The Ultimate Site of Worms Armageddon

One-Boards => Schemes Comments => Topic started by: GreatProfe on April 10, 2011, 11:48 PM

Title: ShopperCWC scheme, By Professor
Post by: GreatProfe on April 10, 2011, 11:48 PM
This is a new shopper scheme created by me!

Scheme TUS - Elite/Intermediate Weapons = Luckless Shopper Scheme

Fireball, Punch, Flame = REMOVED
cr8 probabilitty ajusted (Dyna, Bird, Sheep 5 Stars / Petrol, Cluster, SG 1 Star / Select Worms rarely)

100% tested in ABL and CWC Worms Tournaments.

I hope this scheme as official Classic League TUS Shopper Scheme.

Enjoy it.
Title: Re: ShopperCWC scheme, By Professor
Post by: Bonhert on March 15, 2013, 06:44 PM
Crate 1 for helper weapons like frag, shotgun and molotov.

What do you mean by "frag"?  :-[
Title: Re: ShopperCWC scheme, By Professor
Post by: GreatProfe on March 15, 2013, 06:55 PM
aw sorry i was noob in english when I wrote that description. Not so much things changed but well, "frag" means "bomb cluster" xD
Title: Re: ShopperCWC scheme, By Professor
Post by: Chelsea on April 25, 2013, 05:55 PM
Fireball, Punch, Flame = REMOVED
cr8 probabilitty ajusted (Dyna, Bird, Sheep 5 Stars / Petrol, Cluster, SG 1 Star / Select Worms rarely)

Uzi ?
Title: Re: ShopperCWC scheme, By Professor
Post by: GreatProfe on April 25, 2013, 06:05 PM
no more. there's sg, no need for uzi.

i just would fix the inf zooka, if we have drill, no need for zooka.
Title: Re: ShopperCWC scheme, By Professor
Post by: Chelsea on April 25, 2013, 06:08 PM
no more. there's sg, no need for uzi.

i just would fix the inf zooka, if we have drill, no need for zooka.

Uzi should be too, sometimes no place tu use SG (no enough place) and uzi could work :P

+ zook in shoppa suck
Title: Re: ShopperCWC scheme, By Professor
Post by: GreatProfe on April 25, 2013, 06:57 PM
u can drill in these places, it does almost the same

flames are pretty lame, try to do something really harder with cluster.
Title: Re: ShopperCWC scheme, By Professor
Post by: DENnis on April 25, 2013, 07:15 PM
I tested his schemes in some games - like https://www.tus-wa.com/leagues/game-144660/ - and I really like this improved scheme. Non AFR weapons doesn't fit good to shopper, where you have the afr rule and where you should have the 10 secs to hide with roping away ... sg can be good to kill 2 worms at end so thats ok.

This scheme works really good and you can attack every turn with more than 30 hp ;) inf zook coulkd be replaced with 1 or 2 mines.

Title: Re: ShopperCWC scheme, By Professor
Post by: skOrpuz on April 25, 2013, 07:16 PM
looks like Chelsea is affraid of losing the title of "L3G3ND4ARY LUCK" 
I cant understand why... ;D
 
EDIT: Indeed...I always though about remove the zook...
take it out and the scheme will be perfect!!!!
Title: Re: ShopperCWC scheme, By Professor
Post by: Chelsea on April 25, 2013, 07:56 PM
nah, I allways will bef@#!ing lucker :D

delete zook and bats and add uzi and will be perfect ^^
Title: Re: ShopperCWC scheme, By Professor
Post by: GreatProfe on April 25, 2013, 08:40 PM
nah, I allways will bef@#!ing lucker :D

delete zook and bats and add uzi and will be perfect ^^

that's great thing, seems like the scheme improved from shit rank to perfect rank iyo ;D

@Den thx for ur testing  :-* The fix issues i guess We can do after the #32 if MI agrees ofc.
Title: Re: ShopperCWC scheme, By Professor
Post by: Mutu on January 08, 2014, 07:01 AM
Crate 1 for helper weapons like frag, shotgun and molotov.

What do you mean by "frag"?  :-[
Green grenade!
Title: Re: ShopperCWC scheme, By Professor
Post by: Korydex on July 18, 2020, 09:47 AM
Version for 3.8 with glitches off