The Ultimate Site of Worms Armageddon

Other Things => Other worms games => Topic started by: HHC on August 23, 2016, 12:45 PM

Title: Worms WMD
Post by: HHC on August 23, 2016, 12:45 PM
I guess since it's release today we can make a new thread for reviews, meet-ups, discussions, etc.

So thar.

As posted in another thread. The game unlocks today in about 2-3 hours from this post (3pm GMT if im correct; 5pm-6pm CET). Pre-purchase has additional weaps from other games, probably contained in a DLC later on. Refunds possible: http://store.steampowered.com/steam_refunds/ , but dont play more than 2 hours if you do want to refund.
Price is 30 euro'ish in most regions.

link to WMD in store: http://store.steampowered.com/app/327030/


Let's get a few quick reviews in tonight.


Meet-ups: I'll meet up with Peja, and maybe Senator and Bonhert and some others will be there too. Easiest way to get in touch is through steam friendslist: my profile is here: http://steamcommunity.com/profiles/76561197998893628/
Title: Re: Worms WMD
Post by: TheWalrus on August 23, 2016, 01:35 PM
HYPE HYPE HYPE

Looking forward to some reviews, I won't be able to play for some time
Title: Re: Worms WMD
Post by: Xrayez on August 23, 2016, 01:36 PM
I'll prolly be there too.

Thanx Komodo for the gift  8)
Title: Re: Worms WMD
Post by: ANO on August 23, 2016, 01:37 PM
bought it, see you soon.

my steam is "SantoAno"
Title: Re: Worms WMD
Post by: Aerox on August 23, 2016, 02:22 PM
I'm in

steam id: Ropaxxx
Title: Re: Worms WMD
Post by: Kradie on August 23, 2016, 02:45 PM
Just bought it, see you all there :)
Title: Re: Worms WMD
Post by: MeTonaTOR on August 23, 2016, 03:25 PM
Sadly to say, i will be there too ;)
Lets maybe identify ourself by TUS`<ourTUSnick> ??
Title: Re: Worms WMD
Post by: HHC on August 23, 2016, 03:29 PM
pretty sure it goes by steam nickname :)

anyway ropa/ano, ill say it again, its impossible to search ppl on usernames. On steam theres usually about 50 ppl with the same nickname, its far easier to share a link to ur profile page.
Title: Re: Worms WMD
Post by: Aerox on August 23, 2016, 03:30 PM
doesn't apply to our cases though HHC

Title: Re: Worms WMD
Post by: MeTonaTOR on August 23, 2016, 03:31 PM
pretty sure it goes by steam nickname :)

anyway ropa/ano, ill say it again, its impossible to search ppl on usernames. On steam theres usually about 50 ppl with the same nickname, its far easier to share a link to ur profile page.

What about GOG then :v
Title: Re: Worms WMD
Post by: HHC on August 23, 2016, 04:02 PM
doesn't apply to our cases though HHC

wouldnt be sure ropa. I searched bonhert and only found 2 French guys, which was basically the same guy. It's a real hassle, the search users function sucks.
Title: Re: Worms WMD
Post by: Kradie on August 23, 2016, 04:12 PM
I got it, see you there!
Title: Re: Worms WMD
Post by: TheWalrus on August 23, 2016, 04:53 PM
Watching masta's stream, rope looks horrible.  Everything else looks good tho.

Jury is still out.
Title: Re: Worms WMD
Post by: Xrayez on August 23, 2016, 05:17 PM
Spoiler! View

(http://i.imgur.com/QwNuXIC.png)

Damn!  :D  :D
Title: Re: Worms WMD
Post by: goom on August 23, 2016, 05:43 PM
Spoiler! View

(http://i.imgur.com/QwNuXIC.png)

Damn!  :D  :D

time for enforced hyst rules: wait 14 secs before taking turn.
Title: Re: Worms WMD
Post by: giJo on August 23, 2016, 06:16 PM
Spoiler! View

(http://i.imgur.com/QwNuXIC.png)

Damn!  :D  :D

wait 14 secs before taking turn.

xD
Title: Re: Worms WMD
Post by: Kradie on August 23, 2016, 06:23 PM
Got my money back.
Title: Re: Worms WMD
Post by: yanme on August 23, 2016, 07:19 PM
WMD have some potential in my opinion, there are still a lot of bugs, but this is normal nowadays.

but the rope is not as promised!
the gravity is a kind of weird, but this can be accustom i guess.
if you want to bounce from a wall, the most effective way for doing this is pressing the arrow keys the opposite way like in w:a:

- [wall]-[worm]=press the right arrow + up
- [worm]-[wall]=press the left arrow + up


quote from team17 in steam:

What about the ninja rope?
It’s back. The classic ninja rope that you’ve been waiting for. We’ve recreated some of the key physics and gameplay that made the previous games so popular!



@ Jonno_Team17

- are there any problems by making the rope like in w:a or at least similar?

- is team17 afraid of copying the work from deadcode/ cybershadow for features they implemented over the years?

- is it possible to invite the devs for some games in w:a, to give them some idea how the real basic is?
Title: Re: Worms WMD
Post by: HHC on August 23, 2016, 07:32 PM
edit: scratch first review, downing all options made it works much betters.
Title: Re: Worms WMD
Post by: MeTonaTOR on August 23, 2016, 07:38 PM
WXW NE1? xD

[ Invalid YouTube link ]
Title: Re: Worms WMD
Post by: Anubis on August 23, 2016, 08:10 PM
Glad I didn't buy, although I would have refunded prior to 2h anyway.
Title: Re: Worms WMD
Post by: Peja on August 23, 2016, 08:16 PM
Jonno i will chase your scalp round the moons of Nibia and round the Antares Maelstrom !
Title: Re: Worms WMD
Post by: HHC on August 23, 2016, 08:31 PM
Starting to like it now, all the annoyingness left when I removed background and all the other enhancing stuff. Game is fun, rope is broken, but that's ok, default scheme is good too for me.

Btw, easy way to make WA maps 8)
Just disable background, disable enhanced water and make a screenshot. Fill the black space with a little more toleration (so that mines dont hover nemore) and you got yourself a splendid looking map for WA xD

NB: dont mind the brown line, that's PSP & my comp messing up.

[attachment=1]
Title: Re: Worms WMD
Post by: TheWalrus on August 23, 2016, 08:31 PM
Jonno i will chase your scalp round the moons of Nibia and round the Antares Maelstrom !
ahahaha noonien
Title: Re: Worms WMD
Post by: Peja on August 24, 2016, 08:06 AM
from the master of buuuuiiiiiii:

I got refunded, Jhonno, I will not contribute to your holidays, rope is not decent
Title: Re: Worms WMD
Post by: Mega`Adnan on August 24, 2016, 08:10 AM
Any kind soul around that could gift the game's link to me?  :'(

(http://image.prntscr.com/image/3db7b4324f38414d83a5ceee293e9ae6.png)
Title: Re: Worms WMD
Post by: Aerox on August 24, 2016, 08:11 AM
I just lost my first 300 points in ranked, by winning yet another game  ???


edit: f@#!ing hell happened again
Title: Re: Worms WMD
Post by: HHC on August 24, 2016, 08:53 AM
Ranking system designed by a swede, lol.
Title: Re: Worms WMD
Post by: Bonhert on August 24, 2016, 10:45 AM
I just lost my first 300 points in ranked, by winning yet another game  ???


edit: f@#!ing hell happened again

Bad luck buddy, it works flawlessly for me xD.

On the other hand I've had diffrent issue with my turn ending depsite having 1-2 seconds left. Sometimes it drives me nuts.
Title: Re: Worms WMD
Post by: Aerox on August 24, 2016, 11:21 AM

Bad luck buddy, it works flawlessly for me xD.

after how many games then?
Title: Re: Worms WMD
Post by: Husk on August 24, 2016, 11:37 AM
hey guys I know of a better flash game and it's free... go play bloons tower defense 4 =P
Title: Re: Worms WMD
Post by: Sensei on August 24, 2016, 11:51 AM
Watching  some videos on you tube and this looks like shit, tbh.
Never expected anything so not surprised.
Title: Re: Worms WMD
Post by: Bonhert on August 24, 2016, 12:18 PM

Bad luck buddy, it works flawlessly for me xD.

after how many games then?

6 games, but last game I experienced something weird. Check this out:
I loaded into an empty game with no opponent, placed worms, game ended, collected rating. #easy_game_easy_life  :D
Title: Re: Worms WMD
Post by: Mega`Adnan on August 24, 2016, 06:53 PM
hey guys I know of a better flash game and it's free... go play bloons tower defense 4 =P

Or play Tanki online (http://tankionline.com#friend=HpcyMpNWtQZfQm02x8Kwu5kkSDs95eUdbQHt5wjA1qw59aksLEu2pMEcu62MCFgq). :P
Title: Re: Worms WMD
Post by: goom on August 24, 2016, 11:15 PM
hey guys I know of a better flash game and it's free... go play bloons tower defense 4 =P

haven't played Bloons TD in years, i really liked those games until it went 'Pay to Win' (Bloons TD 5 introduced microtransactions)

speaking of Flash, i remember wasting hours on the eyezmaze GROW series (http://www.eyezmaze.com/), imaginative games where you need to click in right order. (nano 3 (http://GROW nano vol.3() is an easy one to start with). i've been thinking about making a W:A map with the GROW art style for some time, actually.

(http://i.imgur.com/8L0UDDx.png) (http://www.eyezmaze.com/grow/cube/#more)

/offtopic
Title: Re: Worms WMD
Post by: Jonno_Team17 on August 25, 2016, 08:30 AM
I just lost my first 300 points in ranked, by winning yet another game  ???


edit: f@#!ing hell happened again

Bad luck buddy, it works flawlessly for me xD.

On the other hand I've had diffrent issue with my turn ending depsite having 1-2 seconds left. Sometimes it drives me nuts.

There were some teething issues with the ranked point system upon launch, so please accept my apologies for that.

We've pushed out an update to address the worst of this and are monitoring it closely to see if it has remedied the situation.

Thanks for your patience with this.
Title: Re: Worms WMD
Post by: goom on August 25, 2016, 09:09 AM
I just lost my first 300 points in ranked, by winning yet another game  ???


edit: f@#!ing hell happened again

Bad luck buddy, it works flawlessly for me xD.

On the other hand I've had diffrent issue with my turn ending depsite having 1-2 seconds left. Sometimes it drives me nuts.

There were some teething issues with the ranked point system upon launch, so please accept my apologies for that.

We've pushed out an update to address the worst of this and are monitoring it closely to see if it has remedied the situation.

Thanks for your patience with this.

any sort of version change log we could view?  would be nice to be able to follow the progress along.
Title: Re: Worms WMD
Post by: Jonno_Team17 on August 25, 2016, 09:35 AM
I just lost my first 300 points in ranked, by winning yet another game  ???


edit: f@#!ing hell happened again

Bad luck buddy, it works flawlessly for me xD.

On the other hand I've had diffrent issue with my turn ending depsite having 1-2 seconds left. Sometimes it drives me nuts.

There were some teething issues with the ranked point system upon launch, so please accept my apologies for that.

We've pushed out an update to address the worst of this and are monitoring it closely to see if it has remedied the situation.

Thanks for your patience with this.

any sort of version change log we could view?  would be nice to be able to follow the progress along.

When we push out updates/patches we'll provide a change lof via Steam forums.

The tweaks we've done thus far are a few behind the scenes quick fixes to make ranked work as intended on the server side.
Title: Re: Worms WMD
Post by: Bonhert on August 25, 2016, 10:00 AM
Still losing points for winning ranked. It happens when I reach rank 9 and then play vs rank 10.
Jonno, where should we provide our feedback, bug reports and wishlist?
Title: Re: Worms WMD
Post by: Senator on August 27, 2016, 12:57 PM
A quick look at WA schemes and their suitability to WMD

Shopper: Even the normal rope is just fine for Shopper. Knocking is hard in WMD and you can't knock a worm directly but after touching the ground first. Therefore many WA Shopper maps have hides where it's impossible to knock. I wonder if crafting could be included in Shopper some way.
WxW: It's playable and it doesn't lack any important setting/weapon. Roping is not identical to WA though. The worm feels lighter and it doesn't bounce as much from walls.
Roper: No water drops, health crates are 25 instead of 20 and crates keep spawning at sudden death
TTRR: Worms can't go through each other and no infinite turn time -> oldschool RR. Controlling the worm on tight TTRR maps is harder, especially with the sensitive "newbie rope". You may need to upscale WA maps more than 200% (which is the correct upscaling if you compare the worms' hitboxes)
Elite: No axe, skunk, petrol, napalm strike, bow, kamikaze, drill (torch can do it), bungee, dragon ball, mortar, handgun. No team weapon but you can add SS/holy with delay.
Hysteria: The shortest turn time is 15 secs, no petrol or flame thrower
Team17: At sudden death worms don't lose HP and worm select is still available. No similar double cavern maps (there are still cavern maps with two levels that are closed from the sides)
BnG: No low gravity, no max/min bounce. Grenades and bazooka work quite well as far as I know.

So what schemes can we have in WMD besides Pro (haven't tried the Intermediate scheme yet)? Something around crafting or vehicles..? Some kind of WA scheme variants are possible. I read they will add Forts scheme later. On default maps it would be possible to play cavern Shopper (more like 30s Roper cos the map is big).
Title: Re: Worms WMD
Post by: Aladdin on August 27, 2016, 01:36 PM
;o
Title: Re: Worms WMD
Post by: Aladdin on August 27, 2016, 02:07 PM
Resolution seems to be good this game
Title: Re: Worms WMD
Post by: Mega`Adnan on August 27, 2016, 03:35 PM
Will this be smooth on my PC? :)

My system:-

Processor:- Intel Core 2 Duo 2.3 GHz
GPU (Separate):- GeForce 7200/7300
Title: Re: Worms WMD
Post by: zippeurfou on August 27, 2016, 08:08 PM
A quick look at WA schemes and their suitability to WMD

Shopper: Even the normal rope is just fine for Shopper. Knocking is hard in WMD and you can't knock a worm directly but after touching the ground first. Therefore many WA Shopper maps have hides where it's impossible to knock. I wonder if crafting could be included in Shopper some way.
WxW: It's playable and it doesn't lack any important setting/weapon. Roping is not identical to WA though. The worm feels lighter and it doesn't bounce as much from walls.
Roper: No water drops, health crates are 25 instead of 20 and crates keep spawning at sudden death
TTRR: Worms can't go through each other and no infinite turn time -> oldschool RR. Controlling the worm on tight TTRR maps is harder, especially with the sensitive "newbie rope". You may need to upscale WA maps more than 200% (which is the correct upscaling if you compare the worms' hitboxes)
Elite: No axe, skunk, petrol, napalm strike, bow, kamikaze, drill (torch can do it), bungee, dragon ball, mortar, handgun. No team weapon but you can add SS/holy with delay.
Hysteria: The shortest turn time is 15 secs, no petrol or flame thrower
Team17: At sudden death worms don't lose HP and worm select is still available. No similar double cavern maps (there are still cavern maps with two levels that are closed from the sides)
BnG: No low gravity, no max/min bounce. Grenades and bazooka work quite well as far as I know.

So what schemes can we have in WMD besides Pro (haven't tried the Intermediate scheme yet)? Something around crafting or vehicles..? Some kind of WA scheme variants are possible. I read they will add Forts scheme later. On default maps it would be possible to play cavern Shopper (more like 30s Roper cos the map is big).

Thanks Senator. Conclusion, no one from WA will really last long in WMDB as long as they dont fix that which most likely will be never.
Title: Re: Worms WMD
Post by: TheWalrus on August 27, 2016, 08:45 PM
A quick look at WA schemes and their suitability to WMD

Shopper: Even the normal rope is just fine for Shopper. Knocking is hard in WMD and you can't knock a worm directly but after touching the ground first. Therefore many WA Shopper maps have hides where it's impossible to knock. I wonder if crafting could be included in Shopper some way.
WxW: It's playable and it doesn't lack any important setting/weapon. Roping is not identical to WA though. The worm feels lighter and it doesn't bounce as much from walls.
Roper: No water drops, health crates are 25 instead of 20 and crates keep spawning at sudden death
TTRR: Worms can't go through each other and no infinite turn time -> oldschool RR. Controlling the worm on tight TTRR maps is harder, especially with the sensitive "newbie rope". You may need to upscale WA maps more than 200% (which is the correct upscaling if you compare the worms' hitboxes)
Elite: No axe, skunk, petrol, napalm strike, bow, kamikaze, drill (torch can do it), bungee, dragon ball, mortar, handgun. No team weapon but you can add SS/holy with delay.
Hysteria: The shortest turn time is 15 secs, no petrol or flame thrower
Team17: At sudden death worms don't lose HP and worm select is still available. No similar double cavern maps (there are still cavern maps with two levels that are closed from the sides)
BnG: No low gravity, no max/min bounce. Grenades and bazooka work quite well as far as I know.

So what schemes can we have in WMD besides Pro (haven't tried the Intermediate scheme yet)? Something around crafting or vehicles..? Some kind of WA scheme variants are possible. I read they will add Forts scheme later. On default maps it would be possible to play cavern Shopper (more like 30s Roper cos the map is big).
You are thinking in old terms, grandpa.  There are many new scheme possibilities that will become the norm in WMD:

Vehicle Melee - Each team starts out with 4 vehicles of their choosing, they must use strategy to select which vehicles best balance out the team meta.  Attack by air or unleash havoc with leaping tank attacks.  Last team standing wins.

Donkey Crafter -  It's an all-out, no holds barred race to collect ingredients for making the concrete donkey!  A race against the clock to make your donkey before the enemy team finishes theirs!

Worm and Go Seek - Can you find your opponent's worm in this map littered with buildings?  You must use your deductive skills to find the opposing teams worms before time runs out!

Drill-less Darts - Fling your worms toward a dart board with differing point values determining the winner.  Why don't the worms stick to the dartboard?  No one knows.

Time Trial Helicopter Race - Race against your opponent's time through mazes of varying difficulties!  Take your piloting skills to the max to prove who truly is the fastest pilot in all of worms!


Title: Re: Worms WMD
Post by: Kradie on August 27, 2016, 09:44 PM
Nice advertisement James. Could it be possible to see some of gameplay footage of these schem(s)?
Title: Re: Worms WMD
Post by: TheWalrus on August 28, 2016, 12:18 AM
Nice advertisement James. Could it be possible to see some of gameplay footage of these schem(s)?
100%, when walrusleague launches, there will be tutorials
Title: Re: Worms WMD
Post by: Anubis on August 28, 2016, 12:15 PM
Nice, and WMD 4.0 is also around the corner I suppose? ;)
Title: Re: Worms WMD
Post by: Tomtysti on August 30, 2016, 03:22 PM
Decided to give the game 2h of my time, because refunding is a thing. Played 2h, posted a negative review to Steam where I went through all the pros and cons, then I refunded the game. Steam removes the review :D Refunding shouldn't invalidate reviews, wtf Steam. This further explains the relatively small amount of negative reviews for WMD on Steam, people that disliked the game refunded it and so couldn't leave a review.

edit: The main reason I was going to give a negative review is because of the price and that preorder exclusive content bullshit, otherwise it seems like pretty cool game for a lot of people, especially if they're going to fix the biggest bugs and perfomance issues.
Title: Re: Worms WMD
Post by: skunk3 on August 30, 2016, 07:47 PM
Add me on Steam, guys!

http://steamcommunity.com/id/skunk3/

I've been playing WMD since launch day. Right now it's very underwhelming and actually disappointing, but if Team17 irons out some problems and implements suggestions I and others have posted to the Steam forums, WMD actually has some serious potential.
Title: Re: Worms WMD
Post by: nino on August 30, 2016, 07:51 PM
Where is Jonno?  ;D
Title: Re: Worms WMD
Post by: TOMT on September 28, 2016, 09:58 PM
Any Linux players?
Title: Re: Worms WMD
Post by: Senator on September 29, 2016, 08:11 AM
Any Linux players?

They will add cross-play between Linux, Windows and Mac by the end of October.
Title: Re: Worms WMD
Post by: TOMT on October 03, 2016, 01:47 PM
Any Linux players?

They will add cross-play between Linux, Windows and Mac by the end of October.
Yeah I heard, awesome!
Title: Re: Worms WMD
Post by: Anubis on October 04, 2016, 03:19 PM
Wait, they separated Linux, Mac and Windows based PC OS? I didn't fathom how incapable they are, lol. Must be the only game out there that separates PC players based on the OS they use. It's one thing to not support Mac/Linux, but to separate them with their own little communities is beyond ridiculous. xD

They all use the same frigging input device, there is no advantage/disadvantage if you are on Mac, Linux or Windows. Holy crap these guys.
Title: Re: Worms WMD
Post by: HHC on October 04, 2016, 04:34 PM
they are implementing global chat and the ability to add crafted weaps to a scheme from the start, that's a neat improvement imo.
Title: Re: Worms WMD
Post by: Sensei on October 04, 2016, 04:35 PM
Played it online for couple of days. Walrus and me even tried BnG and Shopper.
Game is nicely done, if you are into graphics and sounds.. But everything else - failure.

Except crafting and buildings, nothing interesting there. Vehicles are too much and kinda annoying.
No-one who enjoys WA should play WMD more than few hours, and I'm not saying this cause sentimentality.



EDIT:

they are implementing global chat and the ability to add crafted weaps to a scheme from the start, that's a neat improvement imo.

Nice update tho.
Title: Re: Worms WMD
Post by: StepS on October 04, 2016, 05:44 PM
Wait, they separated Linux, Mac and Windows based PC OS? I didn't fathom how incapable they are, lol. Must be the only game out there that separates PC players based on the OS they use.
Not the only game. Also Worms Reloaded. (https://static-cdn.jtvnw.net/jtv_user_pictures/emoticon-2868-src-5a7a81bb829e1a4c-28x28.png)
Title: Re: Worms WMD
Post by: nino on October 04, 2016, 06:14 PM
And where is Jonno?  :D
Title: Re: Worms WMD
Post by: Kradie on October 04, 2016, 06:18 PM
Where is Jonno?  ;D

And where is Jonno?  :D

You have repeated yourself twice. Jonno's mission is completed, the fuss is dead, move on.
Title: Re: Worms WMD
Post by: nino on October 04, 2016, 07:02 PM
Where is Jonno?  ;D

And where is Jonno?  :D

You have repeated yourself twice. Jonno's mission is completed, the fuss is dead, move on.

Sure

Have you seen Jonno? xD
Title: Re: Worms WMD
Post by: Kradie on October 04, 2016, 07:52 PM
Where is Jonno?  ;D

And where is Jonno?  :D

You have repeated yourself twice. Jonno's mission is completed, the fuss is dead, move on.

Sure

Have you seen Jonno? xD
No I haven't.

Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Nino. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.
Title: Re: Worms WMD
Post by: nino on October 04, 2016, 08:24 PM
Where is Jonno?  ;D

And where is Jonno?  :D

You have repeated yourself twice. Jonno's mission is completed, the fuss is dead, move on.

Sure

Have you seen Jonno? xD
No I haven't.

Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Nino. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.


Gotcha dude, maybe someone else saw jonno then, thanks a lot ae.

Someone else seen jonno? Thanks!
Title: Re: Worms WMD
Post by: Peja on October 04, 2016, 08:46 PM
Where is Jonno?  ;D

And where is Jonno?  :D

You have repeated yourself twice. Jonno's mission is completed, the fuss is dead, move on.

Sure

Have you seen Jonno? xD
No I haven't.

Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Nino. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.


Gotcha dude, maybe someone else saw jonno then, thanks a lot ae.

Someone else seen jonno? Thanks!

i heard rumors he was streaming a game with skunk3 in it !
Title: Re: Worms WMD
Post by: Sensei on October 04, 2016, 09:04 PM
i heard rumors he was streaming a game with skunk3 in it !
(https://media2.giphy.com/media/MiSLhu3JhNXPi/200.gif)
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 06:01 AM
Where is Jonno?  ;D

And where is Jonno?  :D

You have repeated yourself twice. Jonno's mission is completed, the fuss is dead, move on.

Sure

Have you seen Jonno? xD
No I haven't.

Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Nino. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.


Gotcha dude, maybe someone else saw jonno then, thanks a lot ae.

Someone else seen jonno? Thanks!

I encourage you to PM him Nino. There's no need of you to pursue Jonno's whereabouts here. You could PM him, or make a topic about Jonno.
Title: Re: Worms WMD
Post by: Husk on October 05, 2016, 06:47 AM
any1 seen jonno? why is he not here o_O
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 07:34 AM
any1 seen jonno? why is he not here o_O
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Husk. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.
Title: Re: Worms WMD
Post by: Husk on October 05, 2016, 10:50 AM
aeeee jonno why r u not answering this topic
Title: Re: Worms WMD
Post by: nino on October 05, 2016, 11:06 AM
I thought he would follow this thread, where is jonno now?
Title: Re: Worms WMD
Post by: XanKriegor on October 05, 2016, 11:43 AM
There is my Jonno, Dude?
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 11:59 AM
aeeee jonno why r u not answering this topic
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Husk. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.

I thought he would follow this thread, where is jonno now?
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Nino. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.

There is my Jonno, Dude?
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you XanKriegor. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.
Title: Re: Worms WMD
Post by: Husk on October 05, 2016, 12:00 PM
jonno where r u????
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 12:03 PM
jonno where r u????
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Husk. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.
Title: Re: Worms WMD
Post by: Husk on October 05, 2016, 12:18 PM
any1 know where jonno is? if u see him, please guide him here
Title: Re: Worms WMD
Post by: Sensei on October 05, 2016, 12:24 PM
I'm afraid he's....

(http://replygif.net/i/421.gif)

...he's gone!
Title: Re: Worms WMD
Post by: nino on October 05, 2016, 01:08 PM
Ye looks like jonno is not around, but have someone seem him?

I Wonder where is Jonno?  :-X
Title: Re: Worms WMD
Post by: Mega`Adnan on October 05, 2016, 01:12 PM
I'm afraid he's....

(http://replygif.net/i/421.gif)

...he's gone!

RIP, May aloha bless him.
Your gif made me cry.
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 01:19 PM
any1 know where jonno is? if u see him, please guide him here
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Husk. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.

Ye looks like jonno is not around, but have someone seem him?

I Wonder where is Jonno?  :-X
Let's work with what we know. Jonno represented Team17 prior to Worms WMD launch. His goal was to answer  the tus community questions in regards to Worms WMD. But now that his objective is no longer a necessity, Jonno doesn't have to be here. His job is completed, his objective was not to make friends with you or anyone else.
I know it might be tough for you Nino. You could always PM Jonno and voice your issue. I am sure Jonno will reply in time. But for now, we will need to move on, because the Hedgehog is long past us now.
Title: Re: Worms WMD
Post by: ANO on October 05, 2016, 01:33 PM
are you a victim of cyberbullism Kradie?

If not I can start
Title: Re: Worms WMD
Post by: Sbaffo on October 05, 2016, 01:56 PM
Jonno went here to take your f@#!ing money for this shitty game, and you guys thought he was here to listen to your suggestions huahuahuahuahuhauahuah
Title: Re: Worms WMD
Post by: nino on October 05, 2016, 01:57 PM
hauhauhauhauha f@#!ing oportunist!!!  :D :D :D
Title: Re: Worms WMD
Post by: Sensei on October 05, 2016, 01:58 PM
are you a victim of cyberbullism Kradie?

He actually is.
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 02:06 PM
Jonno's was sent by Team17 to deceive us. He was merely a pawn in the grand scheme of things.
 Although, Jonno probably gained his share of profit by playing his part.
Title: Re: Worms WMD
Post by: nino on October 05, 2016, 02:09 PM
Well atleast Jonno got a lawer to respond at his place   :D
Title: Re: Worms WMD
Post by: Kradie on October 05, 2016, 02:14 PM
Well atleast Jonno got a lawer to respond at his place   :D
At least we have a echo of a troll here :P
Title: Re: Worms WMD
Post by: Jonno_Team17 on October 05, 2016, 02:59 PM
:O