The Ultimate Site of Worms Armageddon

All About TUS => TUS Discussion => Topic started by: avirex on August 15, 2011, 02:29 AM

Title: Tus League alias clans
Post by: avirex on August 15, 2011, 02:29 AM
i came up with an idea to have a league for alias clans.... would add spice and fun to leagues again, not knowing who u r competing against...

i have not really thought about the details..

lets brain storm, anyone have any ideas for this league?

Title: Re: Tus League alias clans
Post by: Guaton on August 15, 2011, 03:55 AM
olooooooo  that would be interesting , would be rly nice xD

i think the same sistem of pointing from clanners would work with this one

and how about testing another things like for example a limit of members on a alias clan(6)? (as sometime ago it was proposed or something like that , dont remember who talked about it) or dunno

we know that rule wouldnt work with a clan , cos thats not how a clan works or its about , but maybe it could make this league more interesting/active/fun

was just an example

i would like to play a league like that  xd

+1

Title: Re: Tus League alias clans
Post by: nino on August 15, 2011, 04:18 AM
Avi wanna anubis back badly     huahuhahua

But ye it seems fun idea
Title: Re: Tus League alias clans
Post by: Impossible on August 15, 2011, 04:57 AM
ae nice idea! I will play on it for sure, but its hard to realize
it must be called smth as League of Many Alias Opportunity
LMAO sounds fine
Title: Re: Tus League alias clans
Post by: avirex on August 15, 2011, 05:11 AM
i would think a limit of 5 members per clan would be better....

komo thinks its ok to have alias clan compete in tus classic.. im not sure about it though, i think some people may give free wins to their main clan...

i think alias clans should only compete with alias clans... it would increase activity, and just be a fun thing for a season (and more if everyone enjoyed it)
Title: Re: Tus League alias clans
Post by: Impossible on August 15, 2011, 05:35 AM
and just be a fun thing for a season
ya, cuz even spam ag with lmao ne1 is fun already :DDdd
Title: Re: Tus League alias clans
Post by: avirex on August 15, 2011, 05:56 AM
heh, if thats ur idea of fun, this will be a f@#!in blast man!! ;D
Title: Re: Tus League alias clans
Post by: TheKomodo on August 15, 2011, 06:44 AM
i would think a limit of 5 members per clan would be better....

komo thinks its ok to have alias clan compete in tus classic.. im not sure about it though, i think some people may give free wins to their main clan...

i think alias clans should only compete with alias clans... it would increase activity, and just be a fun thing for a season (and more if everyone enjoyed it)

Well I said I think it's cool lol, I didn't think about free wins though, good point... But, how can you play both clanners same time?
Title: Re: Tus League alias clans
Post by: avirex on August 15, 2011, 06:49 AM
you would not have to play both clanners same time... if you were under your alias clan, playing your "main" clan... you may be more interested in seeing your main clan win, even if it means your alias clan lose... so matches could be thrown.... 
Title: Re: Tus League alias clans
Post by: TheKomodo on August 15, 2011, 06:55 AM
you would not have to play both clanners same time... if you were under your alias clan, playing your "main" clan... you may be more interested in seeing your main clan win, even if it means your alias clan lose... so matches could be thrown....  

avi, that is actually a great idea lol...

If EVERYONE was allowed to make ONE alias clan, but they MUST PM MI to confirm it, so people can't multi-alias and alias clans could clan any normal clan, I think that'd be f@#!ing awesome !

It'd possibly double the activity and games played, make the top clans more competitive with mixed best players in other clans together...

If you reached PO with both clans, you would have to play for your "real" clan.

It's fun to imagine at least :)

If you would actually pay attention... Oh and it's common sense to take "PO" and use it for normal games as well, well, for most people.
Title: Re: Tus League alias clans
Post by: MonkeyIsland on August 15, 2011, 06:58 AM
I don't think dedicating a separate league for alias clans would work. It would be interesting to somehow fit them in the main leagues. Maybe some special point pattern for them.
Title: Re: Tus League alias clans
Post by: avirex on August 15, 2011, 07:11 AM
is it really common sense komo? there is a huge difference between PO, and normal games..

but ok... sure... so lets see there is an alias clan made up of  me, oldsock, dulek, ninjacamel, and darkz...

does that mean my alias clan can not play vs mm, cfc, ps, tdc, or cf?  it would not work...

and i know what your going to say next "no you idiot, it just means if your alias clan plays vs mm, you can no participate" 

but it still will not work, whos to say i dont have an agreement with each member telling them to lose vs my main clan, and return i will do it for them...

i would never do this, and im not saying you,  or any of the said names would either they were just examples..

but there are people that would, sniper for example lol

so i dont think alias clans should play vs tus classic league clans...
Title: Re: Tus League alias clans
Post by: TheKomodo on August 15, 2011, 07:24 AM
Do you really think the most respectable players of this community are going to cheat in such a pathetic way though? And don't you think the MODs will keep track of that?

It sounds like a fun idea, but isn't one of the most exciting parts of aliasin playing/beating top clans/players?

In fact, why don't we just allow everyone to have 2 clans? It will be their responsibility to take that clan seriously, it will get more people playing together, it will be more challenging, and I think more fun.
Title: Re: Tus League alias clans
Post by: Husk on August 15, 2011, 07:31 AM
I think you are all bored with your current clans.
Title: Re: Tus League alias clans
Post by: avirex on August 15, 2011, 07:35 AM
you truly are hopeless komo... nevermind
Title: Re: Tus League alias clans
Post by: TheKomodo on August 15, 2011, 07:52 AM
I think you are all bored with your current clans.

Nah not at all lol, cFc just reached 7000 xD
Title: Re: Tus League alias clans
Post by: NinjaCamel on August 15, 2011, 08:08 AM
juajua ill parcipate!
Title: Re: Tus League alias clans
Post by: SPW on August 15, 2011, 09:56 AM
I think you are all bored with your current clans.

this.  :)
Title: Re: Tus League alias clans
Post by: NinjaCamel on August 15, 2011, 10:15 AM
if i was bored with tdc i would ve quitted it already lolooo
Title: Re: Tus League alias clans
Post by: Aerox on August 15, 2011, 10:44 AM
Whilst this could be fun in theory I doubt it would be in practice, let's face it, it's already hard enough searching for a clanner, and for this to be fair alias clans would only be able to play against other alias clans. So imagine you're on #ag with your alias partner, 30 minutes looking for a clanner, then suddenly mm appears, you can't play them, because maybe you are already in MM or you're in another clan that would benefit from MM winning. There are too many scenarios in which an alias clan can take advantage, directly or indirectly, of the ladder system if they're allowed to play vs regular clans.

When everyone alias, it loses its fun. Although I'm willing to give this a try in hopes that I am wrong.
Title: Re: Tus League alias clans
Post by: darKz on August 15, 2011, 02:36 PM
Throwing this in because I can:

Quote
Worms Alias League


Introduction:

The Worms Alias League is a project that Anubis and darKz came up with in 2006 (or so), basically it's a league in which you're playing under an alias nickname by default, making the whole thing more interesting and fun. It's intended to be a completely new league experience.


Features:

The system will give every player a random nickname upon registration, generated with a database (like there could be 3 components, a prefix, suffix and a number or something like that -> "SlumTiger207" for example). Each player's WormNET nationality will be UK by default. People who don't speak English so well should refrain from writing more than the usual "hf", "bl", "ns", "gg" etc. in the chat to keep up their disguise. There will be a tutorial with all the details about the perfect disguise and some hints.
The players will have to keep their real nicknames hidden and only play with their alias nicknames.
Players will not see a standings table, they will only see their own current position in the league and whether they're qualified for playoffs.
After each set of games and upon reporting games the players will see a list with all the REAL nicknames of everyone registered in the league and are entitled to make a guess at who their opponent was. The system will not show if the guess was correct or not. A correct guess will give the guesser a slight point boost and the guessed a slight point reduction (maybe this should be calculated at the end of the season, or else the players could notice a correct guess). Revealing your identity, be it intentional or not, will result in a HUGE point penalty (this will have to be proven with a screenshot or replay) and your opponents will not be allowed to guess after a game with you for the rest of the season - your name will disappear from the list (ALTERNATIVE: ban for the duration of the spoiled season).
There will not be a "recent games" page - just a page with your own recent games, details about your personal record and vague general statistics, for example how many games have been played totally.
After each season the standings table is going to be revealed with all real nicknames and their respective aliases, the wins, losses, points, correct guesses, etc etc. The "recent games" page, or rather "season history", will also be revealed with all the real names, results, replays and point gain / loss, just like it's normal in TUS.


To prevent people from aliasing the other aliasers (lol), the system could give every player a different keyword at the beginning of each season - for example "sandwich". The player with the keyword "sandwich" will have to send a whisper to himself at the beginning of each game, containing this keyword. Since the replays are not going to be published until the end of the season and the opponent can't read your own private whispers this could be a very effective way to avoid impostering. Both players would have to upload their replays in this case.

You see, Anubis and I already did some brainstorming on an alias league. :D
Title: Re: Tus League alias clans
Post by: avirex on August 15, 2011, 04:29 PM
ropa.... the only thing im seeing with your post is you talking about how frustrating it would be if after asking for alias clanner for a while, your main clan comes in and your not allowed to play them.... i agree its frustrating, but oh well...

besides there will be a second combination... lets see me you are looking for an alias clanner, then my mm clan mates come on looking for a clanner.. me and you could split up then, i come on my regular name, and you MSN komo to come clanner mm...    

the alias clan will just open doors to activity.

very nice ideas darkz....  i guess it just comes down to is MI willing to code something like this?? it would have to be a complete separate league... so i guess that would require more coding...

im excited about this.. i think the most exciting thing is being able to clanner with other groups besides my clan mates, because lets face it, you become closer with the people when you clanner with them. so thats always fun, not in a gay way..all though i wanna be closer to crazy :D

btw TUS was around in 2006?
Title: Re: Tus League alias clans
Post by: MonkeyIsland on August 15, 2011, 05:15 PM
That's nice darKz. I'll put it in the leagues update. it needs more thinking though. Now we have both alias single and alias clanners ideas. Gotta plan all them to fit together.
Also ropa is right, but maybe we could reach something in between :)
Title: Re: Tus League alias clans
Post by: sock on August 15, 2011, 05:57 PM
im thinking epic fail
Title: Re: Tus League alias clans
Post by: Husk on August 15, 2011, 06:00 PM
I'm thinking this will be an epic fail

Yep   :-X
Title: Re: Tus League alias clans
Post by: Anubis on August 15, 2011, 06:51 PM
Actually the Alias League Idea has an anti-alias feature for the normal TUS Classic league.

I dunno if you guys still struggle with imposters but the keyword thing could be the solution if the system generates a new keyword every 24hours, replays are locked 24hours before public can view them so imposters will only see keywords of the past.

Just throwing it in. :)

Title: Re: Tus League alias clans
Post by: Rok on August 15, 2011, 08:48 PM
I'm thinking this will be an epic fail

Me too.

Actually the Alias League Idea has an anti-alias feature for the normal TUS Classic league.

I dunno if you guys still struggle with imposters...

I don't think we need that feature, aliasing is the least of the problem of this site.

Alias tournaments could work though :)
Title: Re: Tus League alias clans
Post by: darKz on August 15, 2011, 09:36 PM
btw TUS was around in 2006?

I don't think it was. I re-wrote the .txt file about Worms Alias League a couple months ago because I lost the original which was created by Kai and me in 2006 (stupid format c: and all the stuff you forget to save). So the TUS comparision wasn't from back then.
Title: Re: Tus League alias clans
Post by: GodiTo on August 15, 2011, 11:13 PM
I think it could be fun. +1 for the idea! :)
Title: Re: Tus League alias clans
Post by: angus on August 16, 2011, 01:07 AM
My alias nick, will be GodiFo..
Title: Re: Tus League alias clans
Post by: Impossible on August 16, 2011, 01:39 AM
Alias tournaments could work though :)
nah, when I need to play tourney with alias I play WO jaja
there even playin aliases from pp clan
Title: Re: Tus League alias clans
Post by: avirex on August 16, 2011, 02:28 AM
its funny how some of the people who complain about trolling, are here trolling with "epic fail"

if you think its a bad idea, give some valid reasons, that is why i made the thread so we can all brainstorm about it, and look into the pros/cons..

im not sure its a great idea, but i do think it has potential to be alot of fun, and im glad darkz is on board :D

darkz come on msn once in a while so we can talk about this further, maybe even a MSN chat with MI, and work out all the details.
Title: Re: Tus League alias clans
Post by: AduN on August 16, 2011, 02:36 AM
can be just 1 season? for the lulz i mean
Title: Re: Tus League alias clans
Post by: Impossible on August 16, 2011, 02:53 AM
Title: Re: Tus League alias clans
Post by: Ramone on August 17, 2011, 06:42 PM
Get a life.
While U do it, suck my ass.
 :-*
Title: Re: Tus League alias clans
Post by: darKz on August 17, 2011, 07:33 PM
darkz come on msn once in a while so we can talk about this further, maybe even a MSN chat with MI, and work out all the details.

I don't have a lot of time these days.. Guess I'll be on MSN tomorrow evening (GMT time ofc) though. :P
Title: Re: Tus League alias clans
Post by: TheKomodo on August 18, 2011, 07:17 AM
Throwing this in because I can:

Quote
Worms Alias League


Introduction:

The Worms Alias League is a project that Anubis and darKz came up with in 2006 (or so), basically it's a league in which you're playing under an alias nickname by default, making the whole thing more interesting and fun. It's intended to be a completely new league experience.


Features:

The system will give every player a random nickname upon registration, generated with a database (like there could be 3 components, a prefix, suffix and a number or something like that -> "SlumTiger207" for example). Each player's WormNET nationality will be UK by default. People who don't speak English so well should refrain from writing more than the usual "hf", "bl", "ns", "gg" etc. in the chat to keep up their disguise. There will be a tutorial with all the details about the perfect disguise and some hints.
The players will have to keep their real nicknames hidden and only play with their alias nicknames.
Players will not see a standings table, they will only see their own current position in the league and whether they're qualified for playoffs.
After each set of games and upon reporting games the players will see a list with all the REAL nicknames of everyone registered in the league and are entitled to make a guess at who their opponent was. The system will not show if the guess was correct or not. A correct guess will give the guesser a slight point boost and the guessed a slight point reduction (maybe this should be calculated at the end of the season, or else the players could notice a correct guess). Revealing your identity, be it intentional or not, will result in a HUGE point penalty (this will have to be proven with a screenshot or replay) and your opponents will not be allowed to guess after a game with you for the rest of the season - your name will disappear from the list (ALTERNATIVE: ban for the duration of the spoiled season).
There will not be a "recent games" page - just a page with your own recent games, details about your personal record and vague general statistics, for example how many games have been played totally.
After each season the standings table is going to be revealed with all real nicknames and their respective aliases, the wins, losses, points, correct guesses, etc etc. The "recent games" page, or rather "season history", will also be revealed with all the real names, results, replays and point gain / loss, just like it's normal in TUS.


To prevent people from aliasing the other aliasers (lol), the system could give every player a different keyword at the beginning of each season - for example "sandwich". The player with the keyword "sandwich" will have to send a whisper to himself at the beginning of each game, containing this keyword. Since the replays are not going to be published until the end of the season and the opponent can't read your own private whispers this could be a very effective way to avoid impostering. Both players would have to upload their replays in this case.

You see, Anubis and I already did some brainstorming on an alias league. :D

2 things that make me not like this:

1. Random names? Sorry but I gotta be able to pick my own name not some lame random generated name lol

2. If I can't check the standings so I can deliberately play the best players then I don't even see the point making it a League.

Even though I said this in an innocent and calm manner, let's sit back and watch the idiots flame me for no reason(jus cuz I don't like the idea, even though I <3 Rene.)

Totally off topic here:

Something in this thread got me thinkin this lol, I was thinking earlier "oh, a "cheat" league would be cool, see who can cheat the best" but then I though, nah, no one would be interested cuz the only people who enjoy cheating are those who pretend it's their real skill, cuz they just want attention... Sad...
Title: Re: Tus League alias clans
Post by: avirex on August 18, 2011, 12:01 PM
im not digging the random names either... im glad someone else agrees..

and komo, its just not an option to play in the classic league as an alias, there would be just way too much corruption... but you can still play, and be the best you can be.. not knowing if the alias your up against is very hard to beat.. maybe its mablak... or very easy to beat, hell could be sniper...

and the fun in it will be everyone revealing their alias at the end of the season.
Title: Re: Tus League alias clans
Post by: TheKomodo on August 18, 2011, 12:04 PM
im not digging the random names either... im glad someone else agrees..

and komo, its just not an option to play in the classic league as an alias, there would be just way too much corruption... but you can still play, and be the best you can be.. not knowing if the alias your up against is very hard to beat.. maybe its mablak... or very easy to beat, hell could be sniper...

and the fun in it will be everyone revealing their alias at the end of the season.

Actually, I like that idea now... You can't avoid people cuz you dunno who they are, and you only avoid people if you know they own you lol, wow, great idea lol, this could be more competitive than the league we have atm actually...

It'd be MUCH fairer results ! Seriously, f@#!ing +1 and 1/2 !
Title: Re: Tus League alias clans
Post by: Aerox on August 18, 2011, 12:17 PM
what's the difference between you giving yourself an alias and having the system do it for you?

I see none, unless the person aliasing does something stupid like spell his actual nickname backwards or something
Title: Re: Tus League alias clans
Post by: avirex on August 18, 2011, 12:21 PM
i think the fun in it would be picking some cool, creative name.. and then creating a personality around that name...  otherwise the computer would generate us all names like ropa :(
Title: Re: Tus League alias clans
Post by: Aerox on August 18, 2011, 12:41 PM
i think the fun in it would be picking some cool, creative name.. and then creating a personality around that name...  otherwise the computer would generate us all names like ropa :(

considering you'll probably remember my nickname until the day you die I say it serves its purpose.
Title: Re: Tus League alias clans
Post by: darKz on August 18, 2011, 01:26 PM
Well there was some thought in everything Kai and I came up with.. The random names make it so that everyone has an equally random name and noone gets caught easily because he has a typo or whatever in his name, even small details like that could reveal one's identity if there's already a suspiction because of something else.. You get what I mean?

Anyway those are just thoughts we came up with.. Of course they can be discussed. The system could also let you choose a name from a set of affixes or something. That would put the players a little more in control of their alias nicknames.

And yes Dave, the suggestion that you can't see the other players' position in the league is exactly for this very reason, to make avoiding literally impossible. :)
Title: Re: Tus League alias clans
Post by: Aerox on August 18, 2011, 02:44 PM
they could then be asigned randomly to randomly generated clans  :-X
Title: Re: Tus League alias clans
Post by: darKz on August 18, 2011, 02:48 PM
they could then be asigned randomly to randomly generated clans  :-X

Yeah I thought that was obvious. Random clan league here we go!
Title: Re: Tus League alias clans
Post by: avirex on August 18, 2011, 04:41 PM
nah... i was kinda thinking you can decide who u want in your clan, you can decide your clan name, and you can decide your name as well :X

its your own responsibility to keep your identity a secret, and not choose thing that will gave you away..

like my alias name will not be "PoolPlayinJailb1rd" and my clan bS - Ball Shavers.
Title: Re: Tus League alias clans
Post by: darKz on August 18, 2011, 04:49 PM
Good point.. We should consider that. Didn't the .txt also include writing alias tutorials so the players roughly know how to not give their identity away? I'm too lazy to go back 2 pages. xD
Title: Re: Tus League alias clans
Post by: darKz on August 18, 2011, 06:40 PM
Sorry for double post but I just had a chat with Komo.. Since he's too lazy to post here I'll just do it.

It's about alias clans.. We didn't come to an agreement whether or not it's good to tell your clanmates who you really are.

I said it's not good to tell them because that way it would possibly make your clanmates avoid you in the singles league (or vice versa). Also, even if you played each other, the "guessing" part wouldn't work.. So no fun in guessing who the opponent was, easy bonus points and kinda unfair to the rest of players. Now there could be a countermeasure against that by disabling the guessing-part for clanmates, but it would still spoil some of the fun imo.

Komo said it's fine to tell them if there's gonna be different nicknames for singles and for clans. It's actually a nice idea and would sort the things I worry about out but my main concern is that you gotta handle 3 identities if you're playing in both singles and clans.. Imagine you switch from playing singles to playing clanners, some other clan hosts up, you switch your name in the snooper but you forget to change it in game.. Chances are you're gonna reveal yourself. And if you play a lot of leagues, changing is gonna be such a hassle..

Opinions on the matter?
Title: Re: Tus League alias clans
Post by: NinjaCamel on August 18, 2011, 07:51 PM
It will be annoying if ppl uses the tool which shows ur ip and country where u r from. Mayb would be nice to try alias tourney first as its easy to host when we want
Title: Re: Tus League alias clans
Post by: darKz on August 18, 2011, 08:05 PM
It will be annoying if ppl uses the tool which shows ur ip and country where u r from. Mayb would be nice to try alias tourney first as its easy to host when we want

You can play WO and alias there if you want a tourney, it's no problem. :P How would playing a tournament help with setting up the league anyway? :D
Title: Re: Tus League alias clans
Post by: NinjaCamel on August 18, 2011, 08:19 PM
 i wanna play tourney where everyone is alias, not just 2 guys rofl
Title: Re: Tus League alias clans
Post by: avirex on August 19, 2011, 03:38 AM
darkz, i think you and komo are putting too much thought into this... and all though i liked some of the things u and anubis had in mind, i dont agree with it all...

the guessing game to gain points is silly... then people are just going to go to any extreme to find out who is who, like NC said.. its not impossible to find out.


and yeah, same name for singles and clanners... im not sure if you meant telling your normal clanmates what your alias is, or your alias clan mates....  obviously you should not tell your normal clan mates...

but your alias clan mates are going to know your true identity it would be up up to you if you want to play them in singles...  lets not make it to complicated making seperate alias for clanners/singles...

besides, there will be an alias clan limit of 5......    imo
Title: Re: Tus League alias clans
Post by: darKz on August 19, 2011, 02:27 PM
the guessing game to gain points is silly... then people are just going to go to any extreme to find out who is who, like NC said.. its not impossible to find out.

You're entitled to your opinion of course.. I myself think it could be fun. And it was just a suggestion! :D

and yeah, same name for singles and clanners... im not sure if you meant telling your normal clanmates what your alias is, or your alias clan mates....  obviously you should not tell your normal clan mates...

but your alias clan mates are going to know your true identity it would be up up to you if you want to play them in singles...  lets not make it to complicated making seperate alias for clanners/singles...

Yeah well, it's just thoughts that came up.. Let's have MI code the basic form, then test it and see if we need improvements? That's what I'd suggest. :)

besides, there will be an alias clan limit of 5......    imo

Agreed. Maybe even 4.
Title: Re: Tus League alias clans
Post by: Aerox on August 19, 2011, 02:41 PM
I think the funnest way would be to allow players to set their own clans before it starts, so you can do this with friends that are currently in a different clan to yours. Maybe have a special forum (that allows aliases) in which you can sign up your newly formed alias clan, then as new people choose to join this alias league, the forum can be used to host tryouts or whatever.
Title: Re: Tus League alias clans
Post by: avirex on August 19, 2011, 02:48 PM
yeah.. i was thinking everyone is responsible to set up their own clan.. did not thin of alias tryouts.. that would be funny hahaha...




and darkkz, when i first read it, i thought ur points system was neat... but the more thought i put into it, it just encourages people to find out your alias in more ways then just behavior investigation?? lol i dunno what else to call it...
Title: Re: Tus League alias clans
Post by: Guaton on August 19, 2011, 03:18 PM
this is gonna be fun!!  but i think it should be only for 1 season or 2 as much , i dont see this working longer than that

and ye , 4 or 5 per clan :U
Title: Re: Tus League alias clans
Post by: WookA on August 19, 2011, 03:44 PM
 this idea sounds fun but im thinking this might effect how active the regular clan league is, and u know not every1 is gonna keep their real name a secret

as guaton said it would probably only work for a season or two, it might not be worth all of the work and i dont really think enough clans are gonna just appear out of nowhere, maybe a week or two to form them before the standings would start would help it be active enough

another thought too is people never stay dedicated to one clan, people will start changing their clan and probably telling them whos in what clan

not saying this cant work but i think it could get messy if it does
Title: Re: Tus League alias clans
Post by: avirex on August 19, 2011, 03:55 PM
yah, this should make take place quarterly.... so every 4 months bring it back for one season, with different names, and different clans...

and your right..  assuming MI is going to code this, and i think he said he would...

everyone should start looking for people to join their alias clan... i would try to establish that they want to join your clan b4 telling them the name you will use..

and ok, lets do teams of 4... so once you have a team of 4 PM monkeyisland your clan name and who is who...

thats atleast a start in the right direction.

edit: dont PM mi yet, maybe he wants to participate... and he will want som1 else to sort out everyones alias's? dunno...

MI, it would be nice if you post :p
Title: Re: Tus League alias clans
Post by: TheKomodo on August 20, 2011, 10:49 AM
this idea sounds fun but im thinking this might effect how active the regular clan league is, and u know not every1 is gonna keep their real name a secret

as guaton said it would probably only work for a season or two, it might not be worth all of the work and i dont really think enough clans are gonna just appear out of nowhere, maybe a week or two to form them before the standings would start would help it be active enough

another thought too is people never stay dedicated to one clan, people will start changing their clan and probably telling them whos in what clan

not saying this cant work but i think it could get messy if it does


I don't see why it'd matter about how active the regular clan league is considering it's the same players playing so it's still the same amount of games being played, plus more.

Your last 2 lines I share as my biggest concern, people in alias clan who maybe have arguement or just leave for new clan, giving away each others information.
Title: Re: Tus League alias clans
Post by: darKz on August 20, 2011, 11:14 AM
If we make it so that clans aren't randomly created it's your own responsibility to get into a clan of people who you like? So just make changing clans in the season impossible? :S
Title: Re: Tus League alias clans
Post by: TOMT on September 30, 2013, 03:54 PM
yah, this should make take place quarterly.... so every 4 months bring it back for one season, with different names, and different clans...

and your right..  assuming MI is going to code this, and i think he said he would...

everyone should start looking for people to join their alias clan... i would try to establish that they want to join your clan b4 telling them the name you will use..

and ok, lets do teams of 4... so once you have a team of 4 PM monkeyisland your clan name and who is who...

thats atleast a start in the right direction.

edit: dont PM mi yet, maybe he wants to participate... and he will want som1 else to sort out everyones alias's? dunno...

MI, it would be nice if you post :p
I vote we make a CHEATING LEAGUE! :D Everyone can make/use the best ideas for cheating in roping or ground schemes, I have some nice ideas on how to cheat on the rope ;D;D That I don't think have been used yet!
Title: Re: Tus League alias clans
Post by: Mayhem on October 01, 2013, 12:06 AM
Damn TomT you had to go back some years to dig this thread up
Title: Re: Tus League alias clans
Post by: Husk on October 01, 2013, 12:48 AM
lmfao it's alrdy been 2 years since this topic???? it feels like yesterday ||||||x