As you may (or may not) know, I made two maps ( https://www.tus-wa.com/maps/map-2989/ https://www.tus-wa.com/maps/map-2993/ )that are also openable as archives.
For those who don't know, here's a tutorial:
1. Take files you want to include to your map and pack them into .rar or .zip archive.
2. Open your map and archive in hex editor (I use HxD).
3. Paste archive's code after map's code and save.
Pro of these maps: you can include funny replays, tutorials, PX schemes and libraries,
Quote from: StepS on April 23, 2012, 05:20 PM
pirate songs through it (just kidding) :)
and even another maps without need to find filehoster.
Con of these maps: HostingBuddy doesn't load them.
Also only image part of these maps transfers through the game (you can't extract archive part from replay or even steal it with MapThief).
I hope this discovery will be useful.
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From now we know that maps of this kind can cause bugs on TUS forums when they go as attachments. :(
New way to put archive into map. It works the same way as previous, but this time HostingBuddy can load your map.
1) Open your archive in hex editor.
2) Add tEXt. before Rar! (or whatever you have there) and save.
3) Change format to .chunk.
4) Open your map in TweakPNG and add this chunk after waLV (I didn't try putting it somewhere else)
5) Save your map and upload to WMDB and make HostingBuddy load it.
6) C4 yourself.