The Ultimate Site of Worms Armageddon

One-Boards => Maps Comments => Topic started by: XanKriegor on January 24, 2016, 10:18 AM

Title: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: XanKriegor on January 24, 2016, 10:18 AM
4 bit image again. Did you even test it before posting?

EDIT: thanks xD
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: h3oCharles on January 24, 2016, 05:23 PM
4 bit image again. Did you even test it before posting?

Yes, I did tested it (duh).
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: XanKriegor on January 24, 2016, 05:27 PM
So why 4 bit map was posted?  :D
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: Husk on January 24, 2016, 07:57 PM
aeeeee how do I play with indimask nowadays??? it used to require some additional files =P does it still?
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: h3oCharles on January 24, 2016, 08:39 PM
aeeeee how do I play with indimask nowadays??? it used to require some additional files =P does it still?

It requries wkIndiMask as a WormKit module and a map ready for it. On more about it, look it up at worms2d.info
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: Husk on January 24, 2016, 09:07 PM
ae m8 thanks

oh yeah I know about indimask, I have made a map/maps for indimask =P just it's been so many years ago that I guess nowadays a different setup =)
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: Husk on January 25, 2016, 10:53 AM
edit; wrong topic xD
Title: Re: Map #16099, [IndiMask] ArrowRace by KarBoy2314PL
Post by: h3oCharles on January 25, 2016, 04:02 PM
So why 4 bit map was posted?  :D

Because I'm bad at making textures.