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Other Things => Other worms games => Topic started by: avirex on November 16, 2013, 12:28 AM

Title: Worms Clan wars
Post by: avirex on November 16, 2013, 12:28 AM
Komo, heard AeF is on wcw??? how is that game?
Title: Re: Worms Clan wars
Post by: StepS on November 16, 2013, 09:48 AM
I haven't played the campaign still, but one of the W:A players (the one who also did big tutorial video) said that campaign was the only good thing that has happened to Worms since wa  :D
Rope is, of course, even worse than in Reloaded: can't do anything at all anymore, they introduced teleport gun race though, which is similar but still not what you'd expect. Normal gameplay is normal, can't say anything good or bad there.
Title: Re: Worms Clan wars
Post by: TheWalrus on November 16, 2013, 09:57 AM


The fun starts at 1:27  I'm glad Bethanny understands the plight of WA gamers.
Title: Re: Worms Clan wars
Post by: avirex on November 16, 2013, 09:50 PM
dont want video, hoping to hear from komos personal experience.
Title: Re: Worms Clan wars
Post by: Chicken23 on November 16, 2013, 10:33 PM
i got 30 seconds in and my skin is crawling.. That guy is so creepy and seems like hes got a boner just cus hes talking to 'Beth'....
Title: Re: Worms Clan wars
Post by: JayP on November 20, 2013, 10:30 PM
Honestly wtf....
Title: Re: Worms Clan wars
Post by: StepS on November 21, 2013, 09:17 AM
i got 30 seconds in and my skin is crawling.. That guy is so creepy and seems like hes got a boner just cus hes talking to 'Beth'....
exactly lol
Title: Re: Worms Clan wars
Post by: TheKomodo on November 21, 2013, 10:40 AM
I really enjoyed the game, but then I started playing SimCity /  WoW & Bf4 lol which I prefer...
Title: Re: Worms Clan wars
Post by: Free on November 21, 2013, 10:26 PM
Had a go at this game, even quit the online game halfway through.
Title: Re: Worms Clan wars
Post by: TheKomodo on November 22, 2013, 06:29 AM
Had a go at this game, even quit the online game halfway through.

It's not surprising that most WA players, and by that I mean players who have spent a LONG time getting used to WA don't like WCW, but everyone else who hasn't played WA really enjoys WCW.

No Worms game will ever be an improvement to WA, ever...
Title: Re: Worms Clan wars
Post by: TheWalrus on November 22, 2013, 12:35 PM
No Worms game will ever be an improvement to WA, ever...
Fact.  I think throughout the years T17 has proven that they have no intent of creating a game that spawns a large dedicated community.  Outside of a subscription fee, T17 has nothing to gain by making such a game.  Their worms games sell well enough even with their limited nature in terms of customizability and in depth gameplay.  They have been just fine slowly destroying the ninja rope, the very foundation of this community, whether people like to admit it or not.  To be honest, I think the ninja rope is the reason the majority of people have stuck around long enough to grow to appreciate the default schemes.
Title: Re: Worms Clan wars
Post by: TheWalrus on November 22, 2013, 02:29 PM
No Worms game will ever be an improvement to WA, ever...
Where do you think T17 went wrong, Dave?
Title: Re: Worms Clan wars
Post by: HHC on November 22, 2013, 03:26 PM
I think T17's main problem atm is that they try stuff they dont have the capabilities of.

Crazy golf is pretty good imo.
Title: Re: Worms Clan wars
Post by: TheKomodo on November 22, 2013, 04:17 PM
No Worms game will ever be an improvement to WA, ever...
Where do you think T17 went wrong, Dave?

I don't think T17 has went wrong at all, not at all.

I honestly think we have grown to like WA so much (like i've played it since 1999...) that the others just don't have the same feeling which will always make them 2nd best...

I enjoy every single Worms game there is, but WA is just special, it was the 1st one I got heavily addicted to and actually spent half my life mastering, i've grown to love everything about it and idolized every feature... I think most addicted WA players are the same.

There isn't anything wrong with any other Worms game though.

Think about this and be brutally honest with yourselves, if THIS community was in charge of making a new Worms game, with a budget of all Worms games combined, even WE couldn't make a better game, all we can do is continue to make little improvements to this one now and again.
Title: Re: Worms Clan wars
Post by: twistah on November 18, 2014, 09:22 AM
I personally just want those good graphics, new terrain styles ect., but with w:a gameplay. that's it. other than that, there's not much u can improve. oh, and new weapons maybe
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 02:40 PM
I am one of the few Worms players who actively plays / played all of the Worms titles. Clan Wars / Battlegrounds is actually a very good game once you recover from your initial "wtf?" shock factor, which isn't as much of a shock if you played Revolution as well. Yeah, the rope is vastly different in CW/BG/Rev, but it's still pretty usable once you get the hang of it. The 2.5D nature of the game also causes some issues with perspective and whatnot, but you get used to it. The game actually has some awesome features...

1. Worms 'classes' - being able to choose from soldier, heavy, scientist and scout worms allows players to customize their play style and makes matches a bit more dynamic
2. Dynamic water - a great addition to the series that adds another layer of depth
3. Physics objects - these aren't implemented perfectly by any means when playing online (they show more variety / purpose in the campaign modes), but still fun nonetheless

If you ask me, Clan Wars is the best of the newer-gen Worms titles, and Reloaded is the worst. Reloaded has a beautiful aesthetic, but the core mechanics are just trash, which is sad. The rope is also retarded, especially on the console versions.
Title: Re: Worms Clan wars
Post by: HHC on April 23, 2016, 02:48 PM
For me Clan wars was by far the worst experience. Mostly cause it was meant to be played online, with clans, and the online didnt work for uhh is it working now? Surely the servers are dead now, even if they work.
Title: Re: Worms Clan wars
Post by: TheWalrus on April 23, 2016, 02:59 PM
clan wars is shit, sorry vince.  WMD looks promising though.
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 03:14 PM
Here's the problem(s) with Clan Wars:

1. There is only one ranked clanner scheme (aside from forts, I think), and it totally sucks.
2. The rankings system is trash. Simple wins vs. losses. Whatever clan plays the most is "the best."
3. CW for PC is basically dead already. This is because Team17 divided the community between PC, Mac, and consoles. Eventually people got tired of looking for matches and quit playing the game. The PS4 version (Battlegrounds) is actually pretty active!

Walrus, do you own Clan Wars or Battlegrounds? It's really not trash at all. I just think you're unwilling to give it a fair shot. It's actually really entertaining.
Title: Re: Worms Clan wars
Post by: TheWalrus on April 23, 2016, 03:34 PM
Here's the problem(s) with Clan Wars:

1. There is only one ranked clanner scheme (aside from forts, I think), and it totally sucks.
2. The rankings system is trash. Simple wins vs. losses. Whatever clan plays the most is "the best."
3. CW for PC is basically dead already. This is because Team17 divided the community between PC, Mac, and consoles. Eventually people got tired of looking for matches and quit playing the game. The PS4 version (Battlegrounds) is actually pretty active!

Walrus, do you own Clan Wars or Battlegrounds? It's really not trash at all. I just think you're unwilling to give it a fair shot. It's actually really entertaining.
yeh i got clan wars, never played battlegrounds
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 03:57 PM
Well, BG is literally just CW for console. Dunno why Team17 insists on making things confusing. Probably because when CW launched (supposedly as a PC exclusive), they said it will be the last Worms game for quite some time. Shortly thereafter they rename CW and release it for consoles. WTF, Team17. Oh well. I actually prefer BG for PS4 because I like being able to play it on my big screen with a wireless controller. I suppose you can do that with CW as well, but meh. The PS4 version is pretty active. I never have a problem finding matches or getting people to join my hosts. Well, rarely. The main problem is that you will often find yourself in 2 or 3 vs. 1 matches... because that community is a bunch of turds for the most part and friends will team up with you and do everything possible to kill you, including killing themselves. With some schemes it's impossible to avoid a loss, but with the right scheme I can fend off 3 other players and win.
Title: Re: Worms Clan wars
Post by: WTF-8 on April 23, 2016, 04:04 PM
The main problem is that you will often find yourself in 2 or 3 vs. 1 matches... because that community is a bunch of turds for the most part and friends will team up with you and do everything possible to kill you, including killing themselves.
you basically described W:A's HostingBuddy-made Intermediate games
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 04:12 PM
The main problem is that you will often find yourself in 2 or 3 vs. 1 matches... because that community is a bunch of turds for the most part and friends will team up with you and do everything possible to kill you, including killing themselves.
you basically described W:A's HostingBuddy-made Intermediate games

Yeah, I imagine that most of those "!host normal" games are being hosted by noobs who don't understand W:A's implicit code of ethics.

On that note, the main thing that bugs me about the newer Worms games is that none of the players have any honor. There's no rules in any scheme, either. It's just a big, noobtastic, free-for-all. I should record and upload some BG gameplay footage sometime just so I can show you guys how cheap these newer players are. I've tried explaining to them that if you work with your friend(s) and single out an enemy, you're not developing skills. All you're doing is trolling. W:A is great because people know how to act. People understand that there are rules to schemes and that you can't just do whatever you want.

I am hoping to see this sort of "Worms common sense" come back in WMD. We need W:A player support to make that happen though. The old schoolers need to serve as educators for these poor scrubs in more ways than one.
Title: Re: Worms Clan wars
Post by: Tomtysti on April 23, 2016, 05:58 PM
The main problem is that you will often find yourself in 2 or 3 vs. 1 matches... because that community is a bunch of turds for the most part and friends will team up with you and do everything possible to kill you, including killing themselves.
you basically described W:A's HostingBuddy-made Intermediate games
I haven't played much in the past couple of years, but when I did, this teamin up crap was pretty rare in W:A. Sure there are a lot of noobs/assholes and 1v1v1v1v1 free-for-alls are inherently a big mess.

Revolution/Clan Wars are big piles of laggy and dumbed down horse shit.
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 06:01 PM
I don't understand why there are people who are active on the TUS forums, yet don't play Worms.

wtf? lol

I see lots of familiar names on here posting yet I haven't seen them in AG in ages. What gives?
Title: Re: Worms Clan wars
Post by: Kradie on April 23, 2016, 06:09 PM
They usually lurk on some irc channel and plan games. They chat there, arrange their games privately, and host them. Rest of the community are beneath their level :P
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 06:22 PM
They usually lurk on some irc channel and plan games. They chat there, arrange their games privately, and host them. Rest of the community are beneath their level :P

That's so boring. With a game as old as W:A, we shouldn't be advocating exclusivity. I know that there's always going to be a core group of players as long as servers are up, but that kinda illustrates why I'm not as in love with W:A as I used to be. I'm also tired of people who don't play anything but ranked games. Leagues have been around for ages, but in a way I hate them. W:A was far more fun when AG was loaded with people all having a good time and playing whatever instead of spamming for league matches and taking everything so seriously. Truth be told, the WormNET experience is kinda boring these days. There's a handful of people who still play who make it fun, but overall the fun factor has diminished significantly IMHO. I love the game and always will, but it just doesn't have that addictiveness anymore... and that's not because the game isn't great, it's because the community has gotten worse.
Title: Re: Worms Clan wars
Post by: Kradie on April 23, 2016, 06:36 PM
They usually lurk on some irc channel and plan games. They chat there, arrange their games privately, and host them. Rest of the community are beneath their level :P

That's so boring. With a game as old as W:A, we shouldn't be advocating exclusivity. I know that there's always going to be a core group of players as long as servers are up, but that kinda illustrates why I'm not as in love with W:A as I used to be. I'm also tired of people who don't play anything but ranked games. Leagues have been around for ages, but in a way I hate them. W:A was far more fun when AG was loaded with people all having a good time and playing whatever instead of spamming for league matches and taking everything so seriously. Truth be told, the WormNET experience is kinda boring these days. There's a handful of people who still play who make it fun, but overall the fun factor has diminished significantly IMHO. I love the game and always will, but it just doesn't have that addictiveness anymore... and that's not because the game isn't great, it's because the community has gotten worse.

Exactly this. I mostly cruise around hosting funners, but most are resilient to the idea of having fun. Although I guess people can define competitive gaming as fun too.

I like to promote new schemes, but not everyone appreciate it and say ''We don't need any more schemes!'' For me, this game promote creativity with all the customizable options that are available, it really is fun for me.  I hope WMD can offer me the same benefits and more...
Title: Re: Worms Clan wars
Post by: skunk3 on April 23, 2016, 06:57 PM
Worms, in it's best state, is a fully-customizable sandbox. (Or at least highly customizable.)

I love playing new schemes and just playing for fun. I also like getting serious sometimes and playing roper / rr or whatever, but yeah... W:A may never 'die' per se, but it's definitely gone downhill. Take away bots and snoopers from AG and what do you have? :/
Title: Re: Worms Clan wars
Post by: Tomtysti on April 27, 2016, 08:27 AM
I don't understand why there are people who are active on the TUS forums, yet don't play Worms.

wtf? lol

I see lots of familiar names on here posting yet I haven't seen them in AG in ages. What gives?

I don't play WA much anymore for two reasons. 1., because I get easily addicted to WA and I don't have time for that right now  :P. 2. reason is the community, don't really care about competitive games and there are a lot of dicks and complete noobs playing, a lot of which don't speak english.

I also would play a lot more if hosting my own custom schemes was easier. Now if I host a nice custom normal type scheme, most people quit or whine, because they don't understand it, because there is no easy way of explaining the rules and weapon powers etc. There should be a quick, easy way for all the players to check the rules and scheme settings in the lobby and during the game.

I keep myself informed of new Worms games and WA updates though, because WA is my favourite game of all-time, don't think there's anything wrong in that.
Title: Re: Worms Clan wars
Post by: TheWalrus on April 27, 2016, 09:28 AM
I don't understand why there are people who are active on the TUS forums, yet don't play Worms.

wtf? lol

I see lots of familiar names on here posting yet I haven't seen them in AG in ages. What gives?

I don't play WA much anymore for two reasons. 1., because I get easily addicted to WA and I don't have time for that right now  :P. 2. reason is the community, don't really care about competitive games and there are a lot of dicks and complete noobs playing, a lot of which don't speak english.

I also would play a lot more if hosting my own custom schemes was easier. Now if I host a nice custom normal type scheme, most people quit or whine, because they don't understand it, because there is no easy way of explaining the rules and weapon powers etc. There should be a quick, easy way for all the players to check the rules and scheme settings in the lobby and during the game.

I keep myself informed of new Worms games and WA updates though, because WA is my favourite game of all-time, don't think there's anything wrong in that.
eyy come back tom, i miss ya buddy