The Ultimate Site of Worms Armageddon
Worms: Armageddon => General discussion => Wormkit Modules => Topic started by: Gnu-Linux on October 10, 2022, 06:27 PM
-
This little fix allows it to be used in network games without an error. (For example, with wkWormNAT2 or whatever, which one trigered madCHook)
Checked on Cd version 3.8.1 ;D
-
Anyone for test?
-
.
-
Since the original module didn't work in network mode (single and local was good), I assume that there is no such problem on Windows and splitting madCodeHook helped me.
-
Thanks Gnu-Linux for the update!
And Thanks nizikawa for checking the module!