The Ultimate Site of Worms Armageddon
Worms: Armageddon => General discussion => Topic started by: Dead_And_Gone on November 20, 2017, 07:18 PM
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HOW REMOVE THAT MUSIC WHEN U CLICK ON ONLINE MODE?
IS TOO LOUD AND ANNOYING CAN SOMEONE TELL ME HOW REMOVE IT
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Idk xd
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If you are using the CD version, it is impossible to remove it, because it is burned on the compact disk.
Otherwise look for DATA\User\Fanfare\Worms!.wav
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If you are using the CD version, it is impossible to remove it, because it is burned on the compact disk.
Otherwise look for DATA\User\Fanfare\Worms!.wav
Not impossible, actually. Download wormkit wkFileOverride (http://worms.thecybershadow.net/wormkit/wkFileOverride.zip) and put a dummy \DATA\User\Fanfare\Worms!.wav (i use 1sec silent WAV).
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If you are using the CD version, it is impossible to remove it, because it is burned on the compact disk.
Otherwise look for DATA\User\Fanfare\Worms!.wav
Not impossible, actually. Download wormkit wkFileOverride (http://worms.thecybershadow.net/wormkit/wkFileOverride.zip) and put a dummy \DATA\User\Fanfare\Worms!.wav (i use 1sec silent WAV).
thank u man u helped me a lot buddy, i put ur file too
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If you are using the CD version, it is impossible to remove it, because it is burned on the compact disk.
Otherwise look for DATA\User\Fanfare\Worms!.wav
thanks
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Anytime, glad to help. I disabled 'typing' noise as well. :)
nice nice ;D
Anytime, glad to help. I disabled 'typing' noise as well. :)
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thank u man u helped me a lot buddy, i put ur file too
Anytime, glad to help. I disabled 'typing' noise as well. :)
nice nice ;D
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Anytime, glad to help. I disabled 'typing' noise as well. :)
nice nice ;D
if you're interested:
in \DATA\Wav\Effects\ rename the WAVs to KEYCLICK.WAV.disabled and KEYERASE.WAV.disabled so the game ignores them (and you can easily revert, no deleting). the first is used while typing, the second is backspace/deleting text.
this affects in-game chat, not the menu (not sure where menu sfx are stored)
edit: disregard, working on it now.
disable typing in menu: overwrite \FESfx\ keyerase.wav and softclick.wav with a renamed dummy Worms!.wav (back these up first!), since the game will complain if the files are missing.
the 'KEYCLICK.WAV' in here was misleading me since it isn't used for typing in this environment - that sound is for wormNET lobby (joins/quits).
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Anytime, glad to help. I disabled 'typing' noise as well. :)
nice nice ;D
if you're interested:
in \DATA\Wav\Effects\ rename the WAVs to KEYCLICK.WAV.disabled and KEYERASE.WAV.disabled so the game ignores them (and you can easily revert, no deleting). the first is used while typing, the second is backspace/deleting text.
this affects in-game chat, not the menu (not sure where menu sfx are stored)
edit: disregard, working on it now.
disable typing in menu: overwrite \FESfx\ keyerase.wav and softclick.wav with a renamed dummy Worms!.wav (back these up first!), since the game will complain if the files are missing.
the 'KEYCLICK.WAV' in here was misleading me since it isn't used for typing in this environment - that sound is for wormNET lobby (joins/quits).
alright my friend ;)
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anyone else disabled cough*.wav?
The most irritating sound in worms is a map full of sick worms.
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anyone else disabled cough*.wav?
The most irritating sound in worms is a map full of sick worms.
Download goom's file six times, rename it as "cough1.wav", "cough2.wav",...., "cough6.wav" , replace it all on the folder directory. Problem solved. ;)
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Will zero lengh file work too? Or it gotta have WAV header and shit?
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Will zero lengh file work too? Or it gotta have WAV header and shit?
\DATA\User\Fanfare\ ; CD audio, use wkFileOverride (unless Steam version)
\DATA\User\Speech\ ; wkFileOverride (same as above)
\DATA\Wav\Effects\ ; NO file needed, can remove/rename existing to mute
\FESfx\ ; silent.wav file -required- (frontend error)
in CD \DATA\User\ if you use an empty file (same as if you had deleted it in Steam version) it simply won't recognize it as audio, and in some instances will try a fallback WAV. (like in the case of zero length wormNET Worms!.wav, that would default to Simple.wav trumpets being heard - you'd need to override that file too. with my method, the silent Worms!.wav is played and stops there.)
zero length replacement files in \FESfx\ will prevent the menu from opening altogether. it needs a genuine WAV.
Front-end sound samples failed to load.
Try reinstalling the game.
so yes, Xan, it works... sometimes. when using wkFileOverride i stick to silent WAV just to cover all bases.
attached silent.wav is a more optimized smaller file to use as dummy if you'd like (0.001sec, 200bytes)
anyone else disabled cough*.wav?
The most irritating sound in worms is a map full of sick worms.
Download goom's file six times, rename it as "cough1.wav", "cough2.wav",...., "cough6.wav" , replace it all on the folder directory. Problem solved. ;)
you actually don't need placeholders (see:above) in \DATA\Wav\Effects\, in that case i suggest either:
- move to new subfolder (e.g. \DATA\Wav\Effects\disabled\COUGH1.WAV) or
- append to extension so the game doesn't recognize (COUGH1.WAV.disabled).
happy coughing! :)
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Turn your volume down ;)
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I think its possible to lower the volume of any particular WAV file.
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it's the Worms! fanfare