The Ultimate Site of Worms Armageddon

One-Boards => Maps Comments => Topic started by: Lupastic on September 08, 2023, 09:48 AM

Title: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Lupastic on September 08, 2023, 09:48 AM
finally a creative and unique kraddie big rr map?
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: MonkeyIsland on September 08, 2023, 10:03 AM
Also the biggest TUS map ever (30mb)
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Big Billy on September 08, 2023, 06:39 PM
The hugest map in TUS history.. but still no arrows.

But I guess he will add them in the next 500.  8)

Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: rUNaW4y on September 08, 2023, 06:50 PM
Creativity is subjective.

I would appreciate if @Prabe could spend more than 5 minutes on his maps to put also arrows, as already mentioned by @BigBilly.

I would prefer to have 200-maps pack with arrows instead of having 500 maps without arrows.

Just my personal opinion, tho.

Bests,
rUNaW4y
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 10, 2023, 01:24 PM
The hugest map in TUS history..

But I guess he will add them in the next 500.  8)
Also the biggest TUS map ever (30mb)

The photoshop file is 660mb :D

Creativity is subjective.

I would appreciate if @Prabe could spend more than 5 minutes on his maps to put also arrows, as already mentioned by @BigBilly.

I would prefer to have 200-maps pack with arrows instead of having 500 maps without arrows.

Just my personal opinion, tho.

Bests,
rUNaW4y
I create my maps very fast and  as a result the process has become streamlined. If I were to start to add arrows on my maps it would throttle this.

The Immediate argument could be something like ''Kradie, with arrows present on a map it would be easier to know where to go''. Valid argument but my counter argument to this hypothetical argument would be ''I can understand it can be difficult to follow. But the key to know where you should go is to focus on the game. But I can understand that with arrows it would alleviates some frustration if you are multitasking. Besides you can always ask people or type a directional symbol in the chat''

And another hypothetical argument could come ''Kradie, I just think with arrows it would show that the map is of quality''. So my counter-argument to this would be ''Yes I can understand why you would think this way. But you must keep in mind if I were to start to add arrows it would violate my streamlined process. It is good to have abundance of maps to choose. Heck even I admit not all of my maps are not of quality but people have their favorite and it is completely subjective.''
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kaleu on September 11, 2023, 12:54 AM
Who's eating the bananas
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: TheKomodo on September 11, 2023, 02:08 AM
Kradie, all you needed to say is you prefer quantity over quality.

Talking about streamlining, you could have streamlined your reply! :D :P
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: FoxHound on September 11, 2023, 08:57 PM
Kradie, [...] you prefer quantity over quality.

I agree with this, including his schemes, his community stuff (including his server) and his TUS activity in general.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 11, 2023, 09:03 PM
Kradie, [...] you prefer quantity over quality.

I agree with this, including his schemes, his community stuff (including his server) and his TUS activity in general.
I am proud of what I have done for this community.

Are you?
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: FoxHound on September 11, 2023, 09:06 PM
Kradie, [...] you prefer quantity over quality.

I agree with this, including his schemes, his community stuff (including his server) and his TUS activity in general.
I am proud of what I have done for this community.

Are you?

I see quantity, not quality there. Your community never attracted me, but if you are proud, good for you.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 11, 2023, 09:16 PM
Kradie, [...] you prefer quantity over quality.

I agree with this, including his schemes, his community stuff (including his server) and his TUS activity in general.
I am proud of what I have done for this community.

Are you?

I see quantity, not quality there. Your community never attracted me, but if you are proud, good for you.
It doesn't matter what you see. People I have played with have seemed to enjoyed them.

There will always be a minority that doesn't attract to what I do and create, and that's ok with me. Maybe it's better that way.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: TheKomodo on September 11, 2023, 09:51 PM
I mean, it doesn't matter who or what you are there will always be haters, so do what you love doing, have fun doing it and the right people will come along.

I wouldn't play those maps because I like to have arrows as well, for me having arrows on Big RR maps are like a fundamental design element, especially if you want them to be noob/casual friendly for people who aren't 100% focused.

Then the other maps that are NSFW, personally speaking that's just cringy to me, makes me feel like when I was a kid trying to get a look at The Daily Sport lol.

However, that's MY preferences, the maps will still be fun for some people and that's fine.

As long as the maps are actually playable without serious errors like parts you can't reach etc.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Lupastic on September 11, 2023, 10:07 PM
kraddy's maps have no imagination, no uniqueness, its just the same repetitive layers of lines over and over again, just spamming maps endlessly and choosing random weird images from the net which are almost kinda giving nerd voyeur vibes. I mean why would u download random pics of naked random model women from the net and create maps of'em in a worms game? (and not just the porn pics, there are other weird images as well on some maps) for me this is kinda sickening, I mean I wouldn't like to meet such a person in real life, that one is probably would kidnap you, chain you in his cellar, gut you, and sell your organs to globalist businessmen :D

however THIS MAP at least has different objects, it looks different, the path where you're roping is more uniquely created, its certainly different than 99% of the other maps. it feels bad when you don't have neither quality nor quantity in many things in life. but this map at least is indeed nice.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 11, 2023, 10:22 PM
I wouldn't play those maps because I like to have arrows as well, for me having arrows on Big RR maps are like a fundamental design element, especially if you want them to be noob/casual friendly for people who aren't 100% focused.

Then the other maps that are NSFW, personally speaking that's just cringy to me, makes me feel like when I was a kid trying to get a look at The Daily Sport lol.

However, that's MY preferences, the maps will still be fun for some people and that's fine.

As long as the maps are actually playable without serious errors like parts you can't reach etc.
Yeah that's quite understandable heck even now I start to think these NSFW maps are a little cringe. But there is an audience for that too.

Overall I think most people I played with has no Issues with my maps. In fact some has complimented them, their complexity, and unorthodox paths that can prove both interesting and challenging. But most seem to comment now and then that there's lack of arrows but that about it.

I mean, it doesn't matter who or what you are there will always be haters, so do what you love doing, have fun doing it and the right people will come along.
Yep that's true.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: FoxHound on September 11, 2023, 11:57 PM
THIS MAP at least has different objects, it looks different, the path where you're roping is more uniquely created, its certainly different than 99% of the other maps. [...] this map at least is indeed nice.

I agree with this. It still doesn't have arrows, though. I don't consider myself a hater of Kradie, but I really don't appreciate most of the stuff I see by him. Those maps of women are not pornographic, but I think it is something close to soft porn or objetification of women body. It's weird and silly for me playing on maps like those. NSFW maybe, yeah.

Edit: the pattern of beauty looks the same too. Usually white women that are not fat, and young.

Who's eating the bananas
Primates.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 12, 2023, 12:19 AM
I don't consider myself a hater of Kradie, but I really don't appreciate most of the stuff I see by him. Those maps of women are not pornographic, but I think it is something close to soft porn or objetification of women body. It's weird and silly for me playing on maps like those. NSFW maybe, yeah.

Edit: the pattern of beauty looks the same too. Usually white women that are not fat, and young.

Who's eating the bananas
Primates.
That's too bad. Yet you take the liberty to grandstand loudly in my affairs as we see now. Indeed I am effective in what I am doing to attract certain types of people, but these people are in minority as mentioned earlier. Most people like what I do. This topic is good PR for me. 8) I am proud and I made 500 BIG RR maps.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: TheKomodo on September 12, 2023, 02:37 AM
I am proud and I made 500 BIG RR maps.

Out of curiousity...

What would you say if I made 1000 Big RR maps, by taking your 500 maps, copying them to make them 1000, 500 pairs of 2, then changing 2/3 lines of each?

They would all be identical bar maybe 1 little part on each map.

How would you react?
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: FoxHound on September 12, 2023, 03:05 AM
,
How would you react?

He would donate to TUS  8)
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 12, 2023, 07:56 AM
I am proud and I made 500 BIG RR maps.

Out of curiousity...

What would you say if I made 1000 Big RR maps, by taking your 500 maps, copying them to make them 1000, 500 pairs of 2, then changing 2/3 lines of each?

They would all be identical bar maybe 1 little part on each map.

How would you react?
One of earlier maps did receive some slight notifications on the photos. When I saw that I was pleasantly amused and somewhat humbled. So in others I wouldn't take it badly. My maps aren't that original and I never claimed they were but that's the way I chose to make them. The reason why they are designed the way they are because ''in my opinion'' that there hasn't been maps that are like mine where you would rope through a picture gallery. You could argue that there's been ''perhaps'' maps with tunnels and with pictures slapped here and there, but my counter-argument would be ''Not as consistent''. This also applies to Roper Maps, even better TTRR maps. There will always be variation of something, Inspired or not. Once in a while we may get something truly original. This applies to the real world too. 
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: flashR on September 17, 2023, 07:25 PM
Any work must be evaluated and paid. Kradie has done some work for the community and I appreciate it. It’s better to make 500 non-unique maps for keeping the community alive than to make nothing. In addition, not all people are able to make unique maps constantly and systematically. So I don't understand why you condemn him.

Yes, I agree with others, all these maps are very similar, almost the same. I definitely wouldn’t play all 500, it’s enough to play 2-3 to form your opinion about the mappack. In general, I'd call them "neutral" in terms of layout, because:

1. I'm sure these maps are free of serious bugs and issues.
2. I'm sure the layouts are quite strict, not crazy as f..k.
3. I'm sure 99% maps of the mappack would be a good choice for a cup. I mean, that your opponent probably wasn't practicing any of these maps during days and nights before a cup, so you should be on equal terms. For example, this "banana" map is cool, funny and has a non-standard layouts, but this is the reason why I'd never choose it for a cup without an advanced agreement and practice. I wouldn't choose this map for a cup because of difference from the other "similar", "non-unique" and "non-imaginative" maps.

The arrows on a RR maps are important for sure. Honestly, I'm not a super experienced RR player, but half of the maps I've ever played had no arrows. In general, it's not a problem for me. In this case I drop a pen on the table near keyboard after each turn, that indicates in which direction I will go in the next turn. So I don’t need to be overfocused on the game and don’t litter the chat with arrows like "<>".

And a few words about 18+ maps. Overall I don't even pay attention for it, because I'd rather to be focused while roping and prefer to see where and how I fly, rather than at naked pictures. Although some of them are really vile and cringy.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Lupastic on September 17, 2023, 08:55 PM
Any work must be evaluated and paid. Kradie has done some work for the community and I appreciate it. It’s better to make 500 non-unique maps for keeping the community alive than to make nothing. In addition, not all people are able to make unique maps constantly and systematically. So I don't understand why you condemn him.

Yes, I agree with others, all these maps are very similar, almost the same. I definitely wouldn’t play all 500, it’s enough to play 2-3 to form your opinion about the mappack. In general, I'd call them "neutral" in terms of layout, because:

1. I'm sure these maps are free of serious bugs and issues.
2. I'm sure the layouts are quite strict, not crazy as f..k.
3. I'm sure 99% maps of the mappack would be a good choice for a cup. I mean, that your opponent probably wasn't practicing any of these maps during days and nights before a cup, so you should be on equal terms. For example, this "banana" map is cool, funny and has a non-standard layouts, but this is the reason why I'd never choose it for a cup without an advanced agreement and practice. I wouldn't choose this map for a cup because of difference from the other "similar", "non-unique" and "non-imaginative" maps.

The arrows on a RR maps are important for sure. Honestly, I'm not a super experienced RR player, but half of the maps I've ever played had no arrows. In general, it's not a problem for me. In this case I drop a pen on the table near keyboard after each turn, that indicates in which direction I will go in the next turn. So I don’t need to be overfocused on the game and don’t litter the chat with arrows like "<>".

And a few words about 18+ maps. Overall I don't even pay attention for it, because I'd rather to be focused while roping and prefer to see where and how I fly, rather than at naked pictures. Although some of them are really vile and cringy.

this was a nice and well built comment Flash, at least someone has the IQ to write such :) I mostly agree with what you have said here. even tho I remember u being around kraddy's few members of a group, its nice to see at least some people there can think for themselves and have their very own ideas+opinions :D

what I don't understand is that nowadays I see more and more people claiming that their opponents must be practising to play on the same big rr/TTRR/tower race/wxw maps over and over again just to get maybe an easier win. while I don't doubt there has been plenty of example of this in the past.. is this still a thing? :D does anyone rly practise to play on a rope race map over and over again in singleplayer in 2023 just to get a possible easier win VS someone in a league game? that's just sad. be a man, choose a random map and gain your victory like dat 8) and stop accusing others when you're beaten, that you were beaten only because you suspect the opponent of practising that map before ??? ---> (generally speaking)
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: Kradie on September 17, 2023, 09:10 PM
Quote
this was a nice and well built comment Flash, at least someone has the IQ to write such :) I mostly agree with what you have said here. even tho I remember u being around kraddy's few members of a group, its nice to see at least some people there can think for themselves and have their very own ideas+opinions :D

None of the people in my circle are coerced, they can think and say what they want. People like FlashR are players and friends whom I respect, just as much as I respect FlashR's post here.
Title: Re: Map #20746, Kradie's-Big-ZaR-RR-500 by Kradie
Post by: flashR on September 17, 2023, 09:54 PM

what I don't understand is that nowadays I see more and more people claiming that their opponents must be practising to play on the same big rr/TTRR/tower race/wxw maps over and over again just to get maybe an easier win. while I don't doubt there has been plenty of example of this in the past.. is this still a thing? :D does anyone rly practise to play on a rope race map over and over again in singleplayer in 2023 just to get a possible easier win VS someone in a league game? that's just sad.

Sure thing. Why not? I even have seen a case, where one player just has modified the map before a cup, then offered this map, and they has played it, but the opposite player did know nothing about that. And it has been clarified  later in a chat conversation. I don't want and won't point and blame anyone in particular, so I won't continue with this example, but this was a 100% documented cup game. I don’t like this, it’s something close to cheating imo. I believe that the most fair way in such cups is a pre-prepared mappack. Participants has the rights to familiarize  with it before cup, and train as much as they want. Maps should be selected using the alternate ban/pick method. Simple. Fair. In addition, there is a tactical element in this process.

Let me offer another example. There are many experienced players who can pass some familiar maps with their eyes closed with good results, because they played many hours on these maps in funners. On the other side, there are less experienced players who see these maps for the first time. Even if these people will roping equally well in a cup, muscle memory will do its job. How do you think, would it fair conditions in general?

Additionally, there are maps with very unexpected layouts, like "Flyyyy WEEEE" or "SWOOOOOSH" somewhere into the void... :D And it would be cool to know about these "surprises" in advance in a serious game.

I respect FlashR's post here.

Thanks, appreciated. And respect for your work.