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One-Boards => Schemes => Topic started by: lacoste on September 18, 2010, 12:45 PM

Title: Kaos Normal
Post by: lacoste on September 18, 2010, 12:45 PM
Ey ppl.

Ive noticed wkRubberWorm schemes arent much popular among TUS players so i decided to public one of the most popular ones, which is Kaos Normal.

Its actually not much variant of Intermediate, the only thing it shares is default game style. Scheme is a chaos itself, but also it doesnt mean you dont need to do your best for the win. Fast thinking, creativity and weapon/utilty knowledge is all about. You will find here a lot of fun.

Few things about gameplay: At the start of each turn crates spawn (7 by default; 10 is the best choice tho) around the map and the main goal is to collect as much stuff as you need to kill opponent before he kills you. Make some combo moves (there is enabled "Shot doesnt end turn" feature aswell as "Loss of control doesnt end turn") and try to survive. Games are best of 5 with stockpilling (weapons and utilties pass to next round).

What do you need:

- latest beta update of Worms Armageddon (currently 3.6.31.0) http://worms2d.info/files/WA_update-3.6.31.0_Beta_Installer.exe
- installed Wormkit and wkRubberWorm into your main W:A directory https://www.tus-wa.com/files/download/file-42-3/

When you are sure you have all above stuff, host a game using Wormkit.exe (can be also used to host non-rubber schemes allowing people without Wormkit to join your games and vice-versa) and then load your scheme file. Also ask people to tell you versions they are currently using via /tellv command (other versions will just desync the game).

Features used for Kaos Normal and how to:

All features can be activated only in gamelobby (after you host a game)
- Shot doesnt end turn - /sdet
- Loss of control doesnt end turn - /ldet
- Fire weapon doesnt pause timer - /fdpt
- Crate rate set to 10 - /craterate10
- Crate limit set to 200 - /cratelimit200

Other optional features
- League variation - /kaosmod2 - turns off crateshower and improves probability of some utilties; also sets flame limit to 1500
- Flame limit set to 1500 - /flames


Kaos normal scheme aswell as my latest replays for demostration are under post as attachements.


More info about Wormkit and RW at http://worms2d.info/WormKit

Ive made a short presentation video which can be found on WormTube. Thanx alot to OutOfOrder who helped me out with some stuff. Also, at the end you can see some stuff made by NAiL.

http://wormtube.worms2d.info/84/kaos_normal_presentation

Cheers.
Title: Re: Kaos Normal
Post by: Free on September 18, 2010, 12:52 PM
This looks like so much fun. Gonna try it as soon as I get home :D
Title: Re: Kaos Normal
Post by: NAiL on September 18, 2010, 07:45 PM
Great work lacoste!

Kaos is a great scheme, wish I had discovered all of the rubberworm features sooner.
Title: Re: Kaos Normal
Post by: Husk on September 18, 2010, 10:03 PM
replays don't work for me, im just tryna open them in wa without save as X:
Title: Re: Kaos Normal
Post by: lacoste on September 18, 2010, 10:21 PM
You must open them with wormkit.exe instead wa.exe and if this still doesnt work, try to move laserfix.dll out of your Worms dir before opening. If you want to playback at, then you have to install this module (http://myfiles.my1.ru/wa/wk/wkPathOverride.dll) into your worms folder. It modifies the registry to force using WormKit.exe instead of WA.exe for replays and URL's (you just have to run wormkit.exe once to make it work).
Title: Re: Kaos Normal
Post by: Husk on September 18, 2010, 10:38 PM
o ya =P workz!
Title: Re: Kaos Normal
Post by: NAiL on September 23, 2010, 12:44 PM
*bump

common guys, get playing kaos! Watch the movie!

http://wormtube.worms2d.info/84/kaos_normal_presentation
Title: Re: Kaos Normal
Post by: darKz on September 25, 2010, 07:49 PM
I like the scheme and I actually had played something very similar before when I first installed RW and played around with it. :D
Title: Re: Kaos Normal
Post by: nino on September 25, 2010, 09:56 PM
i played it once, and it was fun, and weird lol, i just atacked and passed like 5 sec stoped..then i realised, i still can atack till time finnish hauhau. cool stuff
Title: Re: Kaos Normal
Post by: NAiL on November 06, 2010, 08:17 PM
I dont dream that much about worms (strangely), but I had a strange dream about kaos last night, thought id share!

Basically I was playing some ttrrs with Angus, and I was like "man you gotta try this scheme kaos its so sick"!!!

So he joined me and we started to play, each turn only one crate fell and the turn was ending after we shot, but at the time I didnt notice this to be unlike normal kaos. We were both having a great time playing, always xD ing after every turn etc...

Then suddenly I realised... oh shit man... I havent activated any commands... thats why only one crate is coming and our turns are ending after we use our weapon each turn (like a normal game). So I typed in the chat "HAHAHAHA, MAN THIS ISNT KAOS... MAN TRUST ME YOU THINK THIS IS FUN.. YOU'VE SEEN NOTHING YET!!! HAHAHA HOW COULD I FORGET TO ACTIVATE ALL THE COMMANDS LOOOOL"

So I told him to rejoin and I rehosted, but then I realised that he had the new update, and so rubberworm wouldnt work for him. I was like "f@#! man, go dl the old update again and use that one", he replied "nah man I cba to do all that".

Then he left and I woke up! 
Title: Re: Kaos Normal
Post by: CMV on November 07, 2010, 10:47 AM
I dont dream that much about worms (strangely), but I had a strange dream about kaos last night, thought id share!

Basically I was playing some ttrrs with Angus, and I was like "man you gotta try this scheme kaos its so sick"!!!

So he joined me and we started to play, each turn only one crate fell and the turn was ending after we shot, but at the time I didnt notice this to be unlike normal kaos. We were both having a great time playing, always xD ing after every turn etc...

Then suddenly I realised... oh shit man... I havent activated any commands... thats why only one crate is coming and our turns are ending after we use our weapon each turn (like a normal game). So I typed in the chat "HAHAHAHA, MAN THIS ISNT KAOS... MAN TRUST ME YOU THINK THIS IS FUN.. YOU'VE SEEN NOTHING YET!!! HAHAHA HOW COULD I FORGET TO ACTIVATE ALL THE COMMANDS LOOOOL"

So I told him to rejoin and I rehosted, but then I realised that he had the new update, and so rubberworm wouldnt work for him. I was like "f@#! man, go dl the old update again and use that one", he replied "nah man I cba to do all that".

Then he left and I woke up! 
+1
Title: Re: Kaos Normal
Post by: Kaleu on November 07, 2010, 11:38 AM
Kaos is a bit strange but really cool  :D
GJ for the Creator  :)
Title: My New Scheme
Post by: MrKaos on January 15, 2011, 06:04 PM
Basically it is a nice variation of my previous scheme, with the following differences.

Less turn time
No worm select.
Craterate 4
Cratelimit 25
No healt crate
Fewer cases utility
Infinite Parachutes, Bungee, Bow and Handgun.
Just one rule: bow and handgun can only be used to walk, open holes, blow barrels up, move mine etc etc. .. you cannot attack worms with them.
Njoy!


http://www.wormsmania.net/public/phpBB3/download/file.php?id=4044
Title: Re: Kaos Normal
Post by: StepS on January 15, 2011, 08:33 PM
lacoste, update your post with a new installer for 3.6.31.0:
https://www.tus-wa.com/files/download/file-42-3/

edit: thanks.
Title: Re: Kaos Normal
Post by: Vadikus on January 31, 2011, 03:40 PM
if kaos add to tus league that's be one of my best days in life /:
Title: Re: Kaos Normal
Post by: lacoste on January 31, 2011, 03:55 PM
It would be mess. Kaos is a stockpilling scheme which would only cause dramas/complains/unsolved cases in such a big league (doesnt mean it would be popular here). Thats why its better with private league.