The Ultimate Site of Worms Armageddon

Other Things => Other worms games => Topic started by: thesackthing on November 23, 2021, 07:15 PM

Title: Worms Open Warfare 2 modding is just a tad painful
Post by: thesackthing on November 23, 2021, 07:15 PM
I've been for the past few weeks been modding this specific Worms game because why not? I was getting into it and then thought "Hey, what if someone tries booting this up on a PSP? I want it to sound different as well!" so there I was going at it, trying to figure out an entire audio format I had no idea about.

I made this portion of a document when I finally got the audio file to "work":
(https://i.ibb.co/NjvM1dy/Screen-Shot-2021-11-23-at-1-11-04-PM.png)

The problem now comes down to actually put it into the game folder itself and for it to work. The thing is, it won't. Don't even bother. You would have to rework something in the game for it to work and it's quite tiring. I might come back to this thread to post more if I do end up finishing this mod or at least get this thing working somehow.
Title: Re: Worms Open Warfare 2 modding is just a tad painful
Post by: StepS on November 24, 2021, 09:05 PM
I worked with at3 files about 10 years ago. On the PSP you have to change a few bytes in the header or footer with a hex editor, or it will not read (minor difference from the public atrac3 specification). I don't remember what those few bytes were but you may be able to find it on google.