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3.8 update problems

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Stephen:
Yes.
Failed graphics initialization
OpenGL error: wglGetProcAddress (glCreateShader)

Toppy:
you can probably stick to direct3d shaders for now

StepS:

--- Quote from: Stephen on November 18, 2020, 02:05 PM ---Hi everyone, I got 3.8 update and after I set graphics to OpenGL 4.0 (shader) it gave me the following window:[attachment=1]
When I switch it back to Direct3D 9 it works fine.
My laptop is Dell Latitude E5410 with Intel HD Graphics.

--- End quote ---
Your graphics card is very weak and does not support OpenGL 4.0 with fragment shader. You cannot use OpenGL Shader.
You can use this utility to check what versions of OpenGL are supported: http://www.realtech-vr.com/support/deeplink.php?SKU=15&target=UrlWin32

Stephen:
Oh, I expected that, thank you... But is there any visual difference from Direct3D 9?

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