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Leagues => Leagues General => Topic started by: Maciej on July 15, 2010, 11:07 PM

Title: wxw scheme
Post by: Maciej on July 15, 2010, 11:07 PM
hey pls check wxw scheme, i played using this scheme with Dario from cC and.... i couldn't believe crates! How is it possible that he was getting dyna, sheeps, pigeons, grandmas etc, and i got petrols, cluster, fire punch, dragon ball, uzi... got few good weapons (2 grandmas and one sheep), mostly at the end of the game when i had no chance to win. I had to use zook still, it was my best weapon! And he was still getting good weapons, it was irritating.

It's not complain about game, i don't want take it off, nah it was good game, with keeped rules, i just want to check wxw scheme i just can't believe this horrible BAD LUCK! XD

btw it was game 34123
Title: Re: wxw scheme
Post by: Guaton on July 15, 2010, 11:26 PM
lol


seriously?  

are u seriously making a threat for this?

there is something called "bad luck"  ( quote= maciej : horrible BAD LUCK! XD ) , everyone got it at least once on his wormlife

maybe ur -180 karma would answer ur question XD
Title: Re: wxw scheme
Post by: darKz on July 15, 2010, 11:30 PM
Actually the official TUS WxW and Shopper schemes really suck guaton. They need to get replaced with more balanced schemes..
It's especially annoying to get Dragonballs and Fire Punches, there are hardly EVER opportunities in Shop/WxW where you can make good use of them, so it means 30 damage in 99% of the cases.
Title: Re: wxw scheme
Post by: Guaton on July 15, 2010, 11:44 PM
lol wxw scheme sucks

but u cant make a threat in complaints like a complaint cos u got a bad luck lol , if so , just fu , shits happens

he thinks there is an option to put same weapons to eachother lol , if he wanna play on that way , put a wxw only zook scheme , maybe he'll be happy

if u got sucky weaps , release ur skill and show us what u can do with that kind of weapons

Title: Re: wxw scheme
Post by: Chicken23 on July 16, 2010, 12:39 AM
The majority of the tus schemes have flaws. Sadly they aint been updated and everyone who is from the tus generation believes these schemes to be the law.
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 01:01 AM
i'm not complaing my bad luck... come on man, grow up...
I write because there are needed changes in wxw scheme, for what are there weapons like fire punch or cluster? They can be useful in shopper sometimes maybe, but wxw in another scheme. Zook is faster and takes more dmg than dragon ball.

And how can I show my skill if i do 30 dmg every round while my opponent does 70 because of weapons? come on.....

what about other schemes, i think that fb scheme is good for t17, we shouldn't change old good schemes, which were here before mostly of registered ppl here. Now when i play t17 i get half of the all crates and i still don't have any sd weapon... COME ON!
Title: Re: wxw scheme
Post by: avirex on July 16, 2010, 01:57 AM
he did say he is not making a complaint about the game.... he is just starting a debate about the scheme, so maybe in the future he wont have that problem...  and personally i think hes right... i dont like the shoppa/wxw scheme either, and i have heard many many complaints about it as well...

i think mods need to do somthing about that scheme...  maybe have a small group of reputable wormers come up with somthing a bit better....   of course a scheme based on weapon cr8s will always have a factor of luck, but we can deff. improve the scheme from what it is now...
Title: Re: wxw scheme
Post by: MonkeyIsland on July 16, 2010, 04:21 AM
Why don't you offer a 'balanced' scheme and we shall update? :)
Title: Re: wxw scheme
Post by: darKz on July 16, 2010, 05:17 AM
The Shopper scheme which DarkOne and FFie used to host WMDB Shopper tourneys with was actually very good. :P
Title: Re: wxw scheme
Post by: DarkOne on July 16, 2010, 06:47 AM
lol wxw scheme sucks

but u cant make a threat in complaints like a complaint cos u got a bad luck lol , if so , just fu , shits happens

he thinks there is an option to put same weapons to eachother lol , if he wanna play on that way , put a wxw only zook scheme , maybe he'll be happy

if u got sucky weaps , release ur skill and show us what u can do with that kind of weapons

1) thread* :)

2) the thread was made to get the wxw and shopper scheme changed.

I can't upload anything now as I'm at work (apparently, nobody has gotten sick just yet!). I'll try to find a nice wmdb when I get home, but since I'm unable to host myself, I probably don't have it myself.
If anyone else happens to have the wmdb shopper scheme, please do upload :)
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 10:02 AM
we should get new scheme and put it as league one.
And yesterday some player avoided to play t17 with me, scheme which i put was official tus lueague scheme, and he just said 'no tus then'. He had said that tus scheme is bugged and he doesn't play with 7 girders. What to do then??
Title: Re: wxw scheme
Post by: avirex on July 16, 2010, 10:23 AM
Why don't you offer a 'balanced' scheme and we shall update? :)



i said a reputable wormer!!  hehehemonster!!
Title: Re: wxw scheme
Post by: TheKomodo on July 16, 2010, 10:33 AM
Quite alot of people still use FB shopper and wxw scheme, as do I and it's pretty decent, but seeing as FB and TuS only schemes I used for league matches in these schemes I don't really have a valid opinion, but alot of people seem to like the FB schemes for Shopper/WxW.

Either that, or just put the crate drop ratio down on the worse items? I don't know lol, but I agree that the crates are kinda weird, I got 4 prods in a TuS shopper once, and like lots of bows.
Title: Re: wxw scheme
Post by: Ray on July 16, 2010, 11:00 AM
Why don't you offer a 'balanced' scheme and we shall update? :)
Monkey, the community is not always the solution! Have some balls and do what avirex said. Put a good staff together - as avirex said (thumbs up) - including reputable wormers, arrange a meeting on MSN/Skype/IRC, it doesn't matter, just make sure it has group talk. Then these people should discuss what to do with the scheme, then make it and then upload it. Work is done, everyone is happy.
Title: Re: wxw scheme
Post by: TheKomodo on July 16, 2010, 11:49 AM
Why don't you offer a 'balanced' scheme and we shall update? :)
Monkey, the community is not always the solution! Have some balls and do what avirex said. Put a good staff together - as avirex said (thumbs up) - including reputable wormers, arrange a meeting on MSN/Skype/IRC, it doesn't matter, just make sure it has group talk. Then these people should discuss what to do with the scheme, then make it and then upload it. Work is done, everyone is happy.

You could also use that meeting to discuss other things?
Title: Re: wxw scheme
Post by: chakkman on July 16, 2010, 04:20 PM
Quite alot of people still use FB shopper and wxw scheme, as do I and it's pretty decent, but seeing as FB and TuS only schemes I used for league matches in these schemes I don't really have a valid opinion, but alot of people seem to like the FB schemes for Shopper/WxW.

Either that, or just put the crate drop ratio down on the worse items? I don't know lol, but I agree that the crates are kinda weird, I got 4 prods in a TuS shopper once, and like lots of bows.

FB shoppa scheme has a lot of super weapons actually... i usually delete them from the scheme which makes it quite ok for me. I guess if TUS would tweak the FB schemes a bit and take them people would be happier with those all in all.

I would REALLY appreciate if you took the Team17 FB scheme at least, TUS one, excuse me, sucks hard.
Title: Re: wxw scheme
Post by: TheKomodo on July 16, 2010, 04:47 PM
Quite alot of people still use FB shopper and wxw scheme, as do I and it's pretty decent, but seeing as FB and TuS only schemes I used for league matches in these schemes I don't really have a valid opinion, but alot of people seem to like the FB schemes for Shopper/WxW.

Either that, or just put the crate drop ratio down on the worse items? I don't know lol, but I agree that the crates are kinda weird, I got 4 prods in a TuS shopper once, and like lots of bows.

FB shoppa scheme has a lot of super weapons actually... i usually delete them from the scheme which makes it quite ok for me. I guess if TUS would tweak the FB schemes a bit and take them people would be happier with those all in all.

I would REALLY appreciate if you took the Team17 FB scheme at least, TUS one, excuse me, sucks hard.

The super weapons is what makes it good lol, some super weapons and some of the low power boring weapons, a good mix is perfect
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 04:53 PM
super weapons suck, for example cows, magic or other stuffs (i don't know what you mean in 'super'), and there shouldn't be ss in wxw scheme for sure, idiotic
IMO there should be weapons like pigeon or homing missle, because it is kinda luck too, for example if both hide up and one gets those weapons, other not. There should be just zook unlimited and dyna, sheeps, grandmas and other 60-70 dmg weapons.

btw i just mean wxw scheme, super weapons should be in t17, just simply good fb scheme
Title: Re: wxw scheme
Post by: NAiL on July 16, 2010, 06:04 PM
"f@#! this game"... "I complain about this scheme"... "this schemes bugged"...

You failed many times in that game Maciej... you fell next to a crate on your first turn, and then you fell on to a mine on your second turn. Then you failed even more later. Even if you had got "better" crates, you'd only have been able to do 10 or 15 more damage than you would have done without them, and it wouldnt have made a difference to the outcome of the game.

You lost because YOU failed. -.- threads like this, your fail had nothing to do with the scheme, your fail had nothing to do with the weapons you collected.

I also see people saying that "the majority of tus schemes suck"...

Eh..? By majority you mean the 3 schemes that include an element of weapon crate luck? Thats not the majority of schemes, thats THREE out of EIGHT schemes, thats clearly not the majority of schemes...

Crate luck is FAR more relevant to roper than it is to any other scheme that revolves around collecting weapon crates, and even still its extremely RARE that a game is ever lost soley because of the weapons you collected, or the crate luck you had in a roper.

For every game where someone collected "bad" crates using the TUS scheme, theres a game where someone collected "good" crates using the TUS scheme.

For every game where someone collected "good" crates using the FB scheme, theres a replay where someone collected "bad" crates using the FB scheme.

Not to say that all of the tus schemes are perfect.... wtf are petrol bombs and falmethrowers doing in the shoppa and wxw schemes, remove these weps at once! Having to skip 4 or more tuns because your opponant was lucky enough to pick up a petrol bomb is ABSURD, CHANGE IT NOW!
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 06:27 PM
You failed many times in that game Maciej... you fell next to a crate on your first turn, and then you fell on to a mine on your second turn. Then you failed even more later. Even if you had got "better" crates, you'd only have been able to do 10 or 15 more damage than you would have done without them, and it wouldnt have made a difference to the outcome of the game.

You lost because YOU failed. -.- threads like this, your fail had nothing to do with the scheme, your fail had nothing to do with the weapons you collected.

and i thought that you are inteligent... rofl you are NOT!
I wrote that i'm not complaining the GAME but SCHEME, so don't spam here.. ahh it's because you are not inteligent enough! forgot sry
Title: Re: wxw scheme
Post by: Camper on July 16, 2010, 06:39 PM
ye Dumbiej you are the most inteligent here.
Title: Re: wxw scheme
Post by: DarkOne on July 16, 2010, 06:42 PM
Can we have one thread that doesn't wind up in childish flame wars, please?
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 06:42 PM
ye Dumbiej you are the most inteligent here.

btw Maciej*
and I don't know if i'm the most here but my IQ is high

EDIT: ofc we can Darkone, but you see that CAPer is trying to insult me
I just started this topic to talk about wxw scheme (and even others by theway), and someones come here just to try insult eachothers and write spams
and it's not the first time, it happens often, a lot of smart topics with good ideas have been forgotten because of trolls
Title: Re: wxw scheme
Post by: DarkOne on July 16, 2010, 06:49 PM
IQ tests are flawed anyway.
So how about back on topicness?
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 06:51 PM
hm...
as Maciej said, there is no plave fp(firepuch), db(dragonball), petrol, mb flamethrower in shopper/wxw....
btw i found nothing about bow in wxw/shopper official schemes
also btw there is  no words about such shit as sg and uzi lel

now lets thik
fp, db, petrol, mb flamethrower... al this weaps good for plops tries but bad for  dealing damage... (lets forgot that flamethrower can do more 100 dmg sometime) (and lets forgot about blocking ability of petrol).... so, if main purpose of this weapons is ploping/piling. seem like we dont need more damage, but need more push power... so solution is just to add inf LOV GRAVITY to this scheme and pick maps with hard plops and train to use this hard plops.

what about claster? we have 3stars cluster so we can do about 80dmg per 1bomb... how in boring wxw maps? using low health worms! u must know how it... :/


seems like solutions is inf lg and nothing more xd

all this imo...
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 06:57 PM
Error, weapons like flamethower or petrols to block are good in shoppa where you get weird maps, full of gaps, they are useless in wxw mostly. And what about weapons to push hum... don't you think that playing on maps with plops in wxw is a bit lame? too lucky, but it's ofc nice in shoppa IMO

IQ tests are flawed anyway.
So how about back on topicness?

humm the exercise in those tests (good and long tests ofc, they are a lot of shits in net) are really different and need diferent skills. There is smth true in it, if someone always gets 140 and another one only 90, don't you think?
Title: Re: wxw scheme
Post by: Camper on July 16, 2010, 07:01 PM
are you sure that is me trying insulting here?

Quote
thought that you are inteligent... rofl you are NOT!
I wrote that i'm not complaining the GAME but SCHEME, so don't spam here.. ahh it's because you are not inteligent enough! forgot sry
Title: Re: wxw scheme
Post by: DarkOne on July 16, 2010, 07:03 PM
Camperz:
So how about back on topicness?
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 07:06 PM
yes i am sure you are trying, just check your post, you have just came here, wrote stupid thing to insult me, and now you are following the topic if you got any replay to start a flame war

my post was just an answer to silly (what i proved) post by Nail

and now just leave this topic, and let talk inteligent ppl about how to make tus better
Title: Re: wxw scheme
Post by: TheKomodo on July 16, 2010, 07:11 PM
Crate luck is FAR more relevant to roper than it is to any other scheme that revolves around collecting weapon crates, and even still its extremely RARE that a game is ever lost soley because of the weapons you collected, or the crate luck you had in a roper.

You are so wrong lol, the amount of ropers lost because of 1 team getting harder crates is ridiculous, hence why I always host with maps that don't fill most of the map area, that are ridiculously high, and ridiculously tight at the sides, so that in term even with hard crates, it's always possible to get crate and hit if you are good enough.
Title: Re: wxw scheme
Post by: TheKomodo on July 16, 2010, 07:19 PM
Also Nail I have played games where I have hit EVERY shot perfect, and had like FD on few shots so I am about 30hp ahead, both have like 40hp left, my turn, impossible crate, next turn, crate lands next to me so now I lose...

So many times... And so many people have had this too lol.
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 07:24 PM
Maciej, so if u think that ploping worm with fp+lg acros half map is easy? i can say that u using lg only in ur dreams haha! and also wtf? i have wrote word _"HARD"_ neare the word _"PLOPS"_... read with ur eyes! playing on maps with !!!***HARD***!!! (translete this word into ur languege) much more interesting cuz u think not only how to attack, but how to plop... this add a bit of fun in the most borring scheme ever (imo) - wxw!

Komo u know beter than me i think that when u loosing it only cuz u worse than ur oponent. even u think it was biggest bad luck in ur life! there is only luck in crates (even not in wind, u know it much more than all). but crates/healhtcrates only bad for top players cuz they clearly understiding that they can be beated by noobs.
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 07:31 PM
error i know what hard means better than you because i see that your english isn't really well
I have never tried fp with lg (or i can't remember) because i don't play intermediates often (used to play it a lot in the past), i play usually league scheme, because they are most skillful. And i'm sure that i have used lg more times than you because i play bng.
I don't see the sense for using fp in wxw matches just to try luck, because you plop this way (if you are talking about half of the map oO) 1/10 maybe, and it's not about it, i kill your worm in 5 rounds using zook before you plop me this way.
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 07:45 PM
using for example fp+lg is trying luck in ur situatuin, not in mine! for me its just gaining new skills, that seems like skills u will never can get.

btw u broke ur promise not to post there lmao
Title: Re: wxw scheme
Post by: NAiL on July 16, 2010, 07:50 PM
Komo I didnt say it never happens, but it is rare to loose a game ONLY because of crate luck.
Title: Re: wxw scheme
Post by: Guaton on July 16, 2010, 08:11 PM
ah omg

leave it like it is , the luck gives flavor to this game ...

 its like adding machines to football , so the referee's mistakes could be avoided , lol ... would lose the essence of what football is

the game would become more monotonous and boring

if u wanna play without luck , maciej ( hard to do) , just play ttrr , elite and bng , and tell me how funny u will find this game
Title: Re: wxw scheme
Post by: Camper on July 16, 2010, 08:15 PM
ah omg

leave it like it is , the luck gives flavor to this game ...

 its like adding machines to football , so the referee's mistakes could be avoided , lol ... would lose the essence of what football is

the game would become more monotonous and boring

if u wanna play without luck , dumbiej ( hard to do) , just play ttrr , elite and bng , and tell me how funny u will find this game




Agreed.


EDIT: Actually, LUCK is in all,
Luck is on the winds of BnG
Luck is on the hard moves of Elite
Luck is on the hard tricks of rr
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 08:21 PM
Camperz, so damn komo so lucky, damn mablak so lucky, damn random so lucky...
imo only crates...
Title: Re: wxw scheme
Post by: avirex on July 16, 2010, 08:22 PM
there is not luck in all schemes.. and tbh, there should not be luck factor in ANY schemes...
Title: Re: wxw scheme
Post by: Camper on July 16, 2010, 08:24 PM
Coz it they are winning alot, Error...
As NAiL said, its rare won a game only with luck.

Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 08:32 PM
@ error, i have never promisted that i will not write in this topic anymore, i just want to discuss here

@ guaton, luck is part of the game, but we can make it a bit less lucky, as it is league scheme. if you are gonna get just crazy fun play mine madness.

@ camper and error, leave this thread and stop to make it drama topic ;/

So my ideas are:
remove from official wxw scheme: fire punch, dragon ball, petrol, uzi, cluster and pigeon (why, i had written before)
add minigun and make it powerless (to make max dmg for example 70 if it's possible)
add holy nade and make it powerless like minigun
i could add cow too, but it's not probably possible to get only 1 in crate (?)
put seldom in crates shotgun, baseball and mine (maybe 2 'stars', while all other weapons for 3) and even add axe but put it seldom (for 1 'star' maybe, but i'm not sure, axe is useful at the start of game, and compeltly useless in end part, but it can be tactical too, to keep 1 opponent's worm healther to use axe later if you find it)

What do you think guys? pls just smart guys here, ready to discussion for make it better!
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 08:35 PM
Camperz, i just want to say that we blame luck too much. but we just can train till hard trick become esay, hard moves become easy, and hard nades become easy! bingo! no luck at all xd so all ur bad luck is not bad luck! it is pure suck lmao

Maciej, i am ready and as i explained in details before, i think that inf lov grav is enough... but if comunity wants more changes, ur ideas good. especialy about hhg xd
Title: Re: wxw scheme
Post by: Guaton on July 16, 2010, 08:36 PM
quote :

"BadLuck?PureSuck"  xDDDD the best one




imo , the " bad luck" is just an excuse from those who cant do his best on a game ( who suck) , just look at pro wormers like mablak , random00 or dibz , they rarely lose a game , and im sure that at least half of theyr games they had bl , but still they won  lulululu

the bad luck rarely exist on a game , if u make an error once , there is not bad luck then

What do you think guys? pls just smart guys here, ready to discussion for make it better!

stop being stupid maciej , everyone can write wherever they want , whit that message u are showing that u shouldnt post here if it is just for "smart guys"
Title: Re: wxw scheme
Post by: Camper on July 16, 2010, 08:41 PM
Maciej, if you are free to start a topic, I am free to reply, so stfu and let me alone, I am saying what I think as you are doing ;)



 @Error, ye u are right, but u know that a bit of lucky is always present xD
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 08:43 PM
guaton, mb cuz they are also noobs like we but noobs much better than we! noobs that pawns xxxddd
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 08:49 PM
ok f@#! it, i just wanted to improve smth, but i see that only some idiots are still kidding about it and other have it in their asses

topic to close then, i guess, if anyone is interested in
Title: Re: wxw scheme
Post by: TheKomodo on July 16, 2010, 08:55 PM
ah omg

leave it like it is , the luck gives flavor to this game ...

 its like adding machines to football , so the referee's mistakes could be avoided , lol ... would lose the essence of what football is

the game would become more monotonous and boring

if u wanna play without luck , dumbiej ( hard to do) , just play ttrr , elite and bng , and tell me how funny u will find this game




Agreed.


EDIT: Actually, LUCK is in all,
Luck is on the winds of BnG
Luck is on the hard moves of Elite
Luck is on the hard tricks of rr

Nah man, there is no luck in BnG, even when you get nice wind, you still have to be good enough to hit with it, if you are smart enough you can hide where it's hard to be hit when even wind, grenades are far more useful than wind, so is it luck that you can use grenades?

If I get no wind 5 times in a game, yeah I will probably use it, but then again, without this wind i'd probably still hit anyway, so how is that lucky? lol


Anyway yeah Nail, I understand and yeah you are right, it DOES suck when you play perfect, but lose because of bad crates and you obviously roped better than your opponent.
Title: Re: wxw scheme
Post by: Error on July 16, 2010, 08:58 PM
as i said xd no luck just skills
Title: Re: wxw scheme
Post by: Maciej on July 16, 2010, 09:00 PM
Komo, he wrote it just only for kid
ofc there is not luck in bng, there are just better and lamer players
you are just the best example, you have already shown that good player can always beat eachother.
But the most luckyless scheme is still ttrr imo
Title: Re: wxw scheme
Post by: NAiL on July 17, 2010, 12:40 AM
Yes there is luck in all schemes, theres luck involved in practically any activity you can think of, although what we can do is try and minimise the number of luck factors that we can control.

"Theres no direct luck factors in ttrr"

If you fall in exactly the same place, in exactly the same way as your opponant although you happen to have say a far right wind that prevents you from shooting onto the wall when your parachute opens, thats unlucky.
Title: Re: wxw scheme
Post by: ShyGuy on July 17, 2010, 01:44 AM
seriously, the wind luck argument for ttrr is ridiculous... different winds can help you at different parts of the map IF you fall there... how about just not fall? or take chutes out of rr?
Title: Re: wxw scheme
Post by: Error on July 17, 2010, 07:30 AM
+thousand
Title: Re: wxw scheme
Post by: Warg on July 17, 2010, 10:20 AM
https://www.tus-wa.com/schemes/scheme-302/
just try it  ;)
Title: Re: wxw scheme
Post by: Error on July 17, 2010, 01:07 PM
hm... how come u added inf zook? there was inf zook before xxxddd
Title: Re: wxw scheme
Post by: NAiL on July 17, 2010, 01:39 PM
seriously, the wind luck argument for ttrr is ridiculous... different winds can help you at different parts of the map IF you fall there... how about just not fall? or take chutes out of rr?

lol the wind luck factor isnt worth trying to do anything about, it wont make a difference 99.99% of the time.

I was just explaining how there are "direct" luck factors involved in all of the schemes.