I like this idea but the needed space is insane. Have you tested a replay? For example how much a 30-min BnG game with 720p and 50fps would be?
I don't know about Youtube's policy. Is there a limit on how many videos you can upload?
Also that software by solemnwarning has not been updated. Not sure if it works with v3.8.1
[...] I would personally recommend 480p instead of 720p in order to make the upload and the rendering way, way faster and lighter. It's still enough to properly read the text, although not as sharp as HD of course.
Also that software by solemnwarning has not been updated. Not sure if it works with v3.8.1
Also that software by solemnwarning has not been updated. Not sure if it works with v3.8.1It actually has been. There was a commit made in 2015 that added support for v3.8 features way before 3.8's public release. It does also support the max export speed feature.
Isn't there a limit on YouTube until you become a verified YouTuber? Like you make so many subscribers or something?
Well TUS server could use Youtube's API to upload the videos. I'm still not sure if such high number of videos are allowed in Youtube. At least the submission rate must be limited. Doesn't Youtube count it as flooding?
@cgar, How much did it take to convert that replay into video?
This may just be totally infeasible lol.
You would need to upload at least 26 games every hour to get it done in just under a full year. (227,560 games / 26 per hour / 24 hours in a day / 365.25 days in a year. Unless I'm dumb xD)
That means if it was 1 person they would have to upload a video every 2 minutes and 18 seconds. For a whole year. Non stop. No food breaks or bathroom breaks or sleep lmao
It also means that they would have to make sure to maintain an average upload speed of at least half a megabyte per sec for the whole year. Assuming an average file size of only 70MiB per game. Which is already a low estimate since that encode was at pretty low quality settings.
Plus, since YouTube re-encodes whatever you upload, it would be better to at least double the quality of the videos. That would mean over a megabyte of constant upload would be needed. Which is quite often not feasible for many non symmetric connections that prioritize download speed.
[...] At least the submission rate must be limited. Doesn't Youtube count it as flooding?afaik you can upload 8 videos at once simultaneously. publishing a video (making it viewable and appear in sub boxes) is something else cuz you can make a video private when it's in the middle of getting uploaded
@cgar, How much did it take to convert that replay into video?
Test | Time | Speed |
CPU, 720p, 60fps, placebo preset, 1 thread | 19m 28s | 1.45x |
GPU, 720p, 60fps | 9m 3s | 3.12x |
CPU, 720p, 60fps, veryfast preset, 16 threads | 4m 11s | 6.19x |
GPU, 480p, 60fps | 4m 51s | 5.82x |
CPU, 480p, 60fps, veryfast preset, 16 threads | 1m 40s | 17x |
double check what's the real framerate - is it 60 now? or 50? when i tried recording in 50fps, i felt like the recording process seemed a bit sped up