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Worms: Armageddon => General discussion => Topic started by: francot514 on June 12, 2016, 12:53 AM

Title: How to create new terrain types, if possible?
Post by: francot514 on June 12, 2016, 12:53 AM
Hi, i was thinking about customize WA, and got the idea related to create new terrain types, do you know if this is possible in the game engine, and how to do it??
Title: Re: How to create new terrain types, if possible?
Post by: vesuvio on June 12, 2016, 12:58 AM
îf its possible i do not know guess it is until every player has this terrain scheme so tus needed to make a tus wa update includen these ^^
Title: Re: How to create new terrain types, if possible?
Post by: j0e on June 12, 2016, 02:27 AM
Just guessing, but it would probably be possible to create different terrain types using Project X. You would have to be a pretty skilled programmer to make it happen, though.
Title: Re: How to create new terrain types, if possible?
Post by: AlTarf on June 12, 2016, 02:30 AM
Just guessing, but it would probably be possible to create different terrain types using Project X. You would have to be a pretty skilled programmer to make it happen, though.

Lol j0e, it's been a while, I just stopped by to say hi ;D
Title: Re: How to create new terrain types, if possible?
Post by: Husk on June 12, 2016, 05:14 AM
u can do this with mapgen, u import ur own textures/soil/objects as image files
Title: Re: How to create new terrain types, if possible?
Post by: SiD on June 12, 2016, 07:51 AM
It's possible to use this: http://worms2d.info/WA_directory_editor
to edit/create new Level.dir files (which are on the CD)

Here's one I made earlier:
(http://i.imgur.com/BHFwRBt.png)
It takes some fiddling and I wouldn't recommend it.

As Husk said, use mapgen. It's more user friendly and compatible.
Title: Re: How to create new terrain types, if possible?
Post by: Husk on June 12, 2016, 09:23 AM
SiD that looks amazing... how can I use that? also if I were to use that tetris texture in wormnet, would the other players in the game need to download the same file from a link or something?

btw I was never good in tetris, but I like it alot =P my fastest clear of 40 lines is 1 minute 50 55 seconds... know any good online head-to-head tetris websites? tetrisfriends is fun xD
Title: Re: How to create new terrain types, if possible?
Post by: Xrayez on June 12, 2016, 10:24 AM
SiD that looks amazing... how can I use that? also if I were to use that tetris texture in wormnet, would the other players in the game need to download the same file from a link or something?

I guess you'd need to replace these textures on your PC, then generate a map offline using built-in map editor and save it as a png map.
Title: Re: How to create new terrain types, if possible?
Post by: spleen17 on June 12, 2016, 10:58 AM
Ha, awesome SiD!
Title: Re: How to create new terrain types, if possible?
Post by: Mega`Adnan on June 12, 2016, 11:58 AM
Vn1 SiD, I hope this tetris texture would become reality in future WA update. :)
Title: Re: How to create new terrain types, if possible?
Post by: StepS on June 12, 2016, 03:07 PM
Great theme, SiD. Do you still happen to have the source files for the theme? They could be included with a MapGEN update, if you like (right now there aren't many user-created themes bundled with MapGEN by default).
Title: Re: How to create new terrain types, if possible?
Post by: TheWalrus on June 12, 2016, 03:11 PM
f@#! rotor, seriously
Title: Re: How to create new terrain types, if possible?
Post by: vesuvio on June 12, 2016, 03:46 PM
wow very awesome sid i like it alot :-*
Title: Re: How to create new terrain types, if possible?
Post by: francot514 on June 12, 2016, 08:00 PM
Yes, good work with that Tetris Terrain, my firts intend was to include some Worms World Party missing terrains into the game, also think update will needed adding some WWP features..
Title: Re: How to create new terrain types, if possible?
Post by: j0e on June 13, 2016, 02:12 AM
Just guessing, but it would probably be possible to create different terrain types using Project X. You would have to be a pretty skilled programmer to make it happen, though.

Lol j0e, it's been a while, I just stopped by to say hi ;D
Hey altarf! Been a while indeed.

I misunderstood OP - thought he meant different "types" of terrain like ice, glass, rubber etc. Which you'd need PX for. That tetris theme is super cool.
Title: Re: How to create new terrain types, if possible?
Post by: TheWalrus on June 13, 2016, 03:01 AM
Yes, good work with that Tetris Terrain, my firts intend was to include some Worms World Party missing terrains into the game, also think update will needed adding some WWP features..
those terrains exist and can be used to generate maps in mapgen
Title: Re: How to create new terrain types, if possible?
Post by: Husk on June 13, 2016, 05:00 AM
SiD that looks amazing... how can I use that? also if I were to use that tetris texture in wormnet, would the other players in the game need to download the same file from a link or something?

I guess you'd need to replace these textures on your PC, then generate a map offline using built-in map editor and save it as a png map.

I guess the best thing would be:

Vn1 SiD, I hope this tetris texture would become reality in future WA update. :)

but if we don't get that... I guess that is the next best thing =P
Title: Re: How to create new terrain types, if possible?
Post by: vesuvio on June 13, 2016, 04:29 PM
i know nowdays a huge amount and mainstream of this community wich is very small doesnt deserve any real effort or shit. lets paint a grafic a circle with a red 75%, they do not read the forumz, post insults or trash also play very much 4 their own ego or would do very dumb shit.  on the others side there would be few and some of those included who would take such
a effort and say thank you when its done and availabil. and few maybe would say now wow this would actually mean sumthen to me because this is one of the few games i like to play
and love and any real good work on it is like dreamz become true. new textures wich are actually smart and clever with objects and finesse for schemes like t17 or intermediate and elite
not just a new scheme u look at say wow and cant rly use it, would be awesome. and as i mentioned once this work should be honored more than a tus season i think

but its my opinion


mi u should engage this guy to our platform and hold up special tus wa updates
Title: Re: How to create new terrain types, if possible?
Post by: francot514 on June 20, 2016, 12:55 AM
Where to donwload mapGEN i just got broken links from worms wiki.
Title: Re: How to create new terrain types, if possible?
Post by: Plutonic on June 20, 2016, 06:02 AM
Hmm, thats not good, im on the case!
Title: Re: How to create new terrain types, if possible?
Post by: Plutonic on June 20, 2016, 12:25 PM
The links should be back up. At least for now, look like my IP auto-updater is failing. I have manually updated it for now and will take a look at the script tonight.

Edit: Hopefully it will update properly now, let me know if they break again!
Title: Re: How to create new terrain types, if possible?
Post by: h3oCharles on June 21, 2016, 12:57 PM
http://worms2d.info/Indimask
Title: Re: How to create new terrain types, if possible?
Post by: WTF-8 on June 21, 2016, 01:38 PM
http://worms2d.info/Indimask
How is that related?