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Worms: Armageddon => General discussion => Topic started by: francot514 on February 10, 2017, 09:37 PM

Title: Editing weapons values like Worms 2??
Post by: francot514 on February 10, 2017, 09:37 PM
Hey, i want to ask if anyone know about how to edit the default weapons values like in Worms 2 editor, where you can change variables like Wind response, cluster amount, and weapon timer..
Title: Re: Editing weapons values like Worms 2??
Post by: WTF-8 on February 10, 2017, 11:58 PM
http://worms2d.info/Project_X
I imagine it's the only way such precise settings can be done. PX is generally not-so-friendly, as well as a bit weird and rather outdated (3.6.31.0 sucks) but that'll work.
Title: Re: Editing weapons values like Worms 2??
Post by: francot514 on February 11, 2017, 07:35 PM
Yes, i do know PX, but the scripting is not so user friendly, and was thinking for something more updated to fit with latest version..
Title: Re: Editing weapons values like Worms 2??
Post by: GeneralEcchi on February 12, 2017, 10:14 PM
http://worms2d.info/Project_X
I imagine it's the only way such precise settings can be done. PX is generally not-so-friendly, as well as a bit weird and rather outdated (3.6.31.0 sucks) but that'll work.

what's wrong with 3.6.31.0 ?
Title: Re: Editing weapons values like Worms 2??
Post by: GeneralEcchi on February 12, 2017, 10:15 PM
Yes, i do know PX, but the scripting is not so user friendly, and was thinking for something more updated to fit with latest version..

it's not that complicated, just took some experiments to figure what's going on
Title: Re: Editing weapons values like Worms 2??
Post by: Triad on February 13, 2017, 12:04 AM
what's wrong with 3.6.31.0 ?
Being outdated, allowing cheat or cheatlike modules such as weird RemapKeys that allowed pushing two space keys at once.

Not to mention, possibly this year, WA 3.8 coming out.
Title: Re: Editing weapons values like Worms 2??
Post by: GeneralEcchi on February 13, 2017, 03:37 PM
what's wrong with 3.6.31.0 ?
Being outdated, allowing cheat or cheatlike modules such as weird RemapKeys that allowed pushing two space keys at once.

Not to mention, possibly this year, WA 3.8 coming out.

wow 3.8 for real ? but shit, i can't ditch PX for that...
Title: Re: Editing weapons values like Worms 2??
Post by: Triad on February 13, 2017, 06:28 PM
Just make 2 WA folder, one with latest version for general use, one with 3.6.31.0 to play PX games.
Title: Re: Editing weapons values like Worms 2??
Post by: StepS on February 13, 2017, 07:09 PM
Yes, i do know PX, but the scripting is not so user friendly, and was thinking for something more updated to fit with latest version..
You don't need to make scripts to edit weapon settings. Project X provides a Fiddler (https://worms2d.info/Fiddler)-like interface (actually more advanced) as part of its weapon table editor (in the Scheme Editor). Weapons can be saved in schemes or libraries.

More about the editor here (http://px.worms2d.info/px080wiki/index.php/Simple_Scheme_Editor_Tutorial).
Title: Re: Editing weapons values like Worms 2??
Post by: GeneralEcchi on February 13, 2017, 07:24 PM
Just make 2 WA folder, one with latest version for general use, one with 3.6.31.0 to play PX games.

any sneak peak on what's 3.8 features is ?