The Ultimate Site of Worms Armageddon

Other Things => Off Topic => Topic started by: Triad on February 06, 2013, 10:42 PM

Title: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: Triad on February 06, 2013, 10:42 PM
Ok heres the deal. I have installed dosbox to my nokia 6700 slide. I am emulating w95 in dosbox (w98 works very slow) I want to put a no cd cracked wa to micro sd, open wa in dosbox and play some wxw on my phone lol :D

well but idk wtf i have to do? So any help will be nice :)
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: rU` on February 06, 2013, 11:26 PM
I'm afraid you're not going to get any help here due to TUS not supporting cracked versions.

I don't think it's gonna work in such an outdated phone anyway.

lol. Haven't smartphones come out in Turkey yet?
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: lales on February 06, 2013, 11:50 PM
rude  :D
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: rU` on February 07, 2013, 12:06 AM
solo contigo!  :-*
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: Impossible on February 07, 2013, 12:29 AM
Alright, I once already.did it on xperia play (joystick, android, 1ghz)
And it.worked, but I'm not sure.the last version of wa.works in win95
About.what to do, you need.to make ISO of disc C wIth installed win95 and worms
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: Triad on February 07, 2013, 08:23 AM
Quote from: Impossible on February 07, 2013, 12:29 AM
Alright, I once already.did it on xperia play (joystick, android, 1ghz)
And it.worked, but I'm not sure.the last version of wa.works in win95
About.what to do, you need.to make ISO of disc C wIth installed win95 and worms
ok impo thanks man. Nice to hear that it worked in another phone. But probably i ll try this on my ipod touch 4 later. (its at service. Probably will be fixed in 2 weeks)
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: StepS on February 07, 2013, 10:40 AM
s60v3? hell no, too few RAM. Even my N97 which has 128 MB always has only 50 MB free even on clean firmware. Opera browsing fails sometimes :'(

WA needs more RAM, and to consider the OS itself already eating it, also you could need DirectX 8 because 9 isn't compatible with Windows 95.

it's complicated.
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: darKz on February 07, 2013, 10:47 AM
I don't know wtf you're talking about StepS but several years ago I installed WA on a PC with just 16 MB RAM and Windows 98 (I think) on it. Worked like a charm.
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: chakkman on February 07, 2013, 12:37 PM
That must have been a very early version of W:A. The latest version already takes over 16 MB when you are just in the menu, and on a normal inter map in a 4vs4 worms it takes 40-50 MB's. Not to talk about big maps which takes a lot more than that...
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: darKz on February 07, 2013, 12:59 PM
Yeah I'm not 100% sure anymore but I think it was plain 3.5. So you can probably play singleplayer .BIT map wxw. :)
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: MonkeyIsland on February 07, 2013, 02:23 PM
How the keys would work if he manages to get the game running well?
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: Triad on February 07, 2013, 03:26 PM
Quote from: StepS on February 07, 2013, 10:40 AM
s60v3? hell no, too few RAM. Even my N97 which has 128 MB always has only 50 MB free even on clean firmware. Opera browsing fails sometimes :'(

WA needs more RAM, and to consider the OS itself already eating it, also you could need DirectX 8 because 9 isn't compatible with Windows 95.

it's complicated.
i dont know man ofc i wont use last patch. I will use old patches (maybe 3.00 even) but i think its not impossible.i have quake 3 on my phone for example :D

Quote from: MonkeyIsland on February 07, 2013, 02:23 PM
How the keys would work if he manages to get the game running well?
simple edit key mapping in dosbox.conf file or use wkKeyRemap xD

-

anyway i have a wwp game on my phone(http://ultimateworms.tk/viewtopic.php?f=63&t=230 for link) and it uses very low ram just like darkz said. Game is same as wwp except  bit or png map support, just random island and cavern maps. I play shoppa in cavern map sometimes :D well  if anyone wont find any solutıon probably i will:
-start c and c++ programming and make a bit and png supported wa game for symbian
-  or try wa in dospad in my ipod later.
- or build a wxw map with girders on a short island map in that wwp game lol :D
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: StepS on February 07, 2013, 04:46 PM
Quote from: darKz on February 07, 2013, 10:47 AMon a PC
thanks, but we are talking about a mobile phone with completely different CPU architecture ---> double/triple system requirements for emulation

wanna play wxw? easily (http://www.youtube.com/watch?feature=player_embedded&v=Qx6RZkVz3jU), but it's a lot better to do so on PSP using the PS1 version.

Quote from: MonkeyIsland on February 07, 2013, 02:23 PM
How the keys would work if he manages to get the game running well?
it's dosbox's deal, configured in a conf file

Quote from: triad on February 07, 2013, 03:26 PMi have quake 3 on my phone for example :D
Related to what already said, Quake 3 is open-source and ported to CPU architecture used by your mobile phone, therefore it goes perfectly fine without any emulation. I also have a Quake, but this has nothing to do with Windows or DOS systems designed for Intel 386!!!
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: MonkeyIsland on February 07, 2013, 06:37 PM
I meant physically on the phone and how that could be possible with smart/touch phones?
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: darKz on February 07, 2013, 08:16 PM
Quote from: StepS on February 07, 2013, 04:46 PM
CPU architecture

Weren't we talking about RAM? Anyway calm down brah, no need to colour/bold every other word. We can all read even without your visual aids.
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: StepS on February 08, 2013, 09:55 AM
Quote from: darKz on February 07, 2013, 08:16 PMWe can all read even without your visual aids.
that's a good thing, because the 99% can't, and then they're wondering why are they wrong.

Quote from: darKz on February 07, 2013, 08:16 PMWeren't we talking about RAM?
yes. But what i'm saying is that to run Windows 95, not only its own portion of RAM is required, but also a lot for the emulation alone, and CPU power. On PC with a compatible processor there's no emulation involved, so you run the app normally.

I can run Windows 95 on PSP, but it barely plays Solitaire. Often it just throws a fatal error upon launching any app.
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: Impossible on February 08, 2013, 12:27 PM
lol steps@running win95 on psp. psp is way to weak for windows, I can emulate almost every psp game with ppsspp emulator on my android device.
Title: Re: nokia s60v3 or windows 95 anyone? (trying to play wa on a nokia s60v3 phone)
Post by: StepS on February 08, 2013, 06:57 PM
Quote from: Impossible on February 08, 2013, 12:27 PM
lol steps@running win95 on psp. psp is way to weak for windows, I can emulate almost every psp game with ppsspp emulator on my android device.
well there's archive of dosbox bundled with win95. it's actually the same thing triad is using.
ppsspp is a new emulator and quite buggy yet. I barely managed it to work on PC after turning off buffered rendering (otherwise nothing would run at all - the program just crashes immediately)