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One-Boards => Schemes Comments => Topic started by: Triad on August 11, 2013, 06:12 PM

Title: Scheme #1082, Hunter submitted by Xrayez
Post by: Triad on August 11, 2013, 06:12 PM
Title: Re: Scheme #1082, Hunter submitted by Xrayez
Post by: Xrayez on August 11, 2013, 06:17 PM
Ok Triad thanks for the tip  :D
Title: Re: Scheme #1082, Hunter submitted by Xrayez
Post by: Korydex on August 11, 2013, 07:32 PM
Ahhhhh, that sounds so fun. ;) Too bad you can be pwned if your opponent will just fast tap space in general direction of the pigeon :( (I just hit 1 pigeon like 10 times offline xdd)

Quote
Shift+Home - to normal

You just press Home here. ::)
Title: Re: Scheme #1082, Hunter submitted by Xrayez
Post by: Xrayez on August 11, 2013, 07:38 PM
Ahhhhh, that sounds so fun. ;) Too bad you can be pwned if your opponent will just fast tap space in general direction of the pigeon :( (I just hit 1 pigeon like 10 times offline xdd)

Quote
Shift+Home - to normal

You just press Home here. ::)

That's up to you, you can target near to yourself and get easy hit, but risking much, or just target far away with less risk ; ) And build some reflex for that too, you can run away lol xD
Title: Re: Scheme #1082, Hunter submitted by Xrayez
Post by: Korydex on August 11, 2013, 07:40 PM
Ahhhhh, that sounds so fun. ;) Too bad you can be pwned if your opponent will just fast tap space in general direction of the pigeon :( (I just hit 1 pigeon like 10 times offline xdd)

Quote
Shift+Home - to normal

You just press Home here. ::)

That's up to you, you can target near to yourself and get easy hit, but risking much, or just target far away with less risk ; ) And build some reflex for that too, you can run away lol xD

Well I think its not so hard to hit pigeon even if he is pretty far with just spamming arrows around.... But it costs you a bow, I didn't count it, excuse me. ;-)
Title: Re: Scheme #1082, Hunter submitted by Xrayez
Post by: Xrayez on August 12, 2013, 10:48 AM
This is the challenge version of the scheme. To play 1vs1 or w/e combinations, use the scheme in attachment.
Type /boom in lobby to avoid collisions