on October 26, 2010, 04:32 PM
TEL =/ ..

when we will have the TRL (roper league) ;D ?

Title: Re: What's the sense of TNL?
Post by: Ivo on October 26, 2010, 05:44 PM
Now, with the new patch 3.30, that has a Jet Pack delay of 2 turns (like the original intermediate), it makes even less critical the 1st turn. It's not so easy to make multiple kills.  :)
Title: Re: What's the sense of TNL?
Post by: deviant on October 26, 2010, 10:11 PM
Yes roper league plz  :P
Title: Re: What's the sense of TNL?
Post by: TheKomodo on October 27, 2010, 06:56 AM
Why do people see Shopper as a Rope scheme? It's more of a 50/50 default/rope scheme to me, by this I mean being able to use the weapons well enough and you don't even have to rope good lol, I do see why they say Rope scheme though, even though it's more of a default scheme to me, i'd actually say it's 50/50, because you have to shoot from rope, but anyway, that's just my opinion lol.

I'd say put Intermediate into both Classic and Free league.
Title: Re: What's the sense of TNL?
Post by: Ivo on October 27, 2010, 09:01 AM
I'd say put Intermediate into both Classic and Free league.

Dunno if it was already discussed (if yes, srry my laziness) but, since free league is "free" why not put into that league all the schemes that are known and recognized. I mean, in classic league only the classic schemes (with intermediate in it, of course  ;D ) but in the free league, all the schemes that it already has plus the classic league schemes. The free league would be more like a league where all schemes are allowed. So it's name "free". The way it is now, the free league looks like the garbage of the classic.
Title: Re: What's the sense of TNL?
Post by: Csongi on October 27, 2010, 12:25 PM
Komo,that really depends on the map^^
just take a look at the DM shoppa maps,if u get a harder cr8 u do need rope skills to be able to take it and then attack  :)
and even if it's an easier map,if u got a crate far from u,if u rope enough fast,u can get it and then u can make some 'important knocks' and then attack in the best way,if u are slow then u can just take it and possibly attack  :-[
Title: Re: What's the sense of TNL?
Post by: TheKomodo on October 27, 2010, 12:30 PM
Komo,that really depends on the map^^
just take a look at the DM shoppa maps,if u get a harder cr8 u do need rope skills to be able to take it and then attack  :)
and even if it's an easier map,if u got a crate far from u,if u rope enough fast,u can get it and then u can make some 'important knocks' and then attack in the best way,if u are slow then u can just take it and possibly attack  :-[

Yeah exactly so a "noob" will just pick an easy map and therefore they don't really need any skills with rope, as long as they know how to swing it around a bit, make it long and short, and tap space they can win as long as they know how to use the weapons, being able to use weapons right is more important in a shopper than rope, is all i'm saying.
Title: Re: What's the sense of TNL?
Post by: Husk on October 27, 2010, 05:56 PM
ummmm this topic is about intermediate and its position in tus, why r u guys talking nonsense about shopper? we alrdy had good talk about intermediate's role in tus, here (https://www.tus-wa.com/forums/tus-discussion/more-%27schemes%27/). TEL instead of TNL, and Intermediate in freeleague?
Title: Re: What's the sense of TNL?
Post by: Kaleu on October 27, 2010, 06:36 PM
I think the Schemes and Leagues should continue anyway as they are

Intermediate in Classic League ? No Way man  :-X

Intermediate must have your own League.
Title: Re: What's the sense of TNL?
Post by: Husk on October 27, 2010, 07:24 PM
Intermediate must have your own League.

Intermediate does have it's own league until the end of current TNL season. As the past has brought to our knowledge, an elite league will be more popular. Thus TNL is making room for TEL, but if we are to keep Intermediate as a playable scheme in TUS, it should be moved to either Classic or Free League. Intermediate was a part of Classic League but it wasn't success, as mentioned in this thread (https://www.tus-wa.com/forums/tus-discussion/more-%27schemes%27/). I can't see why it wouldn't fit in Free League. (-8
Title: Re: What's the sense of TNL?
Post by: Ivo on October 31, 2010, 02:10 PM
I saw here "inter into classic" opinions here enough at least to make a poll for it? Don't you think?
Let's think twice before put inter into the garbage league, okay?  :D
Title: Re: What's the sense of TNL?
Post by: Husk on October 31, 2010, 07:11 PM
garbage league, okay?  :D

garbage league? intermediate games from TNL season 8 (https://www.tus-wa.com/leagues/TNL-stats/) and "garbage league's" season 8 (https://www.tus-wa.com/leagues/free-stats/?s=8)