The Ultimate Site of Worms Armageddon

One-Boards => Maps Comments => Topic started by: Alien on September 09, 2014, 09:18 AM

Title: Map #11690, Super Mario Darts World by Komito
Post by: Alien on September 09, 2014, 09:18 AM
awesome komito, epic map !  :D
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: Kangaroo on September 09, 2014, 10:57 AM
Nice map mate. 5/5
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: Triad on September 09, 2014, 11:19 AM
Very nice map Komo, best darts map ever.
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: zippeurfou on September 09, 2014, 02:55 PM
very good map. Keep it like that and dart will definitely be very popular :)
EDIT: I really like the tricky possibilities. Next map try to make it trick only :D Would be really cool and maybe people will find new moves :p
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: MonkeyIsland on September 09, 2014, 04:00 PM
Good job Komo :)
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: Casso on September 09, 2014, 04:04 PM
Very nice map Komo !

Awesome work here ;)
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: MeTonaTOR on September 09, 2014, 08:55 PM
You're mad komito xD
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: TheKomodo on September 10, 2014, 08:43 AM
Thanks lads :)

I really appreciate the kind words they inspire me to think of new ideas! (Which I already have lol)

Also I forgot to add my thanks list in the Description, so i've added that now! :)
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: KinslayeR on September 10, 2014, 10:07 AM
good work mate
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: TOMT on September 10, 2014, 11:13 AM
Crazyness =P Very nice!
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: MarianRV on September 10, 2014, 11:52 AM
Awesome Map! :)
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: StepS on September 20, 2014, 10:10 AM
Cool map.
But I'm very disappointed that all of your maps I've played so far include an extreme waste of the palette. There are lots of completely unneeded palette entries, and sometimes the background is borked due to that, missing the flying particles, and the background gradient looks really bad. There's no reason why the maps you make would themselves look any better with more than 64 colors in the palette (take "Where's Wally" as an example: 110 colors in that? Really? That'd even fit 16!). Keep in mind that all of the original levels and coloured IMG maps from Team17 used no more than 65 colors (64 + black); the possibility to have more than 65 colors in a map is a last-resort implemented by Deadcode, not something that you should always use when making maps regularly.
I had the exact same problem in the past when making some maps, in fact even worse. I've later understood how wrong I was. In fact, I may start reuploading my old maps to always use 65 colors or less, to finally fix all these maps people play frequently in HB.
You may be saying "Who plays with coloured background?" and even if that's true for a particular percent of wormers, you can't deny the fact that the issue is still there and will always remain there as long as it remains to be ignored - and don't forget about schemes with destructible maps and think of the newcomers as well.
If you don't know what nasty effects the higher amounts of colors have, see this (http://worms2d.info/Colour_map#Colour_limitation) page.
Hopefully you'll consider this.
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: piki1802 on September 20, 2014, 11:09 AM
''cool map'' soooo possitive steps :D

''criticism'' wow, nice balence between those two :P

Very nice map, looking forward to play tfl on it :D
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: TheKomodo on September 20, 2014, 12:18 PM
Well, I can't disagree with anything you said StepS, i've played WA since June 1999 and this is the 1st time i've ever heard about this lol.

It really seems like way too much work for too little reward to get that TINY improvement.

If it was a career, or more than a handful of people cared about my work doing maps, I would really consider it.

I am passionate about WA and Darts, but I am passionate about many other things in life too and just don't have the time unfortunately.

It's honestly not worth it for a few people who probably won't even notice it...

If I ever figure out an easy & fast way to do this, i'll sure do it!

Thanks for the feedback StepS!
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: StepS on September 20, 2014, 05:15 PM
Yeah, don't worry about it, it's mostly just a note for the future maps, it's fine if you don't want to fix the old maps yourself. Just helping to prevent such things in the future, and you know it's best to be aware as soon as possible. It's been some time since I first noticed that, but somehow I didn't have the motivation to tell you about this until now. The maps are still great, of course. Great job! ;D
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: Triad on September 20, 2014, 06:28 PM
Yeah, my Shiny Stuff map had 8 or 16 colours. :P

Komo is still improving in making maps. And even tho he is in progress still, gameplay on his maps are way beyond the rest of darts maps. :)
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: TheKomodo on September 20, 2014, 09:34 PM
I don't even know to fix them without making them look all fuzzy and dotty???

If I select lower colours everything just goes weird and dotty or patchy n stuff, unless I am exporting wrong, but i've tried literally every method of exporting and still the same...

I guess the only way is to literally draw a map using only 65 colours or less?
Title: Re: Map #11690, Super Mario Darts World by Komito
Post by: Danger135 on February 21, 2015, 06:28 PM
In 64 colors. Really, it looks different? Say to me...[attachment=1]
Method: IrfanViev: decrease color depth --> 64colors.     Edit palette (fix black to #000000).