The Ultimate Site of Worms Armageddon

One-Boards => Maps => Topic started by: Kaleu on September 14, 2016, 04:00 AM

Title: Kaleu's 2016 TTRR mappack Part 2
Post by: Kaleu on September 14, 2016, 04:00 AM
20 new shiny linear ttrr's.
Are you already bored of these, guys?
This is probably my last mappack.

There are some maps with Manhattan texture, it's meant to be that texture, please don't change.
Enjoy.  :)

https://www.tus-wa.com/maps/mappack-430/
Title: Re: Kaleu's 2016 TTRR mappack Part 2
Post by: Dr Abegod on September 14, 2016, 06:34 AM
Hi kaleu, in your previous mappack I noticed there were missing pixels in all of the corners (where vertical and horizontal walls join). It can cause a rope to shoot straight through the corner and attach to a wall of another corridor. Just a heads up
Title: Re: Kaleu's 2016 TTRR mappack Part 2
Post by: Kaleu on September 14, 2016, 08:03 AM
Bah, does it happen often? Can you reproduce it? I never experienced that glitch.
Title: Re: Kaleu's 2016 TTRR mappack Part 2
Post by: Dr Abegod on September 14, 2016, 08:18 PM
(http://i.imgur.com/qTSXF8t.gif)
Title: Re: Kaleu's 2016 TTRR mappack Part 2
Post by: Kaleu on September 14, 2016, 09:37 PM
Thanks, seems it's very unlilkely to happen in an actual game.  :)